| Index: gpu/ipc/client/command_buffer_proxy_impl.h
|
| diff --git a/gpu/ipc/client/command_buffer_proxy_impl.h b/gpu/ipc/client/command_buffer_proxy_impl.h
|
| index 63d07c79d11d84898355cfe4a71a9fa36e44252b..453d7b790c506bed40a045bf75db93c895f2d77c 100644
|
| --- a/gpu/ipc/client/command_buffer_proxy_impl.h
|
| +++ b/gpu/ipc/client/command_buffer_proxy_impl.h
|
| @@ -101,6 +101,7 @@
|
| unsigned usage) override;
|
| void SignalQuery(uint32_t query, const base::Closure& callback) override;
|
| void SetLock(base::Lock* lock) override;
|
| + bool IsGpuChannelLost() override;
|
| void EnsureWorkVisible() override;
|
| gpu::CommandBufferNamespace GetNamespaceID() const override;
|
| gpu::CommandBufferId GetCommandBufferID() const override;
|
| @@ -192,21 +193,6 @@
|
|
|
| void InvalidGpuReplyOnClientThread();
|
|
|
| - // Mark the command buffer as lost and destroy internals. Use this variant
|
| - // when acting on call stacks of messages from the GPU process.
|
| - void OnLostContextNoReentrancy(gpu::error::ContextLostReason reason,
|
| - gpu::error::Error error);
|
| -
|
| - // Mark the command buffer as lost and destroy internals. Use this variant
|
| - // when acting inside call stacks from clients, as we don't want to re-enter
|
| - // them.
|
| - void OnLostContextAvoidReentrancy(gpu::error::ContextLostReason reason,
|
| - gpu::error::Error error);
|
| -
|
| - // Helper methods, don't call these directly.
|
| - void OnLostContextImplFromAvoidReentrancy();
|
| - void OnLostContextImpl();
|
| -
|
| // The shared memory area used to update state.
|
| gpu::CommandBufferSharedState* shared_state() const;
|
|
|
|
|