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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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| 53 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282) | 53 self.Skip('deqp/functional/gles3/shaderbuiltinvar.html', bug=483282) |
| 54 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) | 54 self.Skip('deqp/functional/gles3/shadercommonfunction.html', bug=483282) |
| 55 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) | 55 self.Skip('deqp/functional/gles3/shaderderivate.html', bug=483282) |
| 56 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) | 56 self.Skip('deqp/functional/gles3/shaderloop.html', bug=483282) |
| 57 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) | 57 self.Skip('deqp/functional/gles3/shadermatrix.html', bug=483282) |
| 58 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) | 58 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) |
| 59 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) | 59 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) |
| 60 self.Skip('deqp/functional/gles3/shaderstatequery.html', bug=483282) | 60 self.Skip('deqp/functional/gles3/shaderstatequery.html', bug=483282) |
| 61 self.Skip('deqp/functional/gles3/shadertexturefunction*.html', bug=483282) | 61 self.Skip('deqp/functional/gles3/shadertexturefunction*.html', bug=483282) |
| 62 self.Skip('deqp/functional/gles3/sync.html', bug=483282) | 62 self.Skip('deqp/functional/gles3/sync.html', bug=483282) |
| 63 self.Skip('deqp/functional/gles3/texturefiltering*.html', bug=483282) | |
| 64 self.Skip('deqp/functional/gles3/textureformat.html', bug=483282) | 63 self.Skip('deqp/functional/gles3/textureformat.html', bug=483282) |
| 65 self.Skip('deqp/functional/gles3/textureshadow.html', bug=483282) | 64 self.Skip('deqp/functional/gles3/textureshadow.html', bug=483282) |
| 66 self.Skip('deqp/functional/gles3/texturespecification*.html', bug=483282) | 65 self.Skip('deqp/functional/gles3/texturespecification*.html', bug=483282) |
| 67 self.Skip('deqp/functional/gles3/texturewrap.html', bug=483282) | 66 self.Skip('deqp/functional/gles3/texturewrap.html', bug=483282) |
| 68 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) | 67 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) |
| 69 self.Skip('deqp/functional/gles3/uniformapi.html', bug=483282) | 68 self.Skip('deqp/functional/gles3/uniformapi.html', bug=483282) |
| 70 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) | 69 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) |
| 71 | 70 |
| 72 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | 71 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
| 73 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) | 72 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) |
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| 304 'tex-3d-rgb5_a1-rgba-unsigned_byte.html', | 303 'tex-3d-rgb5_a1-rgba-unsigned_byte.html', |
| 305 ['win8'], bug=483282) | 304 ['win8'], bug=483282) |
| 306 | 305 |
| 307 # Windows Debug. Causing assertions in the GPU process which raise | 306 # Windows Debug. Causing assertions in the GPU process which raise |
| 308 # a dialog box, so have to skip them rather than mark them as | 307 # a dialog box, so have to skip them rather than mark them as |
| 309 # failing. | 308 # failing. |
| 310 self.Skip('conformance2/textures/canvas/' + | 309 self.Skip('conformance2/textures/canvas/' + |
| 311 'tex-2d-rgba8-rgba-unsigned_byte.html', | 310 'tex-2d-rgba8-rgba-unsigned_byte.html', |
| 312 ['win', 'debug'], bug=542901) | 311 ['win', 'debug'], bug=542901) |
| 313 | 312 |
| 314 # Win / AMD flakiness seen on the FYI waterfall. | 313 # Win / AMD |
| 315 # It's unfortunate that this suppression needs to be so broad, but | 314 # It's unfortunate that this suppression needs to be so broad, but |
| 316 # basically any test that uses readPixels is potentially flaky, and | 315 # basically any test that uses readPixels is potentially flaky, and |
| 317 # it's infeasible to suppress individual failures one by one. | 316 # it's infeasible to suppress individual failures one by one. |
| 318 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) | 317 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) |
| 319 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) | 318 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) |
| 319 self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_00.html', |
| 320 ['win', ('amd', 0x6779)], bug=606021) |
| 320 | 321 |
| 321 # Win / Intel | 322 # Win / Intel |
| 322 self.Fail('conformance2/buffers/uniform-buffers.html', | 323 self.Fail('conformance2/buffers/uniform-buffers.html', |
| 323 ['win', 'intel'], bug=483282) | 324 ['win', 'intel'], bug=483282) |
| 324 self.Fail('deqp/functional/gles3/shaderstruct.html', | 325 self.Fail('deqp/functional/gles3/shaderstruct.html', |
| 325 ['win', 'intel'], bug=483282) | 326 ['win', 'intel'], bug=483282) |
| 326 | 327 |
| 327 # Mac only. | 328 # Mac only. |
| 329 self.Fail('deqp/functional/gles3/texturefiltering/cube_formats_*', |
| 330 ['mac'], bug=606074) |
| 331 self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_*', |
| 332 ['mac'], bug=606074) |
| 333 self.Fail('deqp/functional/gles3/texturefiltering/cube_combinations_*', |
| 334 ['mac'], bug=606074) |
| 335 |
| 328 self.Fail('deqp/data/gles3/shaders/qualification_order.html', | 336 self.Fail('deqp/data/gles3/shaders/qualification_order.html', |
| 329 ['mac'], bug=483282) | 337 ['mac'], bug=483282) |
| 330 self.Fail('deqp/data/gles3/shaders/scoping.html', | 338 self.Fail('deqp/data/gles3/shaders/scoping.html', |
| 331 ['mac'], bug=483282) | 339 ['mac'], bug=483282) |
| 332 self.Fail('deqp/functional/gles3/pixelbufferobject.html', | 340 self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
| 333 ['mac'], bug=483282) | 341 ['mac'], bug=483282) |
| 334 self.Fail('deqp/functional/gles3/texturestatequery.html', | 342 self.Fail('deqp/functional/gles3/texturestatequery.html', |
| 335 ['mac'], bug=483282) | 343 ['mac'], bug=483282) |
| 336 self.Fail('deqp/functional/gles3/negativeshaderapi.html', | 344 self.Fail('deqp/functional/gles3/negativeshaderapi.html', |
| 337 ['mac'], bug=483282) | 345 ['mac'], bug=483282) |
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| 369 | 377 |
| 370 # Mac AMD | 378 # Mac AMD |
| 371 self.Fail('deqp/functional/gles3/clipping.html', | 379 self.Fail('deqp/functional/gles3/clipping.html', |
| 372 ['mac', 'amd'], bug=483282) | 380 ['mac', 'amd'], bug=483282) |
| 373 self.Fail('deqp/functional/gles3/primitiverestart.html', | 381 self.Fail('deqp/functional/gles3/primitiverestart.html', |
| 374 ['mac', 'amd'], bug=598930) | 382 ['mac', 'amd'], bug=598930) |
| 375 | 383 |
| 376 # Mac Intel | 384 # Mac Intel |
| 377 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 385 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 378 ['mac', 'intel'], bug=483282) | 386 ['mac', 'intel'], bug=483282) |
| 387 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html', |
| 388 ['mac', 'intel'], bug=606074) |
| 389 self.Fail('deqp/functional/gles3/texturefiltering/' + |
| 390 '2d_array_combinations_01.html', |
| 391 ['mac', 'intel'], bug=606074) |
| 392 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_06.html', |
| 393 ['mac', 'intel'], bug=606074) |
| 394 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_07.html', |
| 395 ['mac', 'intel'], bug=606074) |
| 396 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_08.html', |
| 397 ['mac', 'intel'], bug=606074) |
| 379 | 398 |
| 380 # Linux only. | 399 # Linux only. |
| 381 self.Fail('deqp/data/gles3/shaders/functions.html', | 400 self.Fail('deqp/data/gles3/shaders/functions.html', |
| 382 ['linux'], bug=483282) | 401 ['linux'], bug=483282) |
| 383 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', | 402 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
| 384 ['linux'], bug=483282) | 403 ['linux'], bug=483282) |
| 385 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', | 404 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', |
| 386 ['linux'], bug=483282) | 405 ['linux'], bug=483282) |
| 387 self.Fail('conformance2/rendering/draw-buffers.html', | 406 self.Fail('conformance2/rendering/draw-buffers.html', |
| 388 ['linux'], bug=483282) | 407 ['linux'], bug=483282) |
| 389 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 408 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 390 ['linux'], bug=483282) | 409 ['linux'], bug=483282) |
| 391 # We want to mark this Flaky for all of Linux however we currently skip | 410 # We want to mark this Flaky for all of Linux however we currently skip |
| 392 # all the tests on Intel. Tag this with AMD and Nvidia to avoid an | 411 # all the tests on Intel. Tag this with AMD and Nvidia to avoid an |
| 393 # expectation conflict that would make this test run on Intel. | 412 # expectation conflict that would make this test run on Intel. |
| 394 self.Flaky('deqp/functional/gles3/negativeshaderapi.html', | 413 self.Flaky('deqp/functional/gles3/negativeshaderapi.html', |
| 395 ['linux', 'amd', 'nvidia'], bug=483282) | 414 ['linux', 'amd', 'nvidia'], bug=483282) |
| 396 | 415 |
| 397 # Linux NVIDIA only. | 416 # Linux NVIDIA only. |
| 398 self.Fail('deqp/functional/gles3/fbostatequery.html', | 417 self.Fail('deqp/functional/gles3/fbostatequery.html', |
| 399 ['linux', 'nvidia'], bug=483282) | 418 ['linux', 'nvidia'], bug=483282) |
| 400 self.Flaky('deqp/functional/gles3/shaderswitch.html', | 419 self.Flaky('deqp/functional/gles3/shaderswitch.html', |
| 401 ['linux', 'nvidia'], bug=605646) | 420 ['linux', 'nvidia'], bug=605646) |
| 421 self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_00.html', |
| 422 ['linux', 'nvidia'], bug=606021) |
| 402 self.Fail('deqp/functional/gles3/vertexarrays.html', | 423 self.Fail('deqp/functional/gles3/vertexarrays.html', |
| 403 ['linux', 'nvidia', 'debug'], bug=483282) | 424 ['linux', 'nvidia', 'debug'], bug=483282) |
| 404 | 425 |
| 405 # Linux AMD only. | 426 # Linux AMD only. |
| 406 # It looks like AMD shader compiler rejects many valid ES3 semantics. | 427 # It looks like AMD shader compiler rejects many valid ES3 semantics. |
| 407 self.Fail('deqp/data/gles3/shaders/conversions.html', | 428 self.Fail('deqp/data/gles3/shaders/conversions.html', |
| 408 ['linux', 'amd'], bug=483282) | 429 ['linux', 'amd'], bug=483282) |
| 409 self.Skip('deqp/data/gles3/shaders/arrays.html', | 430 self.Skip('deqp/data/gles3/shaders/arrays.html', |
| 410 ['linux', 'amd'], bug=483282) | 431 ['linux', 'amd'], bug=483282) |
| 411 self.Skip('deqp/data/gles3/shaders/qualification_order.html', | 432 self.Skip('deqp/data/gles3/shaders/qualification_order.html', |
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| 493 # self.Fail(page_name, | 514 # self.Fail(page_name, |
| 494 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 515 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 495 # self.Fail(page_name, | 516 # self.Fail(page_name, |
| 496 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 517 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 497 | 518 |
| 498 # Conflicts if between a generic os condition and a specific version | 519 # Conflicts if between a generic os condition and a specific version |
| 499 # self.Fail(page_name, | 520 # self.Fail(page_name, |
| 500 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 521 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 501 # self.Fail(page_name, | 522 # self.Fail(page_name, |
| 502 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 523 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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