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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkTexture.h" | 8 #include "GrVkTexture.h" |
9 #include "GrVkGpu.h" | 9 #include "GrVkGpu.h" |
10 #include "GrVkImageView.h" | 10 #include "GrVkImageView.h" |
| 11 #include "GrTexturePriv.h" |
11 #include "GrVkUtil.h" | 12 #include "GrVkUtil.h" |
| 13 #include "SkMipmap.h" |
12 | 14 |
13 #include "vk/GrVkTypes.h" | 15 #include "vk/GrVkTypes.h" |
14 | 16 |
15 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) | 17 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) |
16 | 18 |
17 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. | 19 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
18 GrVkTexture::GrVkTexture(GrVkGpu* gpu, | 20 GrVkTexture::GrVkTexture(GrVkGpu* gpu, |
19 SkBudgeted budgeted, | 21 SkBudgeted budgeted, |
20 const GrSurfaceDesc& desc, | 22 const GrSurfaceDesc& desc, |
21 const GrVkImage::Resource* imageResource, | 23 const GrVkImage::Resource* imageResource, |
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53 , fTextureView(view) {} | 55 , fTextureView(view) {} |
54 | 56 |
55 | 57 |
56 template<typename ResourceType> | 58 template<typename ResourceType> |
57 GrVkTexture* GrVkTexture::Create(GrVkGpu* gpu, | 59 GrVkTexture* GrVkTexture::Create(GrVkGpu* gpu, |
58 ResourceType type, | 60 ResourceType type, |
59 const GrSurfaceDesc& desc, | 61 const GrSurfaceDesc& desc, |
60 VkFormat format, | 62 VkFormat format, |
61 const GrVkImage::Resource* imageResource) { | 63 const GrVkImage::Resource* imageResource) { |
62 VkImage image = imageResource->fImage; | 64 VkImage image = imageResource->fImage; |
| 65 |
| 66 uint32_t mipLevels = 1; |
| 67 // TODO: enable when mipLevel loading is implemented in GrVkGpu |
| 68 //if (desc.fIsMipMapped) { |
| 69 // mipLevels = SkMipMap::ComputeLevelCount(this->width(), this->height())
; |
| 70 //} |
63 const GrVkImageView* imageView = GrVkImageView::Create(gpu, image, format, | 71 const GrVkImageView* imageView = GrVkImageView::Create(gpu, image, format, |
64 GrVkImageView::kColor
_Type); | 72 GrVkImageView::kColor
_Type, mipLevels); |
65 if (!imageView) { | 73 if (!imageView) { |
66 return nullptr; | 74 return nullptr; |
67 } | 75 } |
68 | 76 |
69 return new GrVkTexture(gpu, type, desc, imageResource, imageView); | 77 return new GrVkTexture(gpu, type, desc, imageResource, imageView); |
70 } | 78 } |
71 | 79 |
72 GrVkTexture* GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, | 80 GrVkTexture* GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, |
73 const GrSurfaceDesc& desc, | 81 const GrSurfaceDesc& desc, |
74 const GrVkImage::ImageDesc& imageDesc
) { | 82 const GrVkImage::ImageDesc& imageDesc
) { |
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150 | 158 |
151 GrBackendObject GrVkTexture::getTextureHandle() const { | 159 GrBackendObject GrVkTexture::getTextureHandle() const { |
152 // Currently just passing back the pointer to the Resource as the handle | 160 // Currently just passing back the pointer to the Resource as the handle |
153 return (GrBackendObject)&fResource; | 161 return (GrBackendObject)&fResource; |
154 } | 162 } |
155 | 163 |
156 GrVkGpu* GrVkTexture::getVkGpu() const { | 164 GrVkGpu* GrVkTexture::getVkGpu() const { |
157 SkASSERT(!this->wasDestroyed()); | 165 SkASSERT(!this->wasDestroyed()); |
158 return static_cast<GrVkGpu*>(this->getGpu()); | 166 return static_cast<GrVkGpu*>(this->getGpu()); |
159 } | 167 } |
| 168 |
| 169 bool GrVkTexture::reallocForMipmap(const GrVkGpu* gpu) { |
| 170 const GrVkImage::Resource* oldResource = fResource; |
| 171 |
| 172 // Does this even make sense for rendertargets? |
| 173 bool renderTarget = SkToBool(fDesc.fFlags & kRenderTarget_GrSurfaceFlag); |
| 174 |
| 175 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT; |
| 176 if (renderTarget) { |
| 177 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| 178 } |
| 179 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_
BIT; |
| 180 |
| 181 uint32_t mipLevels = SkMipMap::ComputeLevelCount(this->width(), this->height
()); |
| 182 if (mipLevels == 1) { |
| 183 // don't need to do anything for a 1x1 texture |
| 184 return false; |
| 185 } |
| 186 |
| 187 GrVkImage::ImageDesc imageDesc; |
| 188 imageDesc.fImageType = VK_IMAGE_TYPE_2D; |
| 189 imageDesc.fFormat = oldResource->fFormat; |
| 190 imageDesc.fWidth = fDesc.fWidth; |
| 191 imageDesc.fHeight = fDesc.fHeight; |
| 192 imageDesc.fLevels = mipLevels; |
| 193 imageDesc.fSamples = 1; |
| 194 imageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL; |
| 195 imageDesc.fUsageFlags = usageFlags; |
| 196 imageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| 197 |
| 198 const GrVkImage::Resource* imageResource = GrVkImage::CreateResource(gpu, im
ageDesc); |
| 199 if (!imageResource) { |
| 200 return false; |
| 201 } |
| 202 |
| 203 // have to create a new image view for new resource |
| 204 const GrVkImageView* oldView = fTextureView; |
| 205 VkImage image = imageResource->fImage; |
| 206 const GrVkImageView* textureView = GrVkImageView::Create(gpu, image, imageRe
source->fFormat, |
| 207 GrVkImageView::kCol
or_Type, mipLevels); |
| 208 if (!textureView) { |
| 209 imageResource->unref(gpu); |
| 210 return false; |
| 211 } |
| 212 |
| 213 oldResource->unref(gpu); |
| 214 oldView->unref(gpu); |
| 215 fResource = imageResource; |
| 216 fTextureView = textureView; |
| 217 this->texturePriv().setMaxMipMapLevel(mipLevels); |
| 218 |
| 219 return true; |
| 220 } |
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