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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_widget.h" | 5 #include "content/renderer/render_widget.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/auto_reset.h" | 10 #include "base/auto_reset.h" |
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213 // framebuffer doesn't need alpha, depth, stencil, antialiasing. | 213 // framebuffer doesn't need alpha, depth, stencil, antialiasing. |
214 gpu::gles2::ContextCreationAttribHelper attributes; | 214 gpu::gles2::ContextCreationAttribHelper attributes; |
215 attributes.alpha_size = -1; | 215 attributes.alpha_size = -1; |
216 attributes.depth_size = 0; | 216 attributes.depth_size = 0; |
217 attributes.stencil_size = 0; | 217 attributes.stencil_size = 0; |
218 attributes.samples = 0; | 218 attributes.samples = 0; |
219 attributes.sample_buffers = 0; | 219 attributes.sample_buffers = 0; |
220 attributes.bind_generates_resource = false; | 220 attributes.bind_generates_resource = false; |
221 attributes.lose_context_when_out_of_memory = true; | 221 attributes.lose_context_when_out_of_memory = true; |
222 | 222 |
223 bool share_resources = true; | |
224 bool automatic_flushes = false; | 223 bool automatic_flushes = false; |
225 | 224 |
226 return base::WrapUnique(new content::WebGraphicsContext3DCommandBufferImpl( | 225 return base::WrapUnique(new content::WebGraphicsContext3DCommandBufferImpl( |
227 gpu::kNullSurfaceHandle, url, gpu_channel_host.get(), attributes, | 226 gpu::kNullSurfaceHandle, url, gpu_channel_host.get(), attributes, |
228 gfx::PreferIntegratedGpu, share_resources, automatic_flushes, nullptr)); | 227 gfx::PreferIntegratedGpu, automatic_flushes)); |
229 } | 228 } |
230 | 229 |
231 } // namespace | 230 } // namespace |
232 | 231 |
233 namespace content { | 232 namespace content { |
234 | 233 |
235 // RenderWidget --------------------------------------------------------------- | 234 // RenderWidget --------------------------------------------------------------- |
236 | 235 |
237 RenderWidget::RenderWidget(CompositorDependencies* compositor_deps, | 236 RenderWidget::RenderWidget(CompositorDependencies* compositor_deps, |
238 blink::WebPopupType popup_type, | 237 blink::WebPopupType popup_type, |
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773 } | 772 } |
774 | 773 |
775 gpu::SharedMemoryLimits limits; | 774 gpu::SharedMemoryLimits limits; |
776 // The renderer compositor context doesn't do a lot of stuff, so we don't | 775 // The renderer compositor context doesn't do a lot of stuff, so we don't |
777 // expect it to need a lot of space for commands or transfer. Raster and | 776 // expect it to need a lot of space for commands or transfer. Raster and |
778 // uploads happen on the worker context instead. | 777 // uploads happen on the worker context instead. |
779 limits.command_buffer_size = 64 * 1024; | 778 limits.command_buffer_size = 64 * 1024; |
780 limits.start_transfer_buffer_size = 64 * 1024; | 779 limits.start_transfer_buffer_size = 64 * 1024; |
781 limits.min_transfer_buffer_size = 64 * 1024; | 780 limits.min_transfer_buffer_size = 64 * 1024; |
782 | 781 |
783 context_provider = new ContextProviderCommandBuffer( | |
784 CreateOffscreenContext(std::move(gpu_channel_host), | |
785 GetURLForGraphicsContext3D()), | |
786 limits, RENDER_COMPOSITOR_CONTEXT); | |
787 worker_context_provider = | 782 worker_context_provider = |
788 RenderThreadImpl::current()->SharedWorkerContextProvider(); | 783 RenderThreadImpl::current()->SharedWorkerContextProvider(); |
789 if (!worker_context_provider) { | 784 if (!worker_context_provider) { |
790 // Cause the compositor to wait and try again. | 785 // Cause the compositor to wait and try again. |
791 return nullptr; | 786 return nullptr; |
792 } | 787 } |
793 | 788 |
| 789 // The compositor context shares resources with the worker context. |
| 790 context_provider = new ContextProviderCommandBuffer( |
| 791 CreateOffscreenContext(std::move(gpu_channel_host), |
| 792 GetURLForGraphicsContext3D()), |
| 793 limits, worker_context_provider.get(), RENDER_COMPOSITOR_CONTEXT); |
| 794 |
794 #if defined(OS_ANDROID) | 795 #if defined(OS_ANDROID) |
795 if (RenderThreadImpl::current() && | 796 if (RenderThreadImpl::current() && |
796 RenderThreadImpl::current()->sync_compositor_message_filter()) { | 797 RenderThreadImpl::current()->sync_compositor_message_filter()) { |
797 uint32_t output_surface_id = next_output_surface_id_++; | 798 uint32_t output_surface_id = next_output_surface_id_++; |
798 return base::WrapUnique(new SynchronousCompositorOutputSurface( | 799 return base::WrapUnique(new SynchronousCompositorOutputSurface( |
799 context_provider, worker_context_provider, routing_id(), | 800 context_provider, worker_context_provider, routing_id(), |
800 output_surface_id, | 801 output_surface_id, |
801 RenderThreadImpl::current()->sync_compositor_message_filter(), | 802 RenderThreadImpl::current()->sync_compositor_message_filter(), |
802 frame_swap_message_queue_)); | 803 frame_swap_message_queue_)); |
803 } | 804 } |
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2103 } | 2104 } |
2104 | 2105 |
2105 float RenderWidget::GetOriginalDeviceScaleFactor() const { | 2106 float RenderWidget::GetOriginalDeviceScaleFactor() const { |
2106 return | 2107 return |
2107 screen_metrics_emulator_ ? | 2108 screen_metrics_emulator_ ? |
2108 screen_metrics_emulator_->original_screen_info().deviceScaleFactor : | 2109 screen_metrics_emulator_->original_screen_info().deviceScaleFactor : |
2109 device_scale_factor_; | 2110 device_scale_factor_; |
2110 } | 2111 } |
2111 | 2112 |
2112 } // namespace content | 2113 } // namespace content |
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