Index: Source/core/frame/FrameView.cpp |
diff --git a/Source/core/frame/FrameView.cpp b/Source/core/frame/FrameView.cpp |
index 55a282301363347d3cfa190398315f57102a9a30..0e8f9071926834bbea5375a2f688d82931ef08a1 100644 |
--- a/Source/core/frame/FrameView.cpp |
+++ b/Source/core/frame/FrameView.cpp |
@@ -1261,10 +1261,6 @@ bool FrameView::useSlowRepaintsIfNotOverlapped() const |
bool FrameView::shouldAttemptToScrollUsingFastPath() const |
{ |
- // FIXME: useSlowRepaints reads compositing state in parent frames. Compositing state on the parent |
- // frames is not necessarily up to date. |
- // https://code.google.com/p/chromium/issues/detail?id=343766 |
- DisableCompositingQueryAsserts disabler; |
return !useSlowRepaints(); |
} |
@@ -1392,12 +1388,6 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect |
return true; |
} |
- // https://code.google.com/p/chromium/issues/detail?id=343767 |
- DisableCompositingQueryAsserts disabler; |
- const bool isCompositedContentLayer = contentsInCompositedLayer(); |
- |
- // Get the rects of the fixed objects visible in the rectToScroll |
- Region regionToUpdate; |
ViewportConstrainedObjectSet::const_iterator end = m_viewportConstrainedObjects->end(); |
for (ViewportConstrainedObjectSet::const_iterator it = m_viewportConstrainedObjects->begin(); it != end; ++it) { |
RenderObject* renderer = *it; |
@@ -1408,77 +1398,20 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect |
ASSERT(renderer->hasLayer()); |
RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); |
- // Layers that paint into their ancestor or into a grouped backing will still need |
- // to apply a repaint invalidation. If the layer paints into its own backing, then |
- // it does not need repainting just to scroll. |
- if (layer->compositingState() == PaintsIntoOwnBacking) |
- continue; |
- |
- if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView |
- || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent) { |
- // Don't invalidate for invisible fixed layers. |
- continue; |
- } |
- |
if (layer->hasAncestorWithFilterOutsets()) { |
// If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot |
// scroll using the fast path, otherwise the outsets of the filter will be moved around the page. |
return false; |
} |
- |
- IntRect updateRect = pixelSnappedIntRect(layer->repainter().repaintRectIncludingNonCompositingDescendants()); |
- |
- RenderLayer* enclosingCompositingLayer = layer->enclosingCompositingLayer(ExcludeSelf); |
- if (enclosingCompositingLayer && !enclosingCompositingLayer->renderer()->isRenderView()) { |
- // If the fixed-position layer is contained by a composited layer that is not its containing block, |
- // then we have to invlidate that enclosing layer, not the RenderView. |
- updateRect.moveBy(scrollPosition()); |
- IntRect previousRect = updateRect; |
- previousRect.move(scrollDelta); |
- updateRect.unite(previousRect); |
- enclosingCompositingLayer->repainter().setBackingNeedsRepaintInRect(updateRect); |
- } else { |
- // Coalesce the repaints that will be issued to the renderView. |
- updateRect = contentsToRootView(updateRect); |
- if (!isCompositedContentLayer && clipsRepaints()) |
- updateRect.intersect(rectToScroll); |
- if (!updateRect.isEmpty()) |
- regionToUpdate.unite(updateRect); |
- } |
} |
- // 1) scroll |
hostWindow()->scroll(scrollDelta, rectToScroll, clipRect); |
- // 2) update the area of fixed objects that has been invalidated |
- Vector<IntRect> subRectsToUpdate = regionToUpdate.rects(); |
- size_t viewportConstrainedObjectsCount = subRectsToUpdate.size(); |
- for (size_t i = 0; i < viewportConstrainedObjectsCount; ++i) { |
- IntRect updateRect = subRectsToUpdate[i]; |
- IntRect scrolledRect = updateRect; |
- scrolledRect.move(scrollDelta); |
- updateRect.unite(scrolledRect); |
- if (isCompositedContentLayer) { |
- updateRect = rootViewToContents(updateRect); |
- ASSERT(renderView()); |
- renderView()->layer()->repainter().setBackingNeedsRepaintInRect(updateRect); |
- continue; |
- } |
- if (clipsRepaints()) |
- updateRect.intersect(rectToScroll); |
- hostWindow()->invalidateContentsAndRootView(updateRect); |
- } |
- |
return true; |
} |
void FrameView::scrollContentsSlowPath(const IntRect& updateRect) |
{ |
- // FIXME: This is called when JS calls scrollTo, at which point there's no guarantee that |
- // compositing state is up to date. |
- // https://code.google.com/p/chromium/issues/detail?id=343767 |
- DisableCompositingQueryAsserts disabler; |
- |
if (contentsInCompositedLayer()) { |
IntRect updateRect = visibleContentRect(); |
ASSERT(renderView()); |
@@ -1665,6 +1598,92 @@ void FrameView::didScrollTimerFired(Timer<FrameView>*) |
} |
} |
+void FrameView::invalidateFixedElementsBeforeScrolling(const IntSize& scrollDelta, const IntRect& rectToScroll) |
+{ |
+ // Invalidate the fixed position layer before updating the compositing state. If the fixed |
+ // position layer gains its own backing after scrolling, the backing it formerly painted into |
+ // will not get invalidated after scrolling, because at that point it already forgot about |
+ // the previous compositing state. |
+ // TODO: Add a way to read the stale compositing state to get rid of this disabler. |
+ DisableCompositingQueryAsserts disabler; |
+ if (!shouldAttemptToScrollUsingFastPath()) |
+ return; |
+ |
+ if (!hasViewportConstrainedObjects()) |
+ return; |
+ |
+ const bool isCompositedContentLayer = contentsInCompositedLayer(); |
+ |
+ Region regionToUpdate; |
+ ViewportConstrainedObjectSet::const_iterator end = m_viewportConstrainedObjects->end(); |
+ for (ViewportConstrainedObjectSet::const_iterator it = m_viewportConstrainedObjects->begin(); it != end; ++it) { |
+ RenderObject* renderer = *it; |
+ if (!renderer->style()->hasViewportConstrainedPosition()) |
+ continue; |
+ |
+ // Fixed items should always have layers. |
+ ASSERT(renderer->hasLayer()); |
+ RenderLayer* layer = toRenderBoxModelObject(renderer)->layer(); |
+ |
+ // Layers that paint into their ancestor or into a grouped backing will still need |
+ // to apply a repaint invalidation. If the layer paints into its own backing, then |
+ // it does not need repainting just to scroll. |
+ if (layer->compositingState() == PaintsIntoOwnBacking) |
+ continue; |
+ |
+ if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView |
+ || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent) { |
+ // Don't invalidate for invisible fixed layers. |
+ continue; |
+ } |
+ |
+ if (layer->hasAncestorWithFilterOutsets()) { |
+ // If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot |
+ // scroll using the fast path, otherwise the outsets of the filter will be moved around the page. |
+ return; |
+ } |
+ |
+ IntRect updateRect = pixelSnappedIntRect(layer->repainter().repaintRectIncludingNonCompositingDescendants()); |
+ |
+ RenderLayer* enclosingCompositingLayer = layer->enclosingCompositingLayer(ExcludeSelf); |
+ if (enclosingCompositingLayer && !enclosingCompositingLayer->renderer()->isRenderView()) { |
+ // If the fixed-position layer is contained by a composited layer that is not its containing block, |
+ // then we have to invlidate that enclosing layer, not the RenderView. |
+ updateRect.moveBy(scrollPosition()); |
+ IntRect previousRect = updateRect; |
+ previousRect.move(scrollDelta); |
+ updateRect.unite(previousRect); |
+ enclosingCompositingLayer->repainter().setBackingNeedsRepaintInRect(updateRect); |
+ } else { |
+ // Coalesce the repaints that will be issued to the renderView. |
+ updateRect = contentsToRootView(updateRect); |
+ if (!isCompositedContentLayer && clipsRepaints()) |
+ updateRect.intersect(rectToScroll); |
+ if (!updateRect.isEmpty()) |
+ regionToUpdate.unite(updateRect); |
+ } |
+ } |
+ |
+ // update the area of fixed objects that has been invalidated |
+ Vector<IntRect> subRectsToUpdate = regionToUpdate.rects(); |
+ size_t viewportConstrainedObjectsCount = subRectsToUpdate.size(); |
+ for (size_t i = 0; i < viewportConstrainedObjectsCount; ++i) { |
+ IntRect updateRect = subRectsToUpdate[i]; |
+ IntRect scrolledRect = updateRect; |
+ scrolledRect.move(scrollDelta); |
+ updateRect.unite(scrolledRect); |
+ if (isCompositedContentLayer) { |
+ updateRect = rootViewToContents(updateRect); |
+ ASSERT(renderView()); |
+ renderView()->layer()->repainter().setBackingNeedsRepaintInRect(updateRect); |
+ continue; |
+ } |
+ if (clipsRepaints()) |
+ updateRect.intersect(rectToScroll); |
+ hostWindow()->invalidateContentsAndRootView(updateRect); |
+ } |
+} |
+ |
void FrameView::repaintFixedElementsAfterScrolling() |
{ |
RefPtr<FrameView> protect(this); |
@@ -2752,6 +2771,7 @@ void FrameView::updateLayoutAndStyleForPainting() |
updateLayoutAndStyleIfNeededRecursive(); |
if (RenderView* view = renderView()) |
view->compositor()->updateCompositingLayers(); |
+ scrollContentsIfNeeded(); |
} |
void FrameView::updateLayoutAndStyleIfNeededRecursive() |