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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ | 5 #ifndef COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ |
6 #define COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ | 6 #define COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ |
7 | 7 |
| 8 #include <memory> |
8 #include <string> | 9 #include <string> |
9 #include <vector> | 10 #include <vector> |
10 | 11 |
11 #include "base/files/file_path.h" | 12 #include "base/files/file_path.h" |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "components/user_manager/user_manager_export.h" | 13 #include "components/user_manager/user_manager_export.h" |
14 #include "ui/gfx/image/image_skia.h" | 14 #include "ui/gfx/image/image_skia.h" |
15 #include "url/gurl.h" | 15 #include "url/gurl.h" |
16 | 16 |
17 namespace user_manager { | 17 namespace user_manager { |
18 | 18 |
19 // Wrapper class storing a still image and its bytes representation for | 19 // Wrapper class storing a still image and its bytes representation for |
20 // WebUI in a web-compatible format such as JPEG. Could be used for storing | 20 // WebUI in a web-compatible format such as JPEG. Could be used for storing |
21 // profile images and user wallpapers. | 21 // profile images and user wallpapers. |
22 class USER_MANAGER_EXPORT UserImage { | 22 class USER_MANAGER_EXPORT UserImage { |
23 public: | 23 public: |
24 // Used to store bytes representation for WebUI. | 24 // Used to store bytes representation for WebUI. |
25 // TODO(ivankr): replace with RefCountedMemory to prevent copying. | 25 // TODO(ivankr): replace with RefCountedMemory to prevent copying. |
26 typedef std::vector<unsigned char> Bytes; | 26 typedef std::vector<unsigned char> Bytes; |
27 | 27 |
28 // Encodes the given bitmap to bytes representation for WebUI. Returns null | 28 // Encodes the given bitmap to bytes representation for WebUI. Returns null |
29 // on failure. | 29 // on failure. |
30 static scoped_ptr<Bytes> Encode(const SkBitmap& bitmap); | 30 static std::unique_ptr<Bytes> Encode(const SkBitmap& bitmap); |
31 | 31 |
32 // Creates a new instance from a given still frame and tries to encode it | 32 // Creates a new instance from a given still frame and tries to encode it |
33 // to bytes representation for WebUI. Always returns a non-null result. | 33 // to bytes representation for WebUI. Always returns a non-null result. |
34 // TODO(ivankr): remove eventually. | 34 // TODO(ivankr): remove eventually. |
35 static scoped_ptr<UserImage> CreateAndEncode(const gfx::ImageSkia& image); | 35 static std::unique_ptr<UserImage> CreateAndEncode( |
| 36 const gfx::ImageSkia& image); |
36 | 37 |
37 // Create instance with an empty still frame and no bytes | 38 // Create instance with an empty still frame and no bytes |
38 // representation for WebUI. | 39 // representation for WebUI. |
39 UserImage(); | 40 UserImage(); |
40 | 41 |
41 // Creates a new instance from a given still frame without any bytes | 42 // Creates a new instance from a given still frame without any bytes |
42 // representation for WebUI. | 43 // representation for WebUI. |
43 explicit UserImage(const gfx::ImageSkia& image); | 44 explicit UserImage(const gfx::ImageSkia& image); |
44 | 45 |
45 // Creates a new instance from a given still frame and bytes | 46 // Creates a new instance from a given still frame and bytes |
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78 // If image was loaded from the local file, file path is stored here. | 79 // If image was loaded from the local file, file path is stored here. |
79 base::FilePath file_path_; | 80 base::FilePath file_path_; |
80 bool is_safe_format_; | 81 bool is_safe_format_; |
81 | 82 |
82 DISALLOW_COPY_AND_ASSIGN(UserImage); | 83 DISALLOW_COPY_AND_ASSIGN(UserImage); |
83 }; | 84 }; |
84 | 85 |
85 } // namespace user_manager | 86 } // namespace user_manager |
86 | 87 |
87 #endif // COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ | 88 #endif // COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ |
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