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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/ash/launcher/extension_app_window_launcher_controlle r.h" | 5 #include "chrome/browser/ui/ash/launcher/extension_app_window_launcher_controlle r.h" |
6 | 6 |
7 #include "ash/shelf/shelf_delegate.h" | 7 #include "ash/shelf/shelf_delegate.h" |
8 #include "ash/shelf/shelf_util.h" | 8 #include "ash/shelf/shelf_util.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/wm/window_util.h" | 10 #include "ash/wm/window_util.h" |
11 #include "base/stl_util.h" | |
11 #include "base/strings/stringprintf.h" | 12 #include "base/strings/stringprintf.h" |
12 #include "chrome/browser/profiles/profile.h" | 13 #include "chrome/browser/profiles/profile.h" |
13 #include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h" | 14 #include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h" |
14 #include "chrome/browser/ui/ash/launcher/extension_app_window_launcher_item_cont roller.h" | 15 #include "chrome/browser/ui/ash/launcher/extension_app_window_launcher_item_cont roller.h" |
15 #include "chrome/browser/ui/ash/multi_user/multi_user_window_manager.h" | 16 #include "chrome/browser/ui/ash/multi_user/multi_user_window_manager.h" |
16 #include "extensions/browser/app_window/app_window.h" | 17 #include "extensions/browser/app_window/app_window.h" |
17 #include "extensions/browser/app_window/native_app_window.h" | 18 #include "extensions/browser/app_window/native_app_window.h" |
18 #include "extensions/common/extension.h" | 19 #include "extensions/common/extension.h" |
19 #include "ui/aura/window_event_dispatcher.h" | 20 #include "ui/aura/window_event_dispatcher.h" |
20 | 21 |
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116 window_to_app_shelf_id_map_[window] = app_shelf_id; | 117 window_to_app_shelf_id_map_[window] = app_shelf_id; |
117 window->AddObserver(this); | 118 window->AddObserver(this); |
118 | 119 |
119 // Find or create an item controller and launcher item. | 120 // Find or create an item controller and launcher item. |
120 std::string app_id = app_window->extension_id(); | 121 std::string app_id = app_window->extension_id(); |
121 ash::ShelfItemStatus status = ash::wm::IsActiveWindow(window) | 122 ash::ShelfItemStatus status = ash::wm::IsActiveWindow(window) |
122 ? ash::STATUS_ACTIVE | 123 ? ash::STATUS_ACTIVE |
123 : ash::STATUS_RUNNING; | 124 : ash::STATUS_RUNNING; |
124 AppControllerMap::iterator iter = app_controller_map_.find(app_shelf_id); | 125 AppControllerMap::iterator iter = app_controller_map_.find(app_shelf_id); |
125 ash::ShelfID shelf_id = 0; | 126 ash::ShelfID shelf_id = 0; |
126 if (iter != app_controller_map_.end()) { | 127 std::string window_key = app_window->window_key(); |
128 | |
129 if (!app_window->show_in_shelf() && iter != app_controller_map_.end()) { | |
127 ExtensionAppWindowLauncherItemController* controller = iter->second; | 130 ExtensionAppWindowLauncherItemController* controller = iter->second; |
128 DCHECK(controller->app_id() == app_id); | 131 DCHECK(controller->app_id() == app_id); |
129 shelf_id = controller->shelf_id(); | 132 shelf_id = controller->shelf_id(); |
130 controller->AddAppWindow(app_window); | 133 controller->AddAppWindow(app_window); |
131 } else { | 134 } else { |
132 LauncherItemController::Type type = | 135 LauncherItemController::Type type = |
133 app_window->window_type_is_panel() | 136 app_window->window_type_is_panel() |
134 ? LauncherItemController::TYPE_APP_PANEL | 137 ? LauncherItemController::TYPE_APP_PANEL |
135 : LauncherItemController::TYPE_APP; | 138 : LauncherItemController::TYPE_APP; |
136 ExtensionAppWindowLauncherItemController* controller = | 139 ExtensionAppWindowLauncherItemController* controller = |
137 new ExtensionAppWindowLauncherItemController(type, app_shelf_id, app_id, | 140 new ExtensionAppWindowLauncherItemController(type, app_shelf_id, app_id, |
138 owner()); | 141 owner()); |
139 controller->AddAppWindow(app_window); | 142 controller->AddAppWindow(app_window); |
140 // If the app shelf id is not unique, and there is already a shelf | 143 // If the app shelf id is not unique, and there is already a shelf |
141 // item for this app id (e.g. pinned), use that shelf item. | 144 // item for this app id (e.g. pinned), use that shelf item, except for the |
142 if (app_shelf_id == app_id) { | 145 // case when the showInShelf parameter is true. |
stevenjb
2016/06/14 18:33:21
This is confusing. We should have a comment in the
Andra Paraschiv
2016/06/28 07:04:46
Done.
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146 if (!window_key.empty() && | |
147 ContainsKey(window_id_to_shelf_id_map_, window_key)) { | |
stevenjb
2016/06/14 18:33:21
This should be window_key_to_shelf_id_map_.
Andra Paraschiv
2016/06/28 07:04:46
Done.
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148 shelf_id = window_id_to_shelf_id_map_[window_key]; | |
stevenjb
2016/06/14 18:33:21
We are doing two lookups. We should get an iterato
Andra Paraschiv
2016/06/28 07:04:46
Done.
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149 if (!owner()->IsPinned(shelf_id)) { | |
stevenjb
2016/06/14 18:33:21
I'm not following what this is supposed to do. Why
Andra Paraschiv
2016/06/28 07:04:46
If a pinned window is closed, then unpinned and op
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150 window_id_to_shelf_id_map_.erase(window_key); | |
151 shelf_id = 0; | |
152 } | |
153 } | |
154 else if (app_shelf_id == app_id && !app_window->show_in_shelf() && | |
stevenjb
2016/06/14 18:33:21
else on previous line
Andra Paraschiv
2016/06/28 07:04:46
Done.
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155 secondary_window_controller_map_.empty() && | |
156 window_id_to_shelf_id_map_.empty()) { | |
stevenjb
2016/06/14 18:33:21
Why test for an empty map? Couldn't a different ap
Andra Paraschiv
2016/06/28 07:04:46
Yes, you are right, thank you for this notice. The
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143 shelf_id = | 157 shelf_id = |
144 ash::Shell::GetInstance()->GetShelfDelegate()->GetShelfIDForAppID( | 158 ash::Shell::GetInstance()->GetShelfDelegate()->GetShelfIDForAppID( |
145 app_id); | 159 app_id); |
146 } | 160 } |
161 | |
147 if (shelf_id == 0) { | 162 if (shelf_id == 0) { |
148 shelf_id = owner()->CreateAppLauncherItem(controller, app_id, status); | 163 shelf_id = owner()->CreateAppLauncherItem(controller, app_id, status); |
149 // Restore any existing app icon and flag as set. | 164 // Restore any existing app icon and flag as set. |
150 const gfx::Image& app_icon = app_window->app_icon(); | 165 const gfx::Image& app_icon = app_window->app_icon(); |
151 if (!app_icon.IsEmpty()) { | 166 if (!app_icon.IsEmpty()) { |
152 owner()->SetLauncherItemImage(shelf_id, app_icon.AsImageSkia()); | 167 owner()->SetLauncherItemImage(shelf_id, app_icon.AsImageSkia()); |
stevenjb
2016/06/14 18:33:21
Currently the extra window icons will still have t
Andra Paraschiv
2016/06/21 09:04:13
Yes, extra window icons still have the app icon im
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153 controller->set_image_set_by_controller(true); | 168 controller->set_image_set_by_controller(true); |
154 } | 169 } |
155 } else { | 170 } else { |
156 owner()->SetItemController(shelf_id, controller); | 171 owner()->SetItemController(shelf_id, controller); |
157 } | 172 } |
173 | |
158 const std::string app_shelf_id = GetAppShelfId(app_window); | 174 const std::string app_shelf_id = GetAppShelfId(app_window); |
159 app_controller_map_[app_shelf_id] = controller; | 175 // We need to change the controller associated with the app if there is no |
176 // controller currently tied to the app shelf id (first window). | |
177 if (!ContainsKey(app_controller_map_, app_shelf_id) && | |
178 !app_window->show_in_shelf()) { | |
179 app_controller_map_[app_shelf_id] = controller; | |
180 } else if (app_window->show_in_shelf()) { | |
181 secondary_window_controller_map_[window] = controller; | |
182 } | |
183 if (!window_key.empty()) { | |
184 window_id_to_shelf_id_map_[window_key] = shelf_id; | |
185 } | |
160 } | 186 } |
stevenjb
2016/06/14 18:33:21
Having 3 different maps in this code now is super
Andra Paraschiv
2016/06/21 09:04:13
We could use the window key to map to the shelf it
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161 owner()->SetItemStatus(shelf_id, status); | 187 owner()->SetItemStatus(shelf_id, status); |
162 ash::SetShelfIDForWindow(shelf_id, window); | 188 ash::SetShelfIDForWindow(shelf_id, window); |
163 } | 189 } |
164 | 190 |
165 void ExtensionAppWindowLauncherController::UnregisterApp(aura::Window* window) { | 191 void ExtensionAppWindowLauncherController::UnregisterApp(aura::Window* window) { |
166 WindowToAppShelfIdMap::iterator iter1 = | 192 WindowToAppShelfIdMap::iterator shelf_id_iter = |
167 window_to_app_shelf_id_map_.find(window); | 193 window_to_app_shelf_id_map_.find(window); |
168 DCHECK(iter1 != window_to_app_shelf_id_map_.end()); | 194 DCHECK(shelf_id_iter != window_to_app_shelf_id_map_.end()); |
169 std::string app_shelf_id = iter1->second; | 195 std::string app_shelf_id = shelf_id_iter->second; |
170 window_to_app_shelf_id_map_.erase(iter1); | 196 window_to_app_shelf_id_map_.erase(shelf_id_iter); |
171 window->RemoveObserver(this); | 197 window->RemoveObserver(this); |
172 | 198 |
173 AppControllerMap::iterator iter2 = app_controller_map_.find(app_shelf_id); | 199 AppControllerMap::iterator app_controller_iter = |
174 DCHECK(iter2 != app_controller_map_.end()); | 200 app_controller_map_.find(app_shelf_id); |
175 ExtensionAppWindowLauncherItemController* controller = iter2->second; | 201 WindowControllerMap::iterator secondary_window_iter = |
202 secondary_window_controller_map_.find(window); | |
203 DCHECK(app_controller_iter != app_controller_map_.end() || | |
204 secondary_window_iter != secondary_window_controller_map_.end()); | |
stevenjb
2016/06/14 18:33:21
I think we should be able to combine these maps. w
Andra Paraschiv
2016/06/28 07:04:46
We combined the app_controller_map and the seconda
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205 ExtensionAppWindowLauncherItemController* controller; | |
206 if (secondary_window_iter != secondary_window_controller_map_.end()) | |
207 controller = secondary_window_iter->second; | |
208 else | |
209 controller = app_controller_iter->second; | |
210 | |
176 controller->RemoveWindow(controller->GetAppWindow(window)); | 211 controller->RemoveWindow(controller->GetAppWindow(window)); |
177 if (controller->window_count() == 0) { | 212 if (controller->window_count() == 0) { |
178 // If this is the last window associated with the app shelf id, close the | 213 // If this is the last window associated with the app shelf id, close the |
179 // shelf item. | 214 // shelf item. |
180 ash::ShelfID shelf_id = controller->shelf_id(); | 215 ash::ShelfID shelf_id = controller->shelf_id(); |
216 if (!owner()->IsPinned(shelf_id)) { | |
217 for (WindowIdToShelfIdMap::const_iterator i = | |
218 window_id_to_shelf_id_map_.begin(); | |
219 i != window_id_to_shelf_id_map_.end(); ++i) { | |
220 if (shelf_id == i->second) { | |
221 window_id_to_shelf_id_map_.erase(i); | |
222 break; | |
223 } | |
224 } | |
stevenjb
2016/06/14 18:33:21
I think we ma have an stl util helper to do this i
Andra Paraschiv
2016/06/28 07:04:46
We should delete the shelf_id from the map for unp
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225 } | |
181 owner()->CloseLauncherItem(shelf_id); | 226 owner()->CloseLauncherItem(shelf_id); |
182 app_controller_map_.erase(iter2); | 227 if (secondary_window_iter != secondary_window_controller_map_.end()) |
228 secondary_window_controller_map_.erase(secondary_window_iter); | |
229 else | |
230 app_controller_map_.erase(app_controller_iter); | |
183 } | 231 } |
184 } | 232 } |
185 | 233 |
186 bool ExtensionAppWindowLauncherController::IsRegisteredApp( | 234 bool ExtensionAppWindowLauncherController::IsRegisteredApp( |
187 aura::Window* window) { | 235 aura::Window* window) { |
188 return window_to_app_shelf_id_map_.find(window) != | 236 return window_to_app_shelf_id_map_.find(window) != |
189 window_to_app_shelf_id_map_.end(); | 237 window_to_app_shelf_id_map_.end(); |
190 } | 238 } |
191 | 239 |
192 // Private Methods | 240 // Private Methods |
193 | 241 |
194 AppWindowLauncherItemController* | 242 AppWindowLauncherItemController* |
195 ExtensionAppWindowLauncherController::ControllerForWindow( | 243 ExtensionAppWindowLauncherController::ControllerForWindow( |
196 aura::Window* window) { | 244 aura::Window* window) { |
197 WindowToAppShelfIdMap::iterator iter1 = | 245 WindowToAppShelfIdMap::iterator shelf_id_iter = |
198 window_to_app_shelf_id_map_.find(window); | 246 window_to_app_shelf_id_map_.find(window); |
199 if (iter1 == window_to_app_shelf_id_map_.end()) | 247 if (shelf_id_iter == window_to_app_shelf_id_map_.end()) |
200 return nullptr; | 248 return nullptr; |
201 std::string app_shelf_id = iter1->second; | 249 WindowControllerMap::iterator secondary_window_iter = |
202 AppControllerMap::iterator iter2 = app_controller_map_.find(app_shelf_id); | 250 secondary_window_controller_map_.find(window); |
203 if (iter2 == app_controller_map_.end()) | 251 if (secondary_window_iter != secondary_window_controller_map_.end()) |
204 return nullptr; | 252 return secondary_window_iter->second; |
205 return iter2->second; | 253 AppControllerMap::iterator app_controller_iter = |
254 app_controller_map_.find(shelf_id_iter->second); | |
255 if (app_controller_iter != app_controller_map_.end()) | |
256 return app_controller_iter->second; | |
257 return nullptr; | |
206 } | 258 } |
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