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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 typedef HTMLCanvasElement VRSource; |
| 6 |
| 7 // http://mozvr.github.io/webvr-spec/webvr.html#vrlayer |
| 8 [ |
| 9 RuntimeEnabled=WebVR |
| 10 ] dictionary VRLayer { |
| 11 // The canvas to be presented to the VRDisplay |
| 12 VRSource? source = null; |
| 13 |
| 14 // The left and right bounds contain 4 git statvalues defining the texture bou
nds |
| 15 // within the canvas to present to the eye in UV space. |
| 16 // [0] left offset of the bounds (0.0 - 1.0) |
| 17 // [1] top offset of the bounds (0.0 - 1.0) |
| 18 // [2] width of the bounds (0.0 - 1.0) |
| 19 // [3] height of the bounds (0.0 - 1.0) |
| 20 sequence<float>? leftBounds; //= [0.0, 0.0, 0.5, 1.0]; |
| 21 sequence<float>? rightBounds; //= [0.5, 0.0, 0.5, 1.0]; |
| 22 }; |
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