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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stddef.h> | 5 #include <stddef.h> |
| 6 #include <stdint.h> | 6 #include <stdint.h> |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "net/base/address_list.h" | 11 #include "net/base/address_list.h" |
| 12 #include "net/base/fuzzed_data_provider.h" |
| 12 #include "net/base/net_errors.h" | 13 #include "net/base/net_errors.h" |
| 13 #include "net/base/test_completion_callback.h" | 14 #include "net/base/test_completion_callback.h" |
| 14 #include "net/dns/host_resolver.h" | 15 #include "net/dns/host_resolver.h" |
| 15 #include "net/dns/mock_host_resolver.h" | 16 #include "net/dns/mock_host_resolver.h" |
| 16 #include "net/log/test_net_log.h" | 17 #include "net/log/test_net_log.h" |
| 17 #include "net/socket/client_socket_handle.h" | 18 #include "net/socket/client_socket_handle.h" |
| 18 #include "net/socket/fuzzed_socket.h" | 19 #include "net/socket/fuzzed_socket.h" |
| 19 #include "net/socket/socks_client_socket.h" | 20 #include "net/socket/socks_client_socket.h" |
| 20 | 21 |
| 21 // Fuzzer for SocksClientSocket. Only covers the SOCKS4 handshake. | 22 // Fuzzer for SocksClientSocket. Only covers the SOCKS4 handshake. |
| 22 // | 23 // |
| 23 // |data| is used to create a FuzzedSocket to fuzz reads and writes, see that | 24 // |data| is used to create a FuzzedSocket to fuzz reads and writes, see that |
| 24 // class for details. | 25 // class for details. |
| 25 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { | 26 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { |
| 26 // Use a test NetLog, to exercise logging code. | 27 // Use a test NetLog, to exercise logging code. |
| 27 net::BoundTestNetLog bound_test_net_log; | 28 net::TestNetLog test_net_log; |
| 28 | 29 |
| 29 // Consume the last byte of |data| to determine if the DNS lookup returns | 30 net::FuzzedDataProvider data_provider(data, size); |
| 30 // synchronously or asynchronously, and succeeds or fails, and returns an IPv4 | 31 |
| 31 // or IPv6 address. | 32 // Determine if the DNS lookup returns synchronously or asynchronously, |
| 33 // succeeds or fails, and returns an IPv4 or IPv6 address. |
| 32 net::MockHostResolver mock_host_resolver; | 34 net::MockHostResolver mock_host_resolver; |
| 33 scoped_refptr<net::RuleBasedHostResolverProc> rules( | 35 scoped_refptr<net::RuleBasedHostResolverProc> rules( |
| 34 new net::RuleBasedHostResolverProc(nullptr)); | 36 new net::RuleBasedHostResolverProc(nullptr)); |
| 35 uint8_t resolver_result = 0; | 37 mock_host_resolver.set_synchronous_mode(data_provider.ConsumeBool()); |
| 36 if (size > 0) { | 38 switch (data_provider.ConsumeValueInRange(0, 2)) { |
| 37 resolver_result = data[size - 1]; | |
| 38 size--; | |
| 39 } | |
| 40 mock_host_resolver.set_synchronous_mode(!!(resolver_result & 0x1)); | |
| 41 switch ((resolver_result >> 1) % 3) { | |
| 42 case 0: | 39 case 0: |
| 43 rules->AddRule("*", "127.0.0.1"); | 40 rules->AddRule("*", "127.0.0.1"); |
| 44 break; | 41 break; |
| 45 case 1: | 42 case 1: |
| 46 rules->AddRule("*", "::1"); | 43 rules->AddRule("*", "::1"); |
| 47 break; | 44 break; |
| 48 case 2: | 45 case 2: |
| 49 rules->AddSimulatedFailure("*"); | 46 rules->AddSimulatedFailure("*"); |
| 50 break; | 47 break; |
| 51 } | 48 } |
| 52 mock_host_resolver.set_rules(rules.get()); | 49 mock_host_resolver.set_rules(rules.get()); |
| 53 | 50 |
| 54 net::TestCompletionCallback callback; | 51 net::TestCompletionCallback callback; |
| 55 std::unique_ptr<net::FuzzedSocket> fuzzed_socket( | 52 std::unique_ptr<net::FuzzedSocket> fuzzed_socket( |
| 56 new net::FuzzedSocket(data, size, bound_test_net_log.bound())); | 53 new net::FuzzedSocket(&data_provider, &test_net_log)); |
| 57 CHECK_EQ(net::OK, fuzzed_socket->Connect(callback.callback())); | 54 CHECK_EQ(net::OK, fuzzed_socket->Connect(callback.callback())); |
| 58 | 55 |
| 59 std::unique_ptr<net::ClientSocketHandle> socket_handle( | 56 std::unique_ptr<net::ClientSocketHandle> socket_handle( |
| 60 new net::ClientSocketHandle()); | 57 new net::ClientSocketHandle()); |
| 61 socket_handle->SetSocket(std::move(fuzzed_socket)); | 58 socket_handle->SetSocket(std::move(fuzzed_socket)); |
| 62 | 59 |
| 63 net::HostResolver::RequestInfo request_info(net::HostPortPair("foo", 80)); | 60 net::HostResolver::RequestInfo request_info(net::HostPortPair("foo", 80)); |
| 64 net::SOCKSClientSocket socket(std::move(socket_handle), request_info, | 61 net::SOCKSClientSocket socket(std::move(socket_handle), request_info, |
| 65 net::DEFAULT_PRIORITY, &mock_host_resolver); | 62 net::DEFAULT_PRIORITY, &mock_host_resolver); |
| 66 int result = socket.Connect(callback.callback()); | 63 int result = socket.Connect(callback.callback()); |
| 67 callback.GetResult(result); | 64 callback.GetResult(result); |
| 68 return 0; | 65 return 0; |
| 69 } | 66 } |
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