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Side by Side Diff: src/pathops/SkDCubicIntersection.cpp

Issue 19183003: path ops near exact (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: remove unused static function Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkIntersections.h" 8 #include "SkIntersections.h"
9 #include "SkPathOpsCubic.h" 9 #include "SkPathOpsCubic.h"
10 #include "SkPathOpsLine.h" 10 #include "SkPathOpsLine.h"
11 #include "SkPathOpsPoint.h" 11 #include "SkPathOpsPoint.h"
12 #include "SkPathOpsQuad.h" 12 #include "SkPathOpsQuad.h"
13 #include "SkPathOpsRect.h" 13 #include "SkPathOpsRect.h"
14 #include "SkReduceOrder.h" 14 #include "SkReduceOrder.h"
15 #include "SkTSort.h" 15 #include "SkTSort.h"
16 16
17 #if ONE_OFF_DEBUG 17 #if ONE_OFF_DEBUG
18 static const double tLimits1[2][2] = {{0.36, 0.37}, {0.63, 0.64}}; 18 static const double tLimits1[2][2] = {{0.388600450, 0.388600452}, {0.245852802, 0.245852804}};
19 static const double tLimits2[2][2] = {{-0.865211397, -0.865215212}, {-0.86520769 6, -0.865208078}}; 19 static const double tLimits2[2][2] = {{-0.865211397, -0.865215212}, {-0.86520769 6, -0.865208078}};
20 #endif 20 #endif
21 21
22 #define DEBUG_QUAD_PART 0 22 #define DEBUG_QUAD_PART ONE_OFF_DEBUG && 1
23 #define DEBUG_QUAD_PART_SHOW_SIMPLE DEBUG_QUAD_PART && 0
23 #define SWAP_TOP_DEBUG 0 24 #define SWAP_TOP_DEBUG 0
24 25
25 static const int kCubicToQuadSubdivisionDepth = 8; // slots reserved for cubic t o quads subdivision 26 static const int kCubicToQuadSubdivisionDepth = 8; // slots reserved for cubic t o quads subdivision
26 27
27 static int quadPart(const SkDCubic& cubic, double tStart, double tEnd, SkReduceO rder* reducer) { 28 static int quadPart(const SkDCubic& cubic, double tStart, double tEnd, SkReduceO rder* reducer) {
28 SkDCubic part = cubic.subDivide(tStart, tEnd); 29 SkDCubic part = cubic.subDivide(tStart, tEnd);
29 SkDQuad quad = part.toQuad(); 30 SkDQuad quad = part.toQuad();
30 // FIXME: should reduceOrder be looser in this use case if quartic is going to blow up on an 31 // FIXME: should reduceOrder be looser in this use case if quartic is going to blow up on an
31 // extremely shallow quadratic? 32 // extremely shallow quadratic?
32 int order = reducer->reduce(quad, SkReduceOrder::kFill_Style); 33 int order = reducer->reduce(quad, SkReduceOrder::kFill_Style);
33 #if DEBUG_QUAD_PART 34 #if DEBUG_QUAD_PART
34 SkDebugf("%s cubic=(%1.17g,%1.17g %1.17g,%1.17g %1.17g,%1.17g %1.17g,%1.17g) " 35 SkDebugf("%s cubic=(%1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g)"
35 " t=(%1.17g,%1.17g)\n", __FUNCTION__, cubic[0].fX, cubic[0].fY, 36 " t=(%1.9g,%1.9g)\n", __FUNCTION__, cubic[0].fX, cubic[0].fY,
36 cubic[1].fX, cubic[1].fY, cubic[2].fX, cubic[2].fY, 37 cubic[1].fX, cubic[1].fY, cubic[2].fX, cubic[2].fY,
37 cubic[3].fX, cubic[3].fY, tStart, tEnd); 38 cubic[3].fX, cubic[3].fY, tStart, tEnd);
38 SkDebugf("%s part=(%1.17g,%1.17g %1.17g,%1.17g %1.17g,%1.17g %1.17g,%1.17g)" 39 SkDebugf(" {{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}},\n"
39 " quad=(%1.17g,%1.17g %1.17g,%1.17g %1.17g,%1.17g)\n", __FUNCTION__, 40 " {{%1.9g,%1.9g}, {%1.9g,%1.9g}, {%1.9g,%1.9g}},\n",
40 part[0].fX, part[0].fY, part[1].fX, part[1].fY, part[2].fX, part[2]. fY, 41 part[0].fX, part[0].fY, part[1].fX, part[1].fY, part[2].fX, part[2]. fY,
41 part[3].fX, part[3].fY, quad[0].fX, quad[0].fY, 42 part[3].fX, part[3].fY, quad[0].fX, quad[0].fY,
42 quad[1].fX, quad[1].fY, quad[2].fX, quad[2].fY); 43 quad[1].fX, quad[1].fY, quad[2].fX, quad[2].fY);
43 SkDebugf("%s simple=(%1.17g,%1.17g", __FUNCTION__, reducer->fQuad[0].fX, red ucer->fQuad[0].fY); 44 #if DEBUG_QUAD_PART_SHOW_SIMPLE
45 SkDebugf("%s simple=(%1.9g,%1.9g", __FUNCTION__, reducer->fQuad[0].fX, reduc er->fQuad[0].fY);
44 if (order > 1) { 46 if (order > 1) {
45 SkDebugf(" %1.17g,%1.17g", reducer->fQuad[1].fX, reducer->fQuad[1].fY); 47 SkDebugf(" %1.9g,%1.9g", reducer->fQuad[1].fX, reducer->fQuad[1].fY);
46 } 48 }
47 if (order > 2) { 49 if (order > 2) {
48 SkDebugf(" %1.17g,%1.17g", reducer->fQuad[2].fX, reducer->fQuad[2].fY); 50 SkDebugf(" %1.9g,%1.9g", reducer->fQuad[2].fX, reducer->fQuad[2].fY);
49 } 51 }
50 SkDebugf(")\n"); 52 SkDebugf(")\n");
51 SkASSERT(order < 4 && order > 0); 53 SkASSERT(order < 4 && order > 0);
52 #endif 54 #endif
55 #endif
53 return order; 56 return order;
54 } 57 }
55 58
56 static void intersectWithOrder(const SkDQuad& simple1, int order1, const SkDQuad & simple2, 59 static void intersectWithOrder(const SkDQuad& simple1, int order1, const SkDQuad & simple2,
57 int order2, SkIntersections& i) { 60 int order2, SkIntersections& i) {
58 if (order1 == 3 && order2 == 3) { 61 if (order1 == 3 && order2 == 3) {
59 i.intersect(simple1, simple2); 62 i.intersect(simple1, simple2);
60 } else if (order1 <= 2 && order2 <= 2) { 63 } else if (order1 <= 2 && order2 <= 2) {
61 i.intersect((const SkDLine&) simple1, (const SkDLine&) simple2); 64 i.intersect((const SkDLine&) simple1, (const SkDLine&) simple2);
62 } else if (order1 == 3 && order2 <= 2) { 65 } else if (order1 == 3 && order2 <= 2) {
(...skipping 170 matching lines...) Expand 10 before | Expand all | Expand 10 after
233 SkDebugf("%.*s %s 3 to1=%1.9g to2=%1.9g c1Min=%1.9g c1Ma x=%1.9g c2Min=%1.9g" 236 SkDebugf("%.*s %s 3 to1=%1.9g to2=%1.9g c1Min=%1.9g c1Ma x=%1.9g c2Min=%1.9g"
234 " c2Max=%1.9g\n", i.depth()*2, tab, __FUNCTION__ , to1, to2, c1Min, 237 " c2Max=%1.9g\n", i.depth()*2, tab, __FUNCTION__ , to1, to2, c1Min,
235 c1Max, c2Min, c2Max); 238 c1Max, c2Min, c2Max);
236 #endif 239 #endif
237 intersect(cubic1, c1Min, c1Max, cubic2, c2Min, c2Max, of fset, i); 240 intersect(cubic1, c1Min, c1Max, cubic2, c2Min, c2Max, of fset, i);
238 #if ONE_OFF_DEBUG 241 #if ONE_OFF_DEBUG
239 SkDebugf("%.*s %s 3 i.used=%d t=%1.9g\n", i.depth()*2, tab, __FUNCTION__, 242 SkDebugf("%.*s %s 3 i.used=%d t=%1.9g\n", i.depth()*2, tab, __FUNCTION__,
240 i.used(), i.used() > 0 ? i[0][i.used() - 1] : -1); 243 i.used(), i.used() > 0 ? i[0][i.used() - 1] : -1);
241 #endif 244 #endif
242 } 245 }
243 intersect(cubic1, c1Min, c1Max, cubic2, c2Min, c2Max, offset , i); 246 // intersect(cubic1, c1Min, c1Max, cubic2, c2Min, c2Max, offs et, i);
244 // FIXME: if no intersection is found, either quadratics int ersected where 247 // FIXME: if no intersection is found, either quadratics int ersected where
245 // cubics did not, or the intersection was missed. In the fo rmer case, expect 248 // cubics did not, or the intersection was missed. In the fo rmer case, expect
246 // the quadratics to be nearly parallel at the point of inte rsection, and check 249 // the quadratics to be nearly parallel at the point of inte rsection, and check
247 // for that. 250 // for that.
248 } 251 }
249 } 252 }
250 SkASSERT(coStart[0] == -1); 253 SkASSERT(coStart[0] == -1);
251 t2Start = t2; 254 t2Start = t2;
252 } 255 }
253 t1Start = t1; 256 t1Start = t1;
(...skipping 230 matching lines...) Expand 10 before | Expand all | Expand 10 after
484 } 487 }
485 (void) intersect(c, c); 488 (void) intersect(c, c);
486 if (used() > 0) { 489 if (used() > 0) {
487 SkASSERT(used() == 1); 490 SkASSERT(used() == 1);
488 if (fT[0][0] > fT[1][0]) { 491 if (fT[0][0] > fT[1][0]) {
489 swapPts(); 492 swapPts();
490 } 493 }
491 } 494 }
492 return used(); 495 return used();
493 } 496 }
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