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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
| 11 #include <memory> |
11 #include <string> | 12 #include <string> |
12 #include <vector> | 13 #include <vector> |
13 | 14 |
14 #include "base/memory/scoped_ptr.h" | |
15 #include "base/strings/string16.h" | 15 #include "base/strings/string16.h" |
16 #include "base/strings/string_split.h" | 16 #include "base/strings/string_split.h" |
17 #include "ui/accessibility/ax_enums.h" | 17 #include "ui/accessibility/ax_enums.h" |
18 #include "ui/accessibility/ax_export.h" | 18 #include "ui/accessibility/ax_export.h" |
19 #include "ui/gfx/geometry/rect.h" | 19 #include "ui/gfx/geometry/rect.h" |
20 | 20 |
21 namespace gfx { | 21 namespace gfx { |
22 class Transform; | 22 class Transform; |
23 }; | 23 }; |
24 | 24 |
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110 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; | 110 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; |
111 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> | 111 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> |
112 intlist_attributes; | 112 intlist_attributes; |
113 base::StringPairs html_attributes; | 113 base::StringPairs html_attributes; |
114 std::vector<int32_t> child_ids; | 114 std::vector<int32_t> child_ids; |
115 | 115 |
116 // The object's location relative to its window or frame. | 116 // The object's location relative to its window or frame. |
117 gfx::Rect location; | 117 gfx::Rect location; |
118 | 118 |
119 // An additional transform to apply to position this object and its subtree. | 119 // An additional transform to apply to position this object and its subtree. |
120 // NOTE: this member is a scoped_ptr because it's rare and gfx::Transform | 120 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform |
121 // takes up a fair amount of space. The assignment operator and copy | 121 // takes up a fair amount of space. The assignment operator and copy |
122 // constructor both make a duplicate of the owned pointer, so it acts more | 122 // constructor both make a duplicate of the owned pointer, so it acts more |
123 // like a member than a pointer. | 123 // like a member than a pointer. |
124 std::unique_ptr<gfx::Transform> transform; | 124 std::unique_ptr<gfx::Transform> transform; |
125 }; | 125 }; |
126 | 126 |
127 } // namespace ui | 127 } // namespace ui |
128 | 128 |
129 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 129 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
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