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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <memory> | 9 #include <memory> |
| 10 #include <set> | 10 #include <set> |
| 11 #include <utility> | 11 #include <utility> |
| 12 #include <vector> | 12 #include <vector> |
| 13 | 13 |
| 14 #include "base/callback_helpers.h" | 14 #include "base/callback_helpers.h" |
| 15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
| 16 #include "base/strings/stringprintf.h" | 16 #include "base/strings/stringprintf.h" |
| 17 #include "cc/output/managed_memory_policy.h" | 17 #include "cc/output/managed_memory_policy.h" |
| 18 #include "gpu/command_buffer/client/gles2_implementation.h" | 18 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 19 #include "gpu/command_buffer/client/gles2_trace_implementation.h" | 19 #include "gpu/command_buffer/client/gles2_trace_implementation.h" |
| 20 #include "gpu/command_buffer/client/gpu_switches.h" | 20 #include "gpu/command_buffer/client/gpu_switches.h" |
| 21 #include "gpu/skia_bindings/grcontext_for_gles2_interface.h" | 21 #include "gpu/skia_bindings/grcontext_for_gles2_interface.h" |
| 22 #include "third_party/skia/include/gpu/GrContext.h" | 22 #include "third_party/skia/include/gpu/GrContext.h" |
| 23 | 23 |
| 24 namespace content { | 24 namespace content { |
| 25 | 25 |
| 26 ContextProviderCommandBuffer::SharedProviders::SharedProviders() = default; | |
| 27 ContextProviderCommandBuffer::SharedProviders::~SharedProviders() = default; | |
| 28 | |
| 26 class ContextProviderCommandBuffer::LostContextCallbackProxy | 29 class ContextProviderCommandBuffer::LostContextCallbackProxy |
| 27 : public WebGraphicsContext3DCommandBufferImpl:: | 30 : public WebGraphicsContext3DCommandBufferImpl:: |
| 28 WebGraphicsContextLostCallback { | 31 WebGraphicsContextLostCallback { |
| 29 public: | 32 public: |
| 30 explicit LostContextCallbackProxy(ContextProviderCommandBuffer* provider) | 33 explicit LostContextCallbackProxy(ContextProviderCommandBuffer* provider) |
| 31 : provider_(provider) { | 34 : provider_(provider) { |
| 32 provider_->context3d_->SetContextLostCallback(this); | 35 provider_->context3d_->SetContextLostCallback(this); |
| 33 } | 36 } |
| 34 | 37 |
| 35 ~LostContextCallbackProxy() override { | 38 ~LostContextCallbackProxy() override { |
| 36 provider_->context3d_->SetContextLostCallback(nullptr); | 39 provider_->context3d_->SetContextLostCallback(nullptr); |
| 37 } | 40 } |
| 38 | 41 |
| 39 void onContextLost() override { provider_->OnLostContext(); } | 42 void onContextLost() override { provider_->OnLostContext(); } |
| 40 | 43 |
| 41 private: | 44 private: |
| 42 ContextProviderCommandBuffer* provider_; | 45 ContextProviderCommandBuffer* provider_; |
| 43 }; | 46 }; |
| 44 | 47 |
| 45 ContextProviderCommandBuffer::ContextProviderCommandBuffer( | 48 ContextProviderCommandBuffer::ContextProviderCommandBuffer( |
| 46 std::unique_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, | 49 std::unique_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, |
| 47 const gpu::SharedMemoryLimits& memory_limits, | 50 const gpu::SharedMemoryLimits& memory_limits, |
| 51 ContextProviderCommandBuffer* shared_context_provider, | |
| 48 CommandBufferContextType type) | 52 CommandBufferContextType type) |
| 49 : context3d_(std::move(context3d)), | 53 : shared_providers_(shared_context_provider |
| 54 ? shared_context_provider->shared_providers_ | |
| 55 : new SharedProviders), | |
| 56 context3d_(std::move(context3d)), | |
| 50 memory_limits_(memory_limits), | 57 memory_limits_(memory_limits), |
| 51 context_type_(type), | 58 context_type_(type), |
| 52 debug_name_(CommandBufferContextTypeToString(type)) { | 59 debug_name_(CommandBufferContextTypeToString(type)) { |
| 53 DCHECK(main_thread_checker_.CalledOnValidThread()); | 60 DCHECK(main_thread_checker_.CalledOnValidThread()); |
| 54 DCHECK(context3d_); | 61 DCHECK(context3d_); |
| 55 context_thread_checker_.DetachFromThread(); | 62 context_thread_checker_.DetachFromThread(); |
| 56 } | 63 } |
| 57 | 64 |
| 58 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { | 65 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
| 59 DCHECK(main_thread_checker_.CalledOnValidThread() || | 66 DCHECK(main_thread_checker_.CalledOnValidThread() || |
| 60 context_thread_checker_.CalledOnValidThread()); | 67 context_thread_checker_.CalledOnValidThread()); |
| 61 | 68 |
| 69 { | |
| 70 base::AutoLock hold(shared_providers_->lock); | |
| 71 auto it = std::find(shared_providers_->list.begin(), | |
| 72 shared_providers_->list.end(), this); | |
| 73 if (it != shared_providers_->list.end()) | |
| 74 shared_providers_->list.erase(it); | |
| 75 } | |
| 76 | |
| 62 // Destroy references to the context3d_ before leaking it. | 77 // Destroy references to the context3d_ before leaking it. |
| 63 // TODO(danakj): Delete this. | 78 // TODO(danakj): Delete this. |
| 64 if (context3d_->GetCommandBufferProxy()) | 79 if (context3d_->GetCommandBufferProxy()) |
| 65 context3d_->GetCommandBufferProxy()->SetLock(nullptr); | 80 context3d_->GetCommandBufferProxy()->SetLock(nullptr); |
| 66 | 81 |
| 67 if (lost_context_callback_proxy_) { | 82 if (lost_context_callback_proxy_) { |
| 68 // Disconnect lost callbacks during destruction. | 83 // Disconnect lost callbacks during destruction. |
| 69 lost_context_callback_proxy_.reset(); | 84 lost_context_callback_proxy_.reset(); |
| 70 } | 85 } |
| 71 } | 86 } |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 84 } | 99 } |
| 85 | 100 |
| 86 bool ContextProviderCommandBuffer::BindToCurrentThread() { | 101 bool ContextProviderCommandBuffer::BindToCurrentThread() { |
| 87 // This is called on the thread the context will be used. | 102 // This is called on the thread the context will be used. |
| 88 DCHECK(context_thread_checker_.CalledOnValidThread()); | 103 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 89 | 104 |
| 90 if (lost_context_callback_proxy_) | 105 if (lost_context_callback_proxy_) |
| 91 return true; | 106 return true; |
| 92 | 107 |
| 93 context3d_->SetContextType(context_type_); | 108 context3d_->SetContextType(context_type_); |
| 94 if (!context3d_->InitializeOnCurrentThread(memory_limits_)) | 109 |
| 95 return false; | 110 ContextProviderCommandBuffer* shared_context_provider = nullptr; |
| 111 gpu::CommandBufferProxyImpl* shared_command_buffer = nullptr; | |
|
piman
2016/04/27 22:09:33
nit: move both of those inside the AutoLock scope
danakj
2016/04/28 00:25:58
Done. I forget why I moved these out to start with
| |
| 112 scoped_refptr<gpu::gles2::ShareGroup> share_group; | |
| 113 | |
| 114 // It's possible to be running BindToCurrentThread on two contexts | |
| 115 // on different threads at the same time, but which will be in the same share | |
| 116 // group. To ensure they end up in the same group, hold the lock on the | |
| 117 // shared_providers_ (which they will share) after querying the group, until | |
| 118 // this context has been added to the list. | |
| 119 { | |
| 120 base::AutoLock hold(shared_providers_->lock); | |
| 121 | |
| 122 if (!shared_providers_->list.empty()) { | |
| 123 shared_context_provider = shared_providers_->list.front(); | |
| 124 shared_command_buffer = | |
| 125 shared_context_provider->context3d_->GetCommandBufferProxy(); | |
| 126 share_group = shared_context_provider->context3d_->GetImplementation() | |
| 127 ->share_group(); | |
| 128 | |
| 129 // If any context in the share group has been lost, then abort and don't | |
| 130 // continue since we need to go back to the caller of the constructor to | |
| 131 // find the correct share group. | |
| 132 // This may happen in between the share group being chosen at the | |
| 133 // constructor, and getting to run this BindToCurrentThread method which | |
| 134 // can be on some other thread. | |
| 135 if (share_group->IsLost()) | |
| 136 return false; | |
| 137 } | |
| 138 | |
| 139 if (!context3d_->InitializeOnCurrentThread( | |
| 140 memory_limits_, shared_command_buffer, std::move(share_group))) | |
| 141 return false; | |
| 142 | |
| 143 shared_providers_->list.push_back(this); | |
| 144 } | |
| 145 | |
| 96 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); | 146 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); |
| 97 | 147 |
| 98 if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 148 if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| 99 switches::kEnableGpuClientTracing)) { | 149 switches::kEnableGpuClientTracing)) { |
| 100 // This wraps the real GLES2Implementation and we should always use this | 150 // This wraps the real GLES2Implementation and we should always use this |
| 101 // instead when it's present. | 151 // instead when it's present. |
| 102 trace_impl_.reset(new gpu::gles2::GLES2TraceImplementation( | 152 trace_impl_.reset(new gpu::gles2::GLES2TraceImplementation( |
| 103 context3d_->GetImplementation())); | 153 context3d_->GetImplementation())); |
| 104 } | 154 } |
| 105 | 155 |
| (...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 187 | 237 |
| 188 void ContextProviderCommandBuffer::SetLostContextCallback( | 238 void ContextProviderCommandBuffer::SetLostContextCallback( |
| 189 const LostContextCallback& lost_context_callback) { | 239 const LostContextCallback& lost_context_callback) { |
| 190 DCHECK(context_thread_checker_.CalledOnValidThread()); | 240 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 191 DCHECK(lost_context_callback_.is_null() || | 241 DCHECK(lost_context_callback_.is_null() || |
| 192 lost_context_callback.is_null()); | 242 lost_context_callback.is_null()); |
| 193 lost_context_callback_ = lost_context_callback; | 243 lost_context_callback_ = lost_context_callback; |
| 194 } | 244 } |
| 195 | 245 |
| 196 } // namespace content | 246 } // namespace content |
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