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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/ipc/client/command_buffer_proxy_impl.h" | 5 #include "gpu/ipc/client/command_buffer_proxy_impl.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/memory/shared_memory.h" | 12 #include "base/memory/shared_memory.h" |
| 13 #include "base/optional.h" | |
| 14 #include "base/stl_util.h" | 13 #include "base/stl_util.h" |
| 15 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
| 16 #include "base/trace_event/trace_event.h" | 15 #include "base/trace_event/trace_event.h" |
| 17 #include "gpu/command_buffer/client/gpu_control_client.h" | 16 #include "gpu/command_buffer/client/gpu_control_client.h" |
| 18 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 17 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| 19 #include "gpu/command_buffer/common/cmd_buffer_common.h" | 18 #include "gpu/command_buffer/common/cmd_buffer_common.h" |
| 20 #include "gpu/command_buffer/common/command_buffer_id.h" | 19 #include "gpu/command_buffer/common/command_buffer_id.h" |
| 21 #include "gpu/command_buffer/common/command_buffer_shared.h" | 20 #include "gpu/command_buffer/common/command_buffer_shared.h" |
| 22 #include "gpu/command_buffer/common/gpu_memory_allocation.h" | 21 #include "gpu/command_buffer/common/gpu_memory_allocation.h" |
| 23 #include "gpu/command_buffer/common/gpu_memory_buffer_support.h" | 22 #include "gpu/command_buffer/common/gpu_memory_buffer_support.h" |
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| 99 | 98 |
| 100 gpu::error::ContextLostReason context_lost_reason = | 99 gpu::error::ContextLostReason context_lost_reason = |
| 101 gpu::error::kGpuChannelLost; | 100 gpu::error::kGpuChannelLost; |
| 102 if (shared_state_shm_ && shared_state_shm_->memory()) { | 101 if (shared_state_shm_ && shared_state_shm_->memory()) { |
| 103 TryUpdateState(); | 102 TryUpdateState(); |
| 104 // The GPU process might have intentionally been crashed | 103 // The GPU process might have intentionally been crashed |
| 105 // (exit_on_context_lost), so try to find out the original reason. | 104 // (exit_on_context_lost), so try to find out the original reason. |
| 106 if (last_state_.error == gpu::error::kLostContext) | 105 if (last_state_.error == gpu::error::kLostContext) |
| 107 context_lost_reason = last_state_.context_lost_reason; | 106 context_lost_reason = last_state_.context_lost_reason; |
| 108 } | 107 } |
| 109 OnLostContextNoReentrancy(context_lost_reason, gpu::error::kLostContext); | 108 OnDestroyed(context_lost_reason, gpu::error::kLostContext); |
| 110 } | 109 } |
| 111 | 110 |
| 112 void CommandBufferProxyImpl::OnDestroyed(gpu::error::ContextLostReason reason, | 111 void CommandBufferProxyImpl::OnDestroyed(gpu::error::ContextLostReason reason, |
| 113 gpu::error::Error error) { | 112 gpu::error::Error error) { |
| 114 OnLostContextNoReentrancy(reason, error); | 113 CheckLock(); |
| 114 |
| 115 // When the client sees that the context is lost, they should delete this |
| 116 // CommandBufferProxyImpl and create a new one. |
| 117 last_state_.error = error; |
| 118 last_state_.context_lost_reason = reason; |
| 119 |
| 120 // Prevent any further messages from being sent, and ensure we only call |
| 121 // the client for lost context a single time. |
| 122 if (channel_) { |
| 123 channel_->DestroyCommandBuffer(this); |
| 124 channel_ = nullptr; |
| 125 if (gpu_control_client_) |
| 126 gpu_control_client_->OnGpuControlLostContext(); |
| 127 } |
| 115 } | 128 } |
| 116 | 129 |
| 117 void CommandBufferProxyImpl::OnConsoleMessage( | 130 void CommandBufferProxyImpl::OnConsoleMessage( |
| 118 const GPUCommandBufferConsoleMessage& message) { | 131 const GPUCommandBufferConsoleMessage& message) { |
| 119 if (gpu_control_client_) | 132 if (gpu_control_client_) |
| 120 gpu_control_client_->OnGpuControlErrorMessage(message.message.c_str(), | 133 gpu_control_client_->OnGpuControlErrorMessage(message.message.c_str(), |
| 121 message.id); | 134 message.id); |
| 122 } | 135 } |
| 123 | 136 |
| 124 void CommandBufferProxyImpl::AddDeletionObserver(DeletionObserver* observer) { | 137 void CommandBufferProxyImpl::AddDeletionObserver(DeletionObserver* observer) { |
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| 486 DLOG(ERROR) << "GpuCommandBufferMsg_CreateStreamTexture returned failure"; | 499 DLOG(ERROR) << "GpuCommandBufferMsg_CreateStreamTexture returned failure"; |
| 487 return 0; | 500 return 0; |
| 488 } | 501 } |
| 489 return stream_id; | 502 return stream_id; |
| 490 } | 503 } |
| 491 | 504 |
| 492 void CommandBufferProxyImpl::SetLock(base::Lock* lock) { | 505 void CommandBufferProxyImpl::SetLock(base::Lock* lock) { |
| 493 lock_ = lock; | 506 lock_ = lock; |
| 494 } | 507 } |
| 495 | 508 |
| 509 bool CommandBufferProxyImpl::IsGpuChannelLost() { |
| 510 return !channel_ || channel_->IsLost(); |
| 511 } |
| 512 |
| 496 void CommandBufferProxyImpl::EnsureWorkVisible() { | 513 void CommandBufferProxyImpl::EnsureWorkVisible() { |
| 497 if (channel_) | 514 if (channel_) |
| 498 channel_->ValidateFlushIDReachedServer(stream_id_, true); | 515 channel_->ValidateFlushIDReachedServer(stream_id_, true); |
| 499 } | 516 } |
| 500 | 517 |
| 501 gpu::CommandBufferNamespace CommandBufferProxyImpl::GetNamespaceID() const { | 518 gpu::CommandBufferNamespace CommandBufferProxyImpl::GetNamespaceID() const { |
| 502 return gpu::CommandBufferNamespace::GPU_IO; | 519 return gpu::CommandBufferNamespace::GPU_IO; |
| 503 } | 520 } |
| 504 | 521 |
| 505 gpu::CommandBufferId CommandBufferProxyImpl::GetCommandBufferID() const { | 522 gpu::CommandBufferId CommandBufferProxyImpl::GetCommandBufferID() const { |
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| 680 } | 697 } |
| 681 | 698 |
| 682 void CommandBufferProxyImpl::OnUpdateVSyncParameters(base::TimeTicks timebase, | 699 void CommandBufferProxyImpl::OnUpdateVSyncParameters(base::TimeTicks timebase, |
| 683 base::TimeDelta interval) { | 700 base::TimeDelta interval) { |
| 684 if (!update_vsync_parameters_completion_callback_.is_null()) | 701 if (!update_vsync_parameters_completion_callback_.is_null()) |
| 685 update_vsync_parameters_completion_callback_.Run(timebase, interval); | 702 update_vsync_parameters_completion_callback_.Run(timebase, interval); |
| 686 } | 703 } |
| 687 | 704 |
| 688 void CommandBufferProxyImpl::InvalidGpuMessage() { | 705 void CommandBufferProxyImpl::InvalidGpuMessage() { |
| 689 LOG(ERROR) << "Received invalid message from the GPU process."; | 706 LOG(ERROR) << "Received invalid message from the GPU process."; |
| 690 OnLostContextNoReentrancy(gpu::error::kInvalidGpuMessage, | 707 OnDestroyed(gpu::error::kInvalidGpuMessage, gpu::error::kLostContext); |
| 691 gpu::error::kLostContext); | |
| 692 } | 708 } |
| 693 | 709 |
| 694 void CommandBufferProxyImpl::InvalidGpuReply() { | 710 void CommandBufferProxyImpl::InvalidGpuReply() { |
| 711 CheckLock(); |
| 695 LOG(ERROR) << "Received invalid reply from the GPU process."; | 712 LOG(ERROR) << "Received invalid reply from the GPU process."; |
| 696 // This method may be inside a callstack from the GpuControlClient (we got a | 713 last_state_.error = gpu::error::kLostContext; |
| 697 // bad reply to something we are sending to the GPU process). So avoid | 714 last_state_.context_lost_reason = gpu::error::kInvalidGpuMessage; |
| 698 // re-entering the GpuControlClient here. | |
| 699 OnLostContextAvoidReentrancy(gpu::error::kInvalidGpuMessage, | |
| 700 gpu::error::kLostContext); | |
| 701 } | |
| 702 | |
| 703 void CommandBufferProxyImpl::OnLostContextAvoidReentrancy( | |
| 704 gpu::error::ContextLostReason reason, | |
| 705 gpu::error::Error error) { | |
| 706 CheckLock(); | |
| 707 // Set the error and reason immediately, in case clients want to query them | |
| 708 // as we unwind the stack. | |
| 709 last_state_.error = error; | |
| 710 last_state_.context_lost_reason = reason; | |
| 711 // Create a fresh call stack to call back to the GpuControlClient. For | |
| 712 // cases where we're inside a method that the GpuControlClient called | |
| 713 // on us and we don't want to re-enter it. | |
| 714 callback_thread_->PostTask( | 715 callback_thread_->PostTask( |
| 715 FROM_HERE, | 716 FROM_HERE, |
| 716 base::Bind(&CommandBufferProxyImpl::OnLostContextImplFromAvoidReentrancy, | 717 base::Bind(&CommandBufferProxyImpl::InvalidGpuReplyOnClientThread, |
| 717 weak_this_)); | 718 weak_this_)); |
| 718 } | 719 } |
| 719 | 720 |
| 720 void CommandBufferProxyImpl::OnLostContextNoReentrancy( | 721 void CommandBufferProxyImpl::InvalidGpuReplyOnClientThread() { |
| 721 gpu::error::ContextLostReason reason, | 722 std::unique_ptr<base::AutoLock> lock; |
| 722 gpu::error::Error error) { | |
| 723 last_state_.error = error; | |
| 724 last_state_.context_lost_reason = reason; | |
| 725 OnLostContextImpl(); | |
| 726 } | |
| 727 | |
| 728 void CommandBufferProxyImpl::OnLostContextImplFromAvoidReentrancy() { | |
| 729 // This is a fresh call stack so we need to grab the lock. | |
| 730 base::Optional<base::AutoLock> hold; | |
| 731 if (lock_) | 723 if (lock_) |
| 732 hold.emplace(*lock_); | 724 lock.reset(new base::AutoLock(*lock_)); |
| 733 OnLostContextImpl(); | 725 OnDestroyed(gpu::error::kInvalidGpuMessage, gpu::error::kLostContext); |
| 734 } | |
| 735 | |
| 736 void CommandBufferProxyImpl::OnLostContextImpl() { | |
| 737 CheckLock(); | |
| 738 // Prevent any further messages from being sent, and ensure we only call | |
| 739 // the client for lost context a single time. | |
| 740 if (!channel_) | |
| 741 return; | |
| 742 channel_->DestroyCommandBuffer(this); | |
| 743 channel_ = nullptr; | |
| 744 if (gpu_control_client_) | |
| 745 gpu_control_client_->OnGpuControlLostContext(); | |
| 746 } | 726 } |
| 747 | 727 |
| 748 } // namespace gpu | 728 } // namespace gpu |
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