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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gpu_switching_manager.h" | 5 #include "ui/gl/gpu_switching_manager.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
10 #include "ui/gl/gl_switches.h" | 10 #include "ui/gl/gl_switches.h" |
11 | 11 |
12 #if defined(OS_MACOSX) | 12 #if defined(OS_MACOSX) |
13 #include <OpenGL/OpenGL.h> | 13 #include <OpenGL/OpenGL.h> |
14 #include "base/mac/mac_util.h" | |
15 #include "ui/gl/gl_context_cgl.h" | 14 #include "ui/gl/gl_context_cgl.h" |
16 #endif // OS_MACOSX | 15 #endif // OS_MACOSX |
17 | 16 |
18 namespace ui { | 17 namespace ui { |
19 | 18 |
20 struct GpuSwitchingManager::PlatformSpecific { | 19 struct GpuSwitchingManager::PlatformSpecific { |
21 #if defined(OS_MACOSX) | 20 #if defined(OS_MACOSX) |
22 CGLPixelFormatObj discrete_pixel_format; | 21 CGLPixelFormatObj discrete_pixel_format; |
23 #endif // OS_MACOSX | 22 #endif // OS_MACOSX |
24 }; | 23 }; |
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90 } else { | 89 } else { |
91 // Browser process. | 90 // Browser process. |
92 // We only compute this flag in the browser process. | 91 // We only compute this flag in the browser process. |
93 #if defined(OS_MACOSX) | 92 #if defined(OS_MACOSX) |
94 flag = (vendor_ids_.size() == 2); | 93 flag = (vendor_ids_.size() == 2); |
95 if (flag && command_line.HasSwitch(switches::kUseGL) && | 94 if (flag && command_line.HasSwitch(switches::kUseGL) && |
96 command_line.GetSwitchValueASCII(switches::kUseGL) != | 95 command_line.GetSwitchValueASCII(switches::kUseGL) != |
97 gfx::kGLImplementationDesktopName) | 96 gfx::kGLImplementationDesktopName) |
98 flag = false; | 97 flag = false; |
99 | 98 |
100 if (flag && !base::mac::IsOSLionOrLater()) | |
101 flag = false; | |
102 | |
103 if (flag) { | 99 if (flag) { |
104 // Only advertise that we have two GPUs to the rest of | 100 // Only advertise that we have two GPUs to the rest of |
105 // Chrome's code if we find an Intel GPU and some other | 101 // Chrome's code if we find an Intel GPU and some other |
106 // vendor's GPU. Otherwise we don't understand the | 102 // vendor's GPU. Otherwise we don't understand the |
107 // configuration and don't deal well with it (an example being | 103 // configuration and don't deal well with it (an example being |
108 // the dual AMD GPUs in recent Mac Pros). | 104 // the dual AMD GPUs in recent Mac Pros). |
109 const uint32_t intel = 0x8086; | 105 const uint32_t intel = 0x8086; |
110 flag = ((vendor_ids_[0] == intel && vendor_ids_[1] != intel) || | 106 flag = ((vendor_ids_[0] == intel && vendor_ids_[1] != intel) || |
111 (vendor_ids_[0] != intel && vendor_ids_[1] == intel)); | 107 (vendor_ids_[0] != intel && vendor_ids_[1] == intel)); |
112 } | 108 } |
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148 return; | 144 return; |
149 CGLPixelFormatAttribute attribs[1]; | 145 CGLPixelFormatAttribute attribs[1]; |
150 attribs[0] = static_cast<CGLPixelFormatAttribute>(0); | 146 attribs[0] = static_cast<CGLPixelFormatAttribute>(0); |
151 GLint num_pixel_formats = 0; | 147 GLint num_pixel_formats = 0; |
152 CGLChoosePixelFormat(attribs, &platform_specific_->discrete_pixel_format, | 148 CGLChoosePixelFormat(attribs, &platform_specific_->discrete_pixel_format, |
153 &num_pixel_formats); | 149 &num_pixel_formats); |
154 } | 150 } |
155 #endif // OS_MACOSX | 151 #endif // OS_MACOSX |
156 | 152 |
157 } // namespace ui | 153 } // namespace ui |
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