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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrRenderTarget.h" | 9 #include "GrRenderTarget.h" |
10 | 10 |
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22 SkSafeUnref(fLastDrawTarget); | 22 SkSafeUnref(fLastDrawTarget); |
23 } | 23 } |
24 | 24 |
25 void GrRenderTarget::discard() { | 25 void GrRenderTarget::discard() { |
26 // go through context so that all necessary flushing occurs | 26 // go through context so that all necessary flushing occurs |
27 GrContext* context = this->getContext(); | 27 GrContext* context = this->getContext(); |
28 if (!context) { | 28 if (!context) { |
29 return; | 29 return; |
30 } | 30 } |
31 | 31 |
32 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(this)); | 32 sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(this))); |
33 if (!drawContext) { | 33 if (!drawContext) { |
34 return; | 34 return; |
35 } | 35 } |
36 | 36 |
37 drawContext->discard(); | 37 drawContext->discard(); |
38 } | 38 } |
39 | 39 |
40 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { | 40 void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { |
41 if (kCanResolve_ResolveType == getResolveType()) { | 41 if (kCanResolve_ResolveType == getResolveType()) { |
42 if (rect) { | 42 if (rect) { |
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102 SkSafeSetNull(fRenderTarget->fStencilAttachment); | 102 SkSafeSetNull(fRenderTarget->fStencilAttachment); |
103 return false; | 103 return false; |
104 } | 104 } |
105 return true; | 105 return true; |
106 } | 106 } |
107 | 107 |
108 const GrGpu::MultisampleSpecs& | 108 const GrGpu::MultisampleSpecs& |
109 GrRenderTargetPriv::getMultisampleSpecs(const GrStencilSettings& stencil) const
{ | 109 GrRenderTargetPriv::getMultisampleSpecs(const GrStencilSettings& stencil) const
{ |
110 return fRenderTarget->getGpu()->getMultisampleSpecs(fRenderTarget, stencil); | 110 return fRenderTarget->getGpu()->getMultisampleSpecs(fRenderTarget, stencil); |
111 } | 111 } |
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