Index: ui/views/controls/scrollbar/base_scroll_bar_button.cc |
diff --git a/ui/views/controls/scrollbar/base_scroll_bar_button.cc b/ui/views/controls/scrollbar/base_scroll_bar_button.cc |
index c0a9e513c9d7bc57bac051e4607eb3944ac6c60f..0a765c429629857e5affbea00d26a874d1cb4070 100644 |
--- a/ui/views/controls/scrollbar/base_scroll_bar_button.cc |
+++ b/ui/views/controls/scrollbar/base_scroll_bar_button.cc |
@@ -35,13 +35,9 @@ void BaseScrollBarButton::OnMouseCaptureLost() { |
void BaseScrollBarButton::RepeaterNotifyClick() { |
// TODO(sky): See if we can convert to using |Screen| everywhere. |
-#if defined(OS_WIN) && !defined(USE_AURA) |
- gfx::Point cursor_point(GetMessagePos()); |
-#else |
// TODO(scottmg): Native is wrong: http://crbug.com/133312 |
gfx::Point cursor_point = |
gfx::Screen::GetNativeScreen()->GetCursorScreenPoint(); |
-#endif |
ui::MouseEvent event(ui::ET_MOUSE_RELEASED, |
cursor_point, cursor_point, |
ui::EF_LEFT_MOUSE_BUTTON, |