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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/controls/button/menu_button.h" | 5 #include "ui/views/controls/button/menu_button.h" |
| 6 | 6 |
| 7 #include "base/strings/utf_string_conversions.h" | 7 #include "base/strings/utf_string_conversions.h" |
| 8 #include "grit/ui_resources.h" | 8 #include "grit/ui_resources.h" |
| 9 #include "grit/ui_strings.h" | 9 #include "grit/ui_strings.h" |
| 10 #include "ui/accessibility/ax_view_state.h" | 10 #include "ui/accessibility/ax_view_state.h" |
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| 213 bool MenuButton::OnKeyPressed(const ui::KeyEvent& event) { | 213 bool MenuButton::OnKeyPressed(const ui::KeyEvent& event) { |
| 214 switch (event.key_code()) { | 214 switch (event.key_code()) { |
| 215 case ui::VKEY_SPACE: | 215 case ui::VKEY_SPACE: |
| 216 // Alt-space on windows should show the window menu. | 216 // Alt-space on windows should show the window menu. |
| 217 if (event.IsAltDown()) | 217 if (event.IsAltDown()) |
| 218 break; | 218 break; |
| 219 case ui::VKEY_RETURN: | 219 case ui::VKEY_RETURN: |
| 220 case ui::VKEY_UP: | 220 case ui::VKEY_UP: |
| 221 case ui::VKEY_DOWN: { | 221 case ui::VKEY_DOWN: { |
| 222 // WARNING: we may have been deleted by the time Activate returns. | 222 // WARNING: we may have been deleted by the time Activate returns. |
| 223 bool ret = Activate(); | 223 Activate(); |
| 224 #if defined(USE_AURA) | 224 // This is to prevent the keyboard event from being dispatched twice. If |
| 225 // This is to prevent the keyboard event from being dispatched twice. | 225 // the keyboard event is not handled, we pass it to the default handler |
| 226 // The Activate function returns false in most cases. In AURA if the | 226 // which dispatches the event back to us causing the menu to get displayed |
| 227 // keyboard event is not handled, we pass it to the default handler | 227 // again. Return true to prevent this. |
| 228 // which dispatches the event back to us causing the menu to get | 228 return true; |
| 229 // displayed again. | |
| 230 ret = true; | |
| 231 #endif | |
| 232 return ret; | |
| 233 } | 229 } |
| 234 default: | 230 default: |
| 235 break; | 231 break; |
| 236 } | 232 } |
| 237 return false; | 233 return false; |
| 238 } | 234 } |
| 239 | 235 |
| 240 bool MenuButton::OnKeyReleased(const ui::KeyEvent& event) { | 236 bool MenuButton::OnKeyReleased(const ui::KeyEvent& event) { |
| 241 // Override CustomButton's implementation, which presses the button when | 237 // Override CustomButton's implementation, which presses the button when |
| 242 // you press space and clicks it when you release space. For a MenuButton | 238 // you press space and clicks it when you release space. For a MenuButton |
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| 271 if (!GetWidget()) { | 267 if (!GetWidget()) { |
| 272 NOTREACHED(); | 268 NOTREACHED(); |
| 273 return 0; | 269 return 0; |
| 274 } | 270 } |
| 275 | 271 |
| 276 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); | 272 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); |
| 277 return monitor_bounds.right() - 1; | 273 return monitor_bounds.right() - 1; |
| 278 } | 274 } |
| 279 | 275 |
| 280 } // namespace views | 276 } // namespace views |
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