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Unified Diff: Source/core/frame/FrameView.cpp

Issue 191693002: Delay scrollContents until the next paint (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 9 months ago
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Index: Source/core/frame/FrameView.cpp
diff --git a/Source/core/frame/FrameView.cpp b/Source/core/frame/FrameView.cpp
index 55a282301363347d3cfa190398315f57102a9a30..0e8f9071926834bbea5375a2f688d82931ef08a1 100644
--- a/Source/core/frame/FrameView.cpp
+++ b/Source/core/frame/FrameView.cpp
@@ -1261,10 +1261,6 @@ bool FrameView::useSlowRepaintsIfNotOverlapped() const
bool FrameView::shouldAttemptToScrollUsingFastPath() const
{
- // FIXME: useSlowRepaints reads compositing state in parent frames. Compositing state on the parent
- // frames is not necessarily up to date.
- // https://code.google.com/p/chromium/issues/detail?id=343766
- DisableCompositingQueryAsserts disabler;
return !useSlowRepaints();
}
@@ -1392,12 +1388,6 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect
return true;
}
- // https://code.google.com/p/chromium/issues/detail?id=343767
- DisableCompositingQueryAsserts disabler;
- const bool isCompositedContentLayer = contentsInCompositedLayer();
-
- // Get the rects of the fixed objects visible in the rectToScroll
- Region regionToUpdate;
ViewportConstrainedObjectSet::const_iterator end = m_viewportConstrainedObjects->end();
for (ViewportConstrainedObjectSet::const_iterator it = m_viewportConstrainedObjects->begin(); it != end; ++it) {
RenderObject* renderer = *it;
@@ -1408,77 +1398,20 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect
ASSERT(renderer->hasLayer());
RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
- // Layers that paint into their ancestor or into a grouped backing will still need
- // to apply a repaint invalidation. If the layer paints into its own backing, then
- // it does not need repainting just to scroll.
- if (layer->compositingState() == PaintsIntoOwnBacking)
- continue;
-
- if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView
- || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent) {
- // Don't invalidate for invisible fixed layers.
- continue;
- }
-
if (layer->hasAncestorWithFilterOutsets()) {
// If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot
// scroll using the fast path, otherwise the outsets of the filter will be moved around the page.
return false;
}
-
- IntRect updateRect = pixelSnappedIntRect(layer->repainter().repaintRectIncludingNonCompositingDescendants());
-
- RenderLayer* enclosingCompositingLayer = layer->enclosingCompositingLayer(ExcludeSelf);
- if (enclosingCompositingLayer && !enclosingCompositingLayer->renderer()->isRenderView()) {
- // If the fixed-position layer is contained by a composited layer that is not its containing block,
- // then we have to invlidate that enclosing layer, not the RenderView.
- updateRect.moveBy(scrollPosition());
- IntRect previousRect = updateRect;
- previousRect.move(scrollDelta);
- updateRect.unite(previousRect);
- enclosingCompositingLayer->repainter().setBackingNeedsRepaintInRect(updateRect);
- } else {
- // Coalesce the repaints that will be issued to the renderView.
- updateRect = contentsToRootView(updateRect);
- if (!isCompositedContentLayer && clipsRepaints())
- updateRect.intersect(rectToScroll);
- if (!updateRect.isEmpty())
- regionToUpdate.unite(updateRect);
- }
}
- // 1) scroll
hostWindow()->scroll(scrollDelta, rectToScroll, clipRect);
- // 2) update the area of fixed objects that has been invalidated
- Vector<IntRect> subRectsToUpdate = regionToUpdate.rects();
- size_t viewportConstrainedObjectsCount = subRectsToUpdate.size();
- for (size_t i = 0; i < viewportConstrainedObjectsCount; ++i) {
- IntRect updateRect = subRectsToUpdate[i];
- IntRect scrolledRect = updateRect;
- scrolledRect.move(scrollDelta);
- updateRect.unite(scrolledRect);
- if (isCompositedContentLayer) {
- updateRect = rootViewToContents(updateRect);
- ASSERT(renderView());
- renderView()->layer()->repainter().setBackingNeedsRepaintInRect(updateRect);
- continue;
- }
- if (clipsRepaints())
- updateRect.intersect(rectToScroll);
- hostWindow()->invalidateContentsAndRootView(updateRect);
- }
-
return true;
}
void FrameView::scrollContentsSlowPath(const IntRect& updateRect)
{
- // FIXME: This is called when JS calls scrollTo, at which point there's no guarantee that
- // compositing state is up to date.
- // https://code.google.com/p/chromium/issues/detail?id=343767
- DisableCompositingQueryAsserts disabler;
-
if (contentsInCompositedLayer()) {
IntRect updateRect = visibleContentRect();
ASSERT(renderView());
@@ -1665,6 +1598,92 @@ void FrameView::didScrollTimerFired(Timer<FrameView>*)
}
}
+void FrameView::invalidateFixedElementsBeforeScrolling(const IntSize& scrollDelta, const IntRect& rectToScroll)
+{
+ // Invalidate the fixed position layer before updating the compositing state. If the fixed
+ // position layer gains its own backing after scrolling, the backing it formerly painted into
+ // will not get invalidated after scrolling, because at that point it already forgot about
+ // the previous compositing state.
+ // TODO: Add a way to read the stale compositing state to get rid of this disabler.
+ DisableCompositingQueryAsserts disabler;
+ if (!shouldAttemptToScrollUsingFastPath())
+ return;
+
+ if (!hasViewportConstrainedObjects())
+ return;
+
+ const bool isCompositedContentLayer = contentsInCompositedLayer();
+
+ Region regionToUpdate;
+ ViewportConstrainedObjectSet::const_iterator end = m_viewportConstrainedObjects->end();
+ for (ViewportConstrainedObjectSet::const_iterator it = m_viewportConstrainedObjects->begin(); it != end; ++it) {
+ RenderObject* renderer = *it;
+ if (!renderer->style()->hasViewportConstrainedPosition())
+ continue;
+
+ // Fixed items should always have layers.
+ ASSERT(renderer->hasLayer());
+ RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
+
+ // Layers that paint into their ancestor or into a grouped backing will still need
+ // to apply a repaint invalidation. If the layer paints into its own backing, then
+ // it does not need repainting just to scroll.
+ if (layer->compositingState() == PaintsIntoOwnBacking)
+ continue;
+
+ if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView
+ || layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForNoVisibleContent) {
+ // Don't invalidate for invisible fixed layers.
+ continue;
+ }
+
+ if (layer->hasAncestorWithFilterOutsets()) {
+ // If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot
+ // scroll using the fast path, otherwise the outsets of the filter will be moved around the page.
+ return;
+ }
+
+ IntRect updateRect = pixelSnappedIntRect(layer->repainter().repaintRectIncludingNonCompositingDescendants());
+
+ RenderLayer* enclosingCompositingLayer = layer->enclosingCompositingLayer(ExcludeSelf);
+ if (enclosingCompositingLayer && !enclosingCompositingLayer->renderer()->isRenderView()) {
+ // If the fixed-position layer is contained by a composited layer that is not its containing block,
+ // then we have to invlidate that enclosing layer, not the RenderView.
+ updateRect.moveBy(scrollPosition());
+ IntRect previousRect = updateRect;
+ previousRect.move(scrollDelta);
+ updateRect.unite(previousRect);
+ enclosingCompositingLayer->repainter().setBackingNeedsRepaintInRect(updateRect);
+ } else {
+ // Coalesce the repaints that will be issued to the renderView.
+ updateRect = contentsToRootView(updateRect);
+ if (!isCompositedContentLayer && clipsRepaints())
+ updateRect.intersect(rectToScroll);
+ if (!updateRect.isEmpty())
+ regionToUpdate.unite(updateRect);
+ }
+ }
+
+ // update the area of fixed objects that has been invalidated
+ Vector<IntRect> subRectsToUpdate = regionToUpdate.rects();
+ size_t viewportConstrainedObjectsCount = subRectsToUpdate.size();
+ for (size_t i = 0; i < viewportConstrainedObjectsCount; ++i) {
+ IntRect updateRect = subRectsToUpdate[i];
+ IntRect scrolledRect = updateRect;
+ scrolledRect.move(scrollDelta);
+ updateRect.unite(scrolledRect);
+ if (isCompositedContentLayer) {
+ updateRect = rootViewToContents(updateRect);
+ ASSERT(renderView());
+ renderView()->layer()->repainter().setBackingNeedsRepaintInRect(updateRect);
+ continue;
+ }
+ if (clipsRepaints())
+ updateRect.intersect(rectToScroll);
+ hostWindow()->invalidateContentsAndRootView(updateRect);
+ }
+}
+
void FrameView::repaintFixedElementsAfterScrolling()
{
RefPtr<FrameView> protect(this);
@@ -2752,6 +2771,7 @@ void FrameView::updateLayoutAndStyleForPainting()
updateLayoutAndStyleIfNeededRecursive();
if (RenderView* view = renderView())
view->compositor()->updateCompositingLayers();
+ scrollContentsIfNeeded();
}
void FrameView::updateLayoutAndStyleIfNeededRecursive()

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