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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutObject.h

Issue 1916543002: Remove unused LayoutObject::mapAbsoluteToLocalPoint(). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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1253 bool visibleToHitTesting() const { return style()->visibility() == VISIBLE & & style()->pointerEvents() != PE_NONE && !isInert(); } 1253 bool visibleToHitTesting() const { return style()->visibility() == VISIBLE & & style()->pointerEvents() != PE_NONE && !isInert(); }
1254 1254
1255 // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use 1255 // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use
1256 // localToAbsolute/absoluteToLocal methods instead. 1256 // localToAbsolute/absoluteToLocal methods instead.
1257 virtual void mapLocalToAncestor(const LayoutBoxModelObject* ancestor, Transf ormState&, MapCoordinatesFlags = ApplyContainerFlip) const; 1257 virtual void mapLocalToAncestor(const LayoutBoxModelObject* ancestor, Transf ormState&, MapCoordinatesFlags = ApplyContainerFlip) const;
1258 // If the LayoutBoxModelObject ancestor is non-null, the input quad is in th e space of the ancestor. 1258 // If the LayoutBoxModelObject ancestor is non-null, the input quad is in th e space of the ancestor.
1259 // Otherwise: 1259 // Otherwise:
1260 // If TraverseDocumentBoundaries is specified, the input quad is in the sp ace of the local root frame. 1260 // If TraverseDocumentBoundaries is specified, the input quad is in the sp ace of the local root frame.
1261 // Otherwise, the input quad is in the space of the containing frame. 1261 // Otherwise, the input quad is in the space of the containing frame.
1262 virtual void mapAncestorToLocal(const LayoutBoxModelObject*, TransformState& , MapCoordinatesFlags = ApplyContainerFlip) const; 1262 virtual void mapAncestorToLocal(const LayoutBoxModelObject*, TransformState& , MapCoordinatesFlags = ApplyContainerFlip) const;
1263 void mapAbsoluteToLocalPoint(MapCoordinatesFlags flags, TransformState& tran sformState) const
1264 {
1265 return mapAncestorToLocal(nullptr, transformState, flags);
1266 }
1267 1263
1268 // Pushes state onto LayoutGeometryMap about how to map coordinates from thi s layoutObject to its container, or ancestorToStopAt (whichever is encountered f irst). 1264 // Pushes state onto LayoutGeometryMap about how to map coordinates from thi s layoutObject to its container, or ancestorToStopAt (whichever is encountered f irst).
1269 // Returns the layoutObject which was mapped to (container or ancestorToStop At). 1265 // Returns the layoutObject which was mapped to (container or ancestorToStop At).
1270 virtual const LayoutObject* pushMappingToContainer(const LayoutBoxModelObjec t* ancestorToStopAt, LayoutGeometryMap&) const; 1266 virtual const LayoutObject* pushMappingToContainer(const LayoutBoxModelObjec t* ancestorToStopAt, LayoutGeometryMap&) const;
1271 1267
1272 bool shouldUseTransformFromContainer(const LayoutObject* container) const; 1268 bool shouldUseTransformFromContainer(const LayoutObject* container) const;
1273 void getTransformFromContainer(const LayoutObject* container, const LayoutSi ze& offsetInContainer, TransformationMatrix&) const; 1269 void getTransformFromContainer(const LayoutObject* container, const LayoutSi ze& offsetInContainer, TransformationMatrix&) const;
1274 1270
1275 bool createsGroup() const { return isTransparent() || hasMask() || hasFilter InducingProperty() || style()->hasBlendMode(); } 1271 bool createsGroup() const { return isTransparent() || hasMask() || hasFilter InducingProperty() || style()->hasBlendMode(); }
1276 1272
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2173 void showTree(const blink::LayoutObject*); 2169 void showTree(const blink::LayoutObject*);
2174 void showLineTree(const blink::LayoutObject*); 2170 void showLineTree(const blink::LayoutObject*);
2175 void showLayoutTree(const blink::LayoutObject* object1); 2171 void showLayoutTree(const blink::LayoutObject* object1);
2176 // We don't make object2 an optional parameter so that showLayoutTree 2172 // We don't make object2 an optional parameter so that showLayoutTree
2177 // can be called from gdb easily. 2173 // can be called from gdb easily.
2178 void showLayoutTree(const blink::LayoutObject* object1, const blink::LayoutObjec t* object2); 2174 void showLayoutTree(const blink::LayoutObject* object1, const blink::LayoutObjec t* object2);
2179 2175
2180 #endif 2176 #endif
2181 2177
2182 #endif // LayoutObject_h 2178 #endif // LayoutObject_h
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