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Unified Diff: ui/gl/android/surface_texture.h

Issue 191933002: This is initial API support required for enabling SurfaceTexture backed zero-copy for Android (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: nits + comments Created 6 years, 9 months ago
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Index: ui/gl/android/surface_texture.h
diff --git a/ui/gl/android/surface_texture.h b/ui/gl/android/surface_texture.h
index 62e375f796f45959e1ca0de2e37b7144c5e66ba3..ad2e38c799ea20efeeddd6e43f2a2a0a82463005 100644
--- a/ui/gl/android/surface_texture.h
+++ b/ui/gl/android/surface_texture.h
@@ -21,7 +21,7 @@ namespace gfx {
class GL_EXPORT SurfaceTexture
: public base::RefCountedThreadSafe<SurfaceTexture>{
public:
- explicit SurfaceTexture(int texture_id);
+ SurfaceTexture(int texture_id, bool single_buffer_mode);
// Set the listener callback, which will be invoked on the same thread that
// is being called from here for registration.
@@ -33,6 +33,10 @@ class GL_EXPORT SurfaceTexture
// Update the texture image to the most recent frame from the image stream.
void UpdateTexImage();
+ // Release the texture content. This is needed in single buffered mode
+ // to allow the image content producer to take ownership of the image buffer.
bulach 2014/03/10 12:32:31 should we comment that this is only available sinc
reveman 2014/03/10 13:33:05 I don't think so. We can add a comment about this
+ void ReleaseTexImage();
+
// Retrieve the 4x4 texture coordinate transform matrix associated with the
// texture image set by the most recent call to updateTexImage.
void GetTransformMatrix(float mtx[16]);

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