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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "modules/vr/VRPositionState.h" | |
| 6 | |
| 7 namespace blink { | |
| 8 | |
| 9 namespace { | |
| 10 | |
| 11 DOMPoint* vecToDomPoint(const WebVRVector4& vec, bool valid) | |
| 12 { | |
| 13 if (valid) | |
| 14 return DOMPoint::create(vec.x, vec.y, vec.z, vec.w); | |
| 15 return nullptr; | |
| 16 } | |
| 17 DOMPoint* vecToDomPoint(const WebVRVector3& vec, bool valid) | |
| 18 { | |
| 19 if (valid) | |
| 20 return DOMPoint::create(vec.x, vec.y, vec.z, 1.0); | |
| 21 return nullptr; | |
| 22 } | |
| 23 | |
| 24 } // namespace | |
| 25 | |
| 26 VRPositionState::VRPositionState() | |
| 27 : m_timeStamp(0.0) | |
| 28 { | |
| 29 } | |
| 30 | |
| 31 void VRPositionState::setState(const WebHMDSensorState &state) | |
| 32 { | |
| 33 m_timeStamp = state.timestamp; | |
| 34 m_orientation = vecToDomPoint(state.orientation, state.flags & WebVRSensorSt
ateOrientation); | |
| 35 m_position = vecToDomPoint(state.position, state.flags & WebVRSensorStatePos
ition); | |
| 36 m_angularVelocity = vecToDomPoint(state.angularVelocity, state.flags & WebVR
SensorStateAngularVelocity); | |
| 37 m_linearVelocity = vecToDomPoint(state.linearVelocity, state.flags & WebVRSe
nsorStateLinearVelocity); | |
| 38 m_angularAcceleration = vecToDomPoint(state.angularAcceleration, state.flags
& WebVRSensorStateAngularAcceleration); | |
| 39 m_linearAcceleration = vecToDomPoint(state.linearAcceleration, state.flags
& WebVRSensorStateLinearAcceleration); | |
| 40 } | |
| 41 | |
| 42 DEFINE_TRACE(VRPositionState) | |
| 43 { | |
| 44 visitor->trace(m_orientation); | |
| 45 visitor->trace(m_position); | |
| 46 visitor->trace(m_angularVelocity); | |
| 47 visitor->trace(m_linearVelocity); | |
| 48 visitor->trace(m_angularAcceleration); | |
| 49 visitor->trace(m_linearAcceleration); | |
| 50 } | |
| 51 | |
| 52 } // namespace blink | |
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