Index: third_party/WebKit/Source/modules/vr/VREyeParameters.cpp |
diff --git a/third_party/WebKit/Source/modules/vr/VREyeParameters.cpp b/third_party/WebKit/Source/modules/vr/VREyeParameters.cpp |
index f8861774b76b6ca3c19ece69a76a608e4d86a12e..472238fe47441c809f6560010dfba5ea5a73bc76 100644 |
--- a/third_party/WebKit/Source/modules/vr/VREyeParameters.cpp |
+++ b/third_party/WebKit/Source/modules/vr/VREyeParameters.cpp |
@@ -3,54 +3,41 @@ |
// found in the LICENSE file. |
#include "modules/vr/VREyeParameters.h" |
+#include "public/platform/modules/vr/WebVR.h" |
namespace blink { |
namespace { |
-void setDomPoint(DOMPoint* point, const WebVRVector3& vec) |
+void setVecToFloat32Array(DOMFloat32Array* out, const WebVRVector3& vec) |
{ |
- point->setX(vec.x); |
- point->setY(vec.y); |
- point->setZ(vec.z); |
- point->setW(1.0); |
+ out->data()[0] = vec.x; |
+ out->data()[1] = vec.y; |
+ out->data()[2] = vec.z; |
} |
} // namespace |
VREyeParameters::VREyeParameters() |
{ |
- m_minimumFieldOfView = new VRFieldOfView(); |
- m_maximumFieldOfView = new VRFieldOfView(); |
- m_recommendedFieldOfView = new VRFieldOfView(); |
- m_eyeTranslation = DOMPoint::create(0, 0, 0, 0); |
- |
- m_currentFieldOfView = new VRFieldOfView(); |
- m_renderRect = DOMRect::create(0, 0, 0, 0); |
+ m_offset = DOMFloat32Array::create(3); |
+ m_fieldOfView = new VRFieldOfView(); |
+ m_renderWidth = 0; |
+ m_renderHeight = 0; |
} |
-void VREyeParameters::setFromWebVREyeParameters(const WebVREyeParameters &state) |
+void VREyeParameters::update(const WebVREyeParameters &eye_parameters) |
{ |
- // FIXME: We should expose proper min/max FOV eventually but for now set the |
- // min/max equal to the recommended FOV to reduce need for synchronous |
- // queries and reduce rendering complexity. |
- m_minimumFieldOfView->setFromWebVRFieldOfView(state.recommendedFieldOfView); |
- m_maximumFieldOfView->setFromWebVRFieldOfView(state.recommendedFieldOfView); |
- m_recommendedFieldOfView->setFromWebVRFieldOfView(state.recommendedFieldOfView); |
- setDomPoint(m_eyeTranslation, state.eyeTranslation); |
- |
- m_currentFieldOfView->setFromWebVRFieldOfView(state.recommendedFieldOfView); |
- m_renderRect = DOMRect::create(state.renderRect.x, state.renderRect.y, state.renderRect.width, state.renderRect.height); |
+ setVecToFloat32Array(m_offset.get(), eye_parameters.eyeTranslation); |
+ m_fieldOfView->setFromWebVRFieldOfView(eye_parameters.recommendedFieldOfView); |
+ m_renderWidth = eye_parameters.renderRect.width; |
+ m_renderHeight = eye_parameters.renderRect.height; |
} |
DEFINE_TRACE(VREyeParameters) |
{ |
- visitor->trace(m_minimumFieldOfView); |
- visitor->trace(m_maximumFieldOfView); |
- visitor->trace(m_recommendedFieldOfView); |
- visitor->trace(m_eyeTranslation); |
- visitor->trace(m_currentFieldOfView); |
- visitor->trace(m_renderRect); |
+ visitor->trace(m_offset); |
+ visitor->trace(m_fieldOfView); |
} |
} // namespace blink |