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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
| 6 | 6 |
| 7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
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| 26 #include "ui/base/dragdrop/drag_drop_types.h" | 26 #include "ui/base/dragdrop/drag_drop_types.h" |
| 27 #include "ui/base/ime/input_method.h" | 27 #include "ui/base/ime/input_method.h" |
| 28 #include "ui/compositor/clip_recorder.h" | 28 #include "ui/compositor/clip_recorder.h" |
| 29 #include "ui/compositor/compositor.h" | 29 #include "ui/compositor/compositor.h" |
| 30 #include "ui/compositor/dip_util.h" | 30 #include "ui/compositor/dip_util.h" |
| 31 #include "ui/compositor/layer.h" | 31 #include "ui/compositor/layer.h" |
| 32 #include "ui/compositor/layer_animator.h" | 32 #include "ui/compositor/layer_animator.h" |
| 33 #include "ui/compositor/paint_context.h" | 33 #include "ui/compositor/paint_context.h" |
| 34 #include "ui/compositor/paint_recorder.h" | 34 #include "ui/compositor/paint_recorder.h" |
| 35 #include "ui/compositor/transform_recorder.h" | 35 #include "ui/compositor/transform_recorder.h" |
| 36 #include "ui/display/screen.h" |
| 36 #include "ui/events/event_target_iterator.h" | 37 #include "ui/events/event_target_iterator.h" |
| 37 #include "ui/gfx/canvas.h" | 38 #include "ui/gfx/canvas.h" |
| 38 #include "ui/gfx/geometry/point3_f.h" | 39 #include "ui/gfx/geometry/point3_f.h" |
| 39 #include "ui/gfx/geometry/point_conversions.h" | 40 #include "ui/gfx/geometry/point_conversions.h" |
| 40 #include "ui/gfx/interpolated_transform.h" | 41 #include "ui/gfx/interpolated_transform.h" |
| 41 #include "ui/gfx/path.h" | 42 #include "ui/gfx/path.h" |
| 42 #include "ui/gfx/scoped_canvas.h" | 43 #include "ui/gfx/scoped_canvas.h" |
| 43 #include "ui/gfx/screen.h" | |
| 44 #include "ui/gfx/skia_util.h" | 44 #include "ui/gfx/skia_util.h" |
| 45 #include "ui/gfx/transform.h" | 45 #include "ui/gfx/transform.h" |
| 46 #include "ui/native_theme/native_theme.h" | 46 #include "ui/native_theme/native_theme.h" |
| 47 #include "ui/views/accessibility/native_view_accessibility.h" | 47 #include "ui/views/accessibility/native_view_accessibility.h" |
| 48 #include "ui/views/background.h" | 48 #include "ui/views/background.h" |
| 49 #include "ui/views/border.h" | 49 #include "ui/views/border.h" |
| 50 #include "ui/views/context_menu_controller.h" | 50 #include "ui/views/context_menu_controller.h" |
| 51 #include "ui/views/drag_controller.h" | 51 #include "ui/views/drag_controller.h" |
| 52 #include "ui/views/focus/view_storage.h" | 52 #include "ui/views/focus/view_storage.h" |
| 53 #include "ui/views/layout/layout_manager.h" | 53 #include "ui/views/layout/layout_manager.h" |
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| 947 // If we haven't yet been placed in an onscreen view hierarchy, we can't be | 947 // If we haven't yet been placed in an onscreen view hierarchy, we can't be |
| 948 // hovered. | 948 // hovered. |
| 949 if (!GetWidget()) | 949 if (!GetWidget()) |
| 950 return false; | 950 return false; |
| 951 | 951 |
| 952 // If mouse events are disabled, then the mouse cursor is invisible and | 952 // If mouse events are disabled, then the mouse cursor is invisible and |
| 953 // is therefore not hovering over this button. | 953 // is therefore not hovering over this button. |
| 954 if (!GetWidget()->IsMouseEventsEnabled()) | 954 if (!GetWidget()->IsMouseEventsEnabled()) |
| 955 return false; | 955 return false; |
| 956 | 956 |
| 957 gfx::Point cursor_pos(gfx::Screen::GetScreen()->GetCursorScreenPoint()); | 957 gfx::Point cursor_pos(display::Screen::GetScreen()->GetCursorScreenPoint()); |
| 958 ConvertPointFromScreen(this, &cursor_pos); | 958 ConvertPointFromScreen(this, &cursor_pos); |
| 959 return HitTestPoint(cursor_pos); | 959 return HitTestPoint(cursor_pos); |
| 960 } | 960 } |
| 961 | 961 |
| 962 bool View::OnMousePressed(const ui::MouseEvent& event) { | 962 bool View::OnMousePressed(const ui::MouseEvent& event) { |
| 963 return false; | 963 return false; |
| 964 } | 964 } |
| 965 | 965 |
| 966 bool View::OnMouseDragged(const ui::MouseEvent& event) { | 966 bool View::OnMouseDragged(const ui::MouseEvent& event) { |
| 967 return false; | 967 return false; |
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| 2424 // Message the RootView to do the drag and drop. That way if we're removed | 2424 // Message the RootView to do the drag and drop. That way if we're removed |
| 2425 // the RootView can detect it and avoid calling us back. | 2425 // the RootView can detect it and avoid calling us back. |
| 2426 gfx::Point widget_location(event.location()); | 2426 gfx::Point widget_location(event.location()); |
| 2427 ConvertPointToWidget(this, &widget_location); | 2427 ConvertPointToWidget(this, &widget_location); |
| 2428 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2428 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
| 2429 // WARNING: we may have been deleted. | 2429 // WARNING: we may have been deleted. |
| 2430 return true; | 2430 return true; |
| 2431 } | 2431 } |
| 2432 | 2432 |
| 2433 } // namespace views | 2433 } // namespace views |
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