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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/login/screens/screen_context.h" |
| 6 |
| 5 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <memory> |
| 6 #include <vector> | 9 #include <vector> |
| 7 | 10 |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 #include "components/login/screens/screen_context.h" | |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
| 11 | 12 |
| 12 namespace login { | 13 namespace login { |
| 13 | 14 |
| 14 class ScreenContextTest : public testing::Test { | 15 class ScreenContextTest : public testing::Test { |
| 15 public: | 16 public: |
| 16 ScreenContextTest() {} | 17 ScreenContextTest() {} |
| 17 ~ScreenContextTest() override {} | 18 ~ScreenContextTest() override {} |
| 18 | 19 |
| 19 void SetUp() override { context_.reset(new ScreenContext()); } | 20 void SetUp() override { context_.reset(new ScreenContext()); } |
| 20 | 21 |
| 21 void TearDown() override {} | 22 void TearDown() override {} |
| 22 | 23 |
| 23 protected: | 24 protected: |
| 24 ScreenContext& context() { return *context_.get(); } | 25 ScreenContext& context() { return *context_.get(); } |
| 25 | 26 |
| 26 private: | 27 private: |
| 27 scoped_ptr<ScreenContext> context_; | 28 std::unique_ptr<ScreenContext> context_; |
| 28 }; | 29 }; |
| 29 | 30 |
| 30 TEST_F(ScreenContextTest, Simple) { | 31 TEST_F(ScreenContextTest, Simple) { |
| 31 ASSERT_FALSE(context().HasChanges()); | 32 ASSERT_FALSE(context().HasChanges()); |
| 32 | 33 |
| 33 ASSERT_FALSE(context().HasKey("key0")); | 34 ASSERT_FALSE(context().HasKey("key0")); |
| 34 | 35 |
| 35 bool rv = context().SetBoolean("key0", true); | 36 bool rv = context().SetBoolean("key0", true); |
| 36 ASSERT_TRUE(rv); | 37 ASSERT_TRUE(rv); |
| 37 ASSERT_TRUE(context().HasKey("key0")); | 38 ASSERT_TRUE(context().HasKey("key0")); |
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| 145 ASSERT_EQ("key1", keys[1]); | 146 ASSERT_EQ("key1", keys[1]); |
| 146 ASSERT_EQ("key2", keys[2]); | 147 ASSERT_EQ("key2", keys[2]); |
| 147 | 148 |
| 148 ASSERT_FALSE(context().HasChanges()); | 149 ASSERT_FALSE(context().HasChanges()); |
| 149 ASSERT_EQ("value0", context().GetString("key0")); | 150 ASSERT_EQ("value0", context().GetString("key0")); |
| 150 ASSERT_EQ(1, context().GetInteger("key1")); | 151 ASSERT_EQ(1, context().GetInteger("key1")); |
| 151 ASSERT_TRUE(context().GetBoolean("key2")); | 152 ASSERT_TRUE(context().GetBoolean("key2")); |
| 152 } | 153 } |
| 153 | 154 |
| 154 } // namespace login | 155 } // namespace login |
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