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Unified Diff: Source/core/frame/FrameView.cpp

Issue 191693002: Delay scrollContents until the next paint (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fixed typos Created 6 years, 9 months ago
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Index: Source/core/frame/FrameView.cpp
diff --git a/Source/core/frame/FrameView.cpp b/Source/core/frame/FrameView.cpp
index c111f2c4bd18fec240b84fd55b0b9862c15f6f04..84bccf963c61a7d4c270e876e632968b203d7a33 100644
--- a/Source/core/frame/FrameView.cpp
+++ b/Source/core/frame/FrameView.cpp
@@ -1259,10 +1259,6 @@ bool FrameView::useSlowRepaintsIfNotOverlapped() const
bool FrameView::shouldAttemptToScrollUsingFastPath() const
{
- // FIXME: useSlowRepaints reads compositing state in parent frames. Compositing state on the parent
- // frames is not necessarily up to date.
- // https://code.google.com/p/chromium/issues/detail?id=343766
- DisableCompositingQueryAsserts disabler;
return !useSlowRepaints();
}
@@ -1402,6 +1398,24 @@ bool FrameView::shouldSetCursor() const
return page && page->visibilityState() != PageVisibilityStateHidden && page->focusController().isActive();
}
+void FrameView::scrollContentsIfNeededRecursive()
+{
+ scrollContentsIfNeeded();
+
+ for (LocalFrame* child = m_frame->tree().firstChild(); child; child = child->tree().nextSibling()) {
+ if (FrameView* view = child->view())
+ view->scrollContentsIfNeededRecursive();
+ }
+}
+
+void FrameView::scrollContentsIfNeeded()
+{
+ bool didScroll = !pendingScrollDelta().isZero();
+ ScrollView::scrollContentsIfNeeded();
+ if (didScroll)
+ updateFixedElementRepaintRectsAfterScroll();
+}
+
bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect)
{
if (!m_viewportConstrainedObjects || m_viewportConstrainedObjects->isEmpty()) {
@@ -1409,8 +1423,6 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect
return true;
}
- // https://code.google.com/p/chromium/issues/detail?id=343767
- DisableCompositingQueryAsserts disabler;
const bool isCompositedContentLayer = contentsInCompositedLayer();
// Get the rects of the fixed objects visible in the rectToScroll
@@ -1473,7 +1485,7 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect
for (size_t i = 0; i < viewportConstrainedObjectsCount; ++i) {
IntRect updateRect = subRectsToUpdate[i];
IntRect scrolledRect = updateRect;
- scrolledRect.move(scrollDelta);
+ scrolledRect.move(-scrollDelta);
updateRect.unite(scrolledRect);
if (isCompositedContentLayer) {
updateRect = rootViewToContents(updateRect);
@@ -1491,11 +1503,6 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect
void FrameView::scrollContentsSlowPath(const IntRect& updateRect)
{
- // FIXME: This is called when JS calls scrollTo, at which point there's no guarantee that
- // compositing state is up to date.
- // https://code.google.com/p/chromium/issues/detail?id=343767
- DisableCompositingQueryAsserts disabler;
-
if (contentsInCompositedLayer()) {
IntRect updateRect = visibleContentRect();
ASSERT(renderView());
@@ -1684,26 +1691,62 @@ void FrameView::didScrollTimerFired(Timer<FrameView>*)
}
}
-void FrameView::repaintFixedElementsAfterScrolling()
+void FrameView::updateLayersAndCompositingAfterScrollIfNeeded()
{
+ // Nothing to do after scrolling if there are no fixed position elements.
+ if (!hasViewportConstrainedObjects())
+ return;
+
RefPtr<FrameView> protect(this);
- // For fixed position elements, update widget positions and compositing layers after scrolling,
- // but only if we're not inside of layout.
- if (!m_nestedLayoutCount && hasViewportConstrainedObjects()) {
+
+ // If there fixed position elements, scrolling may cause compositing layers to change.
+ // Update widget and layer positions after scrolling, but only if we're not inside of
+ // layout.
+ if (!m_nestedLayoutCount) {
updateWidgetPositions();
if (RenderView* renderView = this->renderView())
renderView->layer()->updateLayerPositionsAfterDocumentScroll();
}
-}
-void FrameView::updateFixedElementsAfterScrolling()
-{
- if (m_nestedLayoutCount <= 1 && hasViewportConstrainedObjects()) {
+ // Compositing layers may change after scrolling.
+ // FIXME: Maybe no longer needed after we land squashing and kill overlap testing?
+ if (m_nestedLayoutCount <= 1) {
if (RenderView* renderView = this->renderView())
renderView->compositor()->setNeedsCompositingUpdate(CompositingUpdateOnScroll);
}
}
+void FrameView::updateFixedElementRepaintRectsAfterScroll()
+{
+ if (!hasViewportConstrainedObjects())
+ return;
+
+ // Update the repaint rects for fixed elements after scrolling and invalidation to reflect
+ // the new scroll position.
+ ViewportConstrainedObjectSet::const_iterator end = m_viewportConstrainedObjects->end();
+ for (ViewportConstrainedObjectSet::const_iterator it = m_viewportConstrainedObjects->begin(); it != end; ++it) {
+ RenderObject* renderer = *it;
+ if (!renderer->style()->hasViewportConstrainedPosition())
esprehn 2014/03/25 02:37:44 It seems really weird that m_viewportConstrainedOb
ykyyip 2014/03/25 23:02:00 I don't know why this check is here either. m_view
+ continue;
+
+ // Fixed items should always have layers.
+ ASSERT(renderer->hasLayer());
+
+ RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
+
+ // Don't need to do this for composited fixed items.
+ if (layer->compositingState() == PaintsIntoOwnBacking)
esprehn 2014/03/25 02:37:44 Fixed position elements are always composited now,
ykyyip 2014/03/25 23:02:00 Really, that code still gets run when there are fi
+ continue;
+
+ // Also don't need to do this for invisible items.
+ if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView
+ || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent)
+ continue;
+
+ layer->repainter().computeRepaintRects(renderer->containerForRepaint());
+ }
+}
+
bool FrameView::shouldRubberBandInDirection(ScrollDirection direction) const
{
Page* page = frame().page();
@@ -2309,8 +2352,10 @@ void FrameView::scrollTo(const IntSize& newOffset)
{
LayoutSize offset = scrollOffset();
ScrollView::scrollTo(newOffset);
- if (offset != scrollOffset())
+ if (offset != scrollOffset()) {
+ updateLayersAndCompositingAfterScrollIfNeeded();
scrollPositionChanged();
+ }
frame().loader().client()->didChangeScrollOffset();
}
@@ -2788,8 +2833,11 @@ void FrameView::updateLayoutAndStyleForPainting()
RefPtr<FrameView> protector(this);
updateLayoutAndStyleIfNeededRecursive();
+
if (RenderView* view = renderView())
view->compositor()->updateCompositingLayers();
+
+ scrollContentsIfNeededRecursive();
}
void FrameView::updateLayoutAndStyleIfNeededRecursive()
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