Index: trunk/src/skia/skia_library_opts.gyp |
=================================================================== |
--- trunk/src/skia/skia_library_opts.gyp (revision 211641) |
+++ trunk/src/skia/skia_library_opts.gyp (working copy) |
@@ -1,247 +0,0 @@ |
-# Copyright 2013 The Chromium Authors. All rights reserved. |
-# Use of this source code is governed by a BSD-style license that can be |
-# found in the LICENSE file. |
- |
- |
-# This gyp file contains the platform-specific optimizations for Skia |
-{ |
- 'targets': [ |
- # Due to an unfortunate intersection of lameness between gcc and gyp, |
- # we have to build the *_SSE2.cpp files in a separate target. The |
- # gcc lameness is that, in order to compile SSE2 intrinsics code, it |
- # must be passed the -msse2 flag. However, with this flag, it may |
- # emit SSE2 instructions even for scalar code, such as the CPUID |
- # test used to test for the presence of SSE2. So that, and all other |
- # code must be compiled *without* -msse2. The gyp lameness is that it |
- # does not allow file-specific CFLAGS, so we must create this extra |
- # target for those files to be compiled with -msse2. |
- # |
- # This is actually only a problem on 32-bit Linux (all Intel Macs have |
- # SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit |
- # SSE2 from instrinsics, which generating plain ol' 386 for everything |
- # else). However, to keep the .gyp file simple and avoid platform-specific |
- # build breakage, we do this on all platforms. |
- |
- # For about the same reason, we need to compile the ARM opts files |
- # separately as well. |
- { |
- 'target_name': 'skia_opts', |
- 'type': 'static_library', |
- 'include_dirs': [ |
- 'config', |
- '../third_party/skia/include/config', |
- '../third_party/skia/include/core', |
- '../third_party/skia/src/core', |
- '../third_party/skia/src/opts', |
- ], |
- 'conditions': [ |
- [ 'os_posix == 1 and OS != "mac" and OS != "android" and \ |
- target_arch != "arm" and target_arch != "mipsel"', { |
- 'cflags': [ |
- '-msse2', |
- ], |
- }], |
- [ 'target_arch != "arm" and target_arch != "mipsel"', { |
- 'sources': [ |
- '../third_party/skia/src/opts/SkBitmapProcState_opts_SSE2.cpp', |
- '../third_party/skia/src/opts/SkBlitRect_opts_SSE2.cpp', |
- '../third_party/skia/src/opts/SkBlitRow_opts_SSE2.cpp', |
- '../third_party/skia/src/opts/SkUtils_opts_SSE2.cpp', |
- '../third_party/skia/src/opts/SkBitmapFilter_opts_SSE2.cpp', |
- ], |
- 'conditions': [ |
- # x86 Android doesn't support SSSE3 instructions. |
- [ 'OS != "android"', { |
- 'dependencies': [ |
- 'skia_opts_ssse3', |
- ], |
- }], |
- ], |
- }], |
- [ 'target_arch == "arm"', { |
- 'conditions': [ |
- [ 'arm_version >= 7 and arm_neon == 1', { |
- 'defines': [ |
- '__ARM_HAVE_NEON', |
- ], |
- }], |
- [ 'arm_version >= 7 and arm_neon_optional == 1', { |
- 'defines': [ |
- '__ARM_HAVE_OPTIONAL_NEON_SUPPORT', |
- ], |
- }], |
- [ 'arm_version >= 7 and (arm_neon == 1 or arm_neon_optional == 1)', { |
- 'cflags': [ |
- # The neon assembly contains conditional instructions which |
- # aren't enclosed in an IT block. The assembler complains |
- # without this option. |
- # See #86592. |
- '-Wa,-mimplicit-it=always', |
- ], |
- 'dependencies': [ |
- 'skia_opts_neon', |
- ] |
- }], |
- ], |
- # The assembly uses the frame pointer register (r7 in Thumb/r11 in |
- # ARM), the compiler doesn't like that. Explicitly remove the |
- # -fno-omit-frame-pointer flag for Android, as that gets added to all |
- # targets via common.gypi. |
- 'cflags!': [ |
- '-fno-omit-frame-pointer', |
- '-marm', |
- '-mapcs-frame', |
- ], |
- 'cflags': [ |
- '-fomit-frame-pointer', |
- ], |
- 'sources': [ |
- '../third_party/skia/src/opts/SkBitmapProcState_opts_arm.cpp', |
- ], |
- }], |
- [ 'target_arch == "arm" and (arm_version < 7 or (arm_neon == 0 and arm_neon_optional == 1))', { |
- 'sources': [ |
- '../third_party/skia/src/opts/memset.arm.S', |
- ], |
- }], |
- [ 'target_arch == "arm" and arm_version < 6', { |
- 'sources': [ |
- '../third_party/skia/src/opts/SkBlitRow_opts_none.cpp', |
- '../third_party/skia/src/opts/SkUtils_opts_none.cpp', |
- ], |
- }], |
- [ 'target_arch == "arm" and arm_version >= 6', { |
- 'sources': [ |
- '../third_party/skia/src/opts/SkBlitRow_opts_arm.cpp', |
- '../third_party/skia/src/opts/SkBlitRow_opts_arm.h', |
- '../third_party/skia/src/opts/opts_check_arm.cpp', |
- ], |
- }], |
- [ 'target_arch == "mipsel"',{ |
- 'cflags': [ |
- '-fomit-frame-pointer', |
- ], |
- 'sources': [ |
- '../third_party/skia/src/opts/SkBitmapProcState_opts_none.cpp', |
- '../third_party/skia/src/opts/SkBlitRow_opts_none.cpp', |
- '../third_party/skia/src/opts/SkUtils_opts_none.cpp', |
- ], |
- }], |
- ], |
- }, |
- # For the same lame reasons as what is done for skia_opts, we have to |
- # create another target specifically for SSSE3 code as we would not want |
- # to compile the SSE2 code with -mssse3 which would potentially allow |
- # gcc to generate SSSE3 code. |
- { |
- 'target_name': 'skia_opts_ssse3', |
- 'type': 'static_library', |
- 'include_dirs': [ |
- '..', |
- 'config', |
- '../third_party/skia/include/config', |
- '../third_party/skia/include/core', |
- '../third_party/skia/src/core', |
- ], |
- 'conditions': [ |
- [ 'OS in ["linux", "freebsd", "openbsd", "solaris"]', { |
- 'cflags': [ |
- '-mssse3', |
- ], |
- }], |
- [ 'OS == "mac"', { |
- 'xcode_settings': { |
- 'GCC_ENABLE_SUPPLEMENTAL_SSE3_INSTRUCTIONS': 'YES', |
- }, |
- }], |
- [ 'OS == "win"', { |
- 'include_dirs': [ |
- 'config/win', |
- ], |
- 'direct_dependent_settings': { |
- 'include_dirs': [ |
- 'config/win', |
- ], |
- }, |
- }], |
- [ 'target_arch != "arm" and target_arch != "mipsel"', { |
- 'sources': [ |
- '../third_party/skia/src/opts/SkBitmapProcState_opts_SSSE3.cpp', |
- ], |
- }], |
- ], |
- }, |
- { |
- 'target_name': 'skia_opts_none', |
- 'type': 'static_library', |
- 'include_dirs': [ |
- '..', |
- 'config', |
- '../third_party/skia/include/config', |
- '../third_party/skia/include/core', |
- '../third_party/skia/src/core', |
- ], |
- 'sources': [ |
- '../third_party/skia/src/opts/SkBitmapProcState_opts_none.cpp', |
- '../third_party/skia/src/opts/SkBlitRow_opts_none.cpp', |
- '../third_party/skia/src/opts/SkUtils_opts_none.cpp', |
- ], |
- }, |
- ], |
- 'conditions': [ |
- # NEON code must be compiled with -mfpu=neon which also affects scalar |
- # code. To support dynamic NEON code paths, we need to build all |
- # NEON-specific sources in a separate static library. The situation |
- # is very similar to the SSSE3 one. |
- ['target_arch == "arm" and (arm_neon == 1 or arm_neon_optional == 1)', { |
- 'targets': [ |
- { |
- 'target_name': 'skia_opts_neon', |
- 'type': 'static_library', |
- 'include_dirs': [ |
- '..', |
- 'config', |
- '../third_party/skia/include/core', |
- '../third_party/skia/src/core', |
- '../third_party/skia/src/opts', |
- ], |
- 'cflags!': [ |
- '-fno-omit-frame-pointer', |
- '-mfpu=vfp', # remove them all, just in case. |
- '-mfpu=vfpv3', |
- '-mfpu=vfpv3-d16', |
- ], |
- 'cflags': [ |
- '-mfpu=neon', |
- '-fomit-frame-pointer', |
- ], |
- 'ldflags': [ |
- '-march=armv7-a', |
- '-Wl,--fix-cortex-a8', |
- ], |
- 'sources': [ |
- '../third_party/skia/src/opts/memset16_neon.S', |
- '../third_party/skia/src/opts/memset32_neon.S', |
- '../third_party/skia/src/opts/SkBitmapProcState_arm_neon.cpp', |
- '../third_party/skia/src/opts/SkBitmapProcState_matrixProcs_neon.cpp', |
- '../third_party/skia/src/opts/SkBitmapProcState_matrix_clamp_neon.h', |
- '../third_party/skia/src/opts/SkBitmapProcState_matrix_repeat_neon.h', |
- '../third_party/skia/src/opts/SkBlitRow_opts_arm_neon.cpp', |
- ], |
- 'conditions': [ |
- ['arm_neon == 1', { |
- 'defines': [ |
- '__ARM_HAVE_NEON', |
- ], |
- }], |
- ['arm_neon_optional == 1', { |
- 'defines': [ |
- '__ARM_HAVE_OPTIONAL_NEON_SUPPORT', |
- ], |
- }], |
- ], |
- }, |
- ], |
- }], |
- ], |
-} |