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Issue 191923002: CanvasPathMethods should be shared with CRC2D and Path2D (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: rebase Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. 3 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 8 *
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 16 matching lines...) Expand all
27 */ 27 */
28 28
29 [ 29 [
30 RuntimeEnabled=ExperimentalCanvasFeatures, 30 RuntimeEnabled=ExperimentalCanvasFeatures,
31 Constructor, 31 Constructor,
32 Constructor(Path2D path), 32 Constructor(Path2D path),
33 Constructor(DOMString text) 33 Constructor(DOMString text)
34 ] interface Path2D { 34 ] interface Path2D {
35 35
36 [RaisesException] void addPath(Path2D? path, SVGMatrix? transform); 36 [RaisesException] void addPath(Path2D? path, SVGMatrix? transform);
37 };
37 38
38 // FIXME: These methods should be shared with CanvasRenderingContext2D in th e CanvasPathMethods interface. 39 Path2D implements CanvasPathMethods;
39 void closePath();
40 void moveTo([Default=Undefined] optional float x,
eseidel 2014/03/14 16:12:11 So these are no longer optional after your change,
Justin Novosad 2014/03/14 18:00:41 Just to make sure you noticed: this interface is n
41 [Default=Undefined] optional float y);
42 void lineTo([Default=Undefined] optional float x,
43 [Default=Undefined] optional float y);
44 void quadraticCurveTo([Default=Undefined] optional float cpx,
45 [Default=Undefined] optional float cpy,
46 [Default=Undefined] optional float x,
47 [Default=Undefined] optional float y);
48 void bezierCurveTo([Default=Undefined] optional float cp1x,
49 [Default=Undefined] optional float cp1y,
50 [Default=Undefined] optional float cp2x,
51 [Default=Undefined] optional float cp2y,
52 [Default=Undefined] optional float x,
53 [Default=Undefined] optional float y);
54 [RaisesException] void arcTo([Default=Undefined] optional float x1,
55 [Default=Undefined] optional float y1,
56 [Default=Undefined] optional float x2,
57 [Default=Undefined] optional float y2,
58 [Default=Undefined] optional float radius);
59 void rect([Default=Undefined] optional float x,
60 [Default=Undefined] optional float y,
61 [Default=Undefined] optional float width,
62 [Default=Undefined] optional float height);
63 [RaisesException] void arc([Default=Undefined] optional float x,
64 [Default=Undefined] optional float y,
65 [Default=Undefined] optional float radius,
66 [Default=Undefined] optional float startAngle,
67 [Default=Undefined] optional float endAngle,
68 [Default=Undefined] optional boolean anticlockwise);
69 };
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