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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "bindings/core/v8/V8CustomElementLifecycleCallbacks.h" | 31 #include "bindings/core/v8/V8V0CustomElementLifecycleCallbacks.h" |
| 32 | 32 |
| 33 #include "bindings/core/v8/CustomElementBinding.h" | |
| 34 #include "bindings/core/v8/DOMDataStore.h" | 33 #include "bindings/core/v8/DOMDataStore.h" |
| 35 #include "bindings/core/v8/ScriptController.h" | 34 #include "bindings/core/v8/ScriptController.h" |
| 35 #include "bindings/core/v8/V0CustomElementBinding.h" |
| 36 #include "bindings/core/v8/V8Binding.h" | 36 #include "bindings/core/v8/V8Binding.h" |
| 37 #include "bindings/core/v8/V8Element.h" | 37 #include "bindings/core/v8/V8Element.h" |
| 38 #include "bindings/core/v8/V8HiddenValue.h" | 38 #include "bindings/core/v8/V8HiddenValue.h" |
| 39 #include "bindings/core/v8/V8PerContextData.h" | 39 #include "bindings/core/v8/V8PerContextData.h" |
| 40 #include "core/dom/ExecutionContext.h" | 40 #include "core/dom/ExecutionContext.h" |
| 41 #include "wtf/PassOwnPtr.h" | 41 #include "wtf/PassOwnPtr.h" |
| 42 | 42 |
| 43 namespace blink { | 43 namespace blink { |
| 44 | 44 |
| 45 #define CALLBACK_LIST(V) \ | 45 #define CALLBACK_LIST(V) \ |
| 46 V(created, CreatedCallback) \ | 46 V(created, CreatedCallback) \ |
| 47 V(attached, AttachedCallback) \ | 47 V(attached, AttachedCallback) \ |
| 48 V(detached, DetachedCallback) \ | 48 V(detached, DetachedCallback) \ |
| 49 V(attributeChanged, AttributeChangedCallback) | 49 V(attributeChanged, AttributeChangedCallback) |
| 50 | 50 |
| 51 V8CustomElementLifecycleCallbacks* V8CustomElementLifecycleCallbacks::create(Scr
iptState* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Funct
ion> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function
> detached, v8::MaybeLocal<v8::Function> attributeChanged) | 51 V8V0CustomElementLifecycleCallbacks* V8V0CustomElementLifecycleCallbacks::create
(ScriptState* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::F
unction> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Func
tion> detached, v8::MaybeLocal<v8::Function> attributeChanged) |
| 52 { | 52 { |
| 53 v8::Isolate* isolate = scriptState->isolate(); | 53 v8::Isolate* isolate = scriptState->isolate(); |
| 54 // A given object can only be used as a Custom Element prototype | 54 // A given object can only be used as a Custom Element prototype |
| 55 // once; see customElementIsInterfacePrototypeObject | 55 // once; see customElementIsInterfacePrototypeObject |
| 56 #define SET_HIDDEN_VALUE(Value, Name) \ | 56 #define SET_HIDDEN_VALUE(Value, Name) \ |
| 57 ASSERT(V8HiddenValue::getHiddenValue(scriptState, prototype, V8HiddenValue::
customElement##Name(isolate)).IsEmpty()); \ | 57 ASSERT(V8HiddenValue::getHiddenValue(scriptState, prototype, V8HiddenValue::
customElement##Name(isolate)).IsEmpty()); \ |
| 58 if (!Value.IsEmpty()) \ | 58 if (!Value.IsEmpty()) \ |
| 59 V8HiddenValue::setHiddenValue(scriptState, prototype, V8HiddenValue::cus
tomElement##Name(isolate), Value.ToLocalChecked()); | 59 V8HiddenValue::setHiddenValue(scriptState, prototype, V8HiddenValue::cus
tomElement##Name(isolate), Value.ToLocalChecked()); |
| 60 | 60 |
| 61 CALLBACK_LIST(SET_HIDDEN_VALUE) | 61 CALLBACK_LIST(SET_HIDDEN_VALUE) |
| 62 #undef SET_HIDDEN_VALUE | 62 #undef SET_HIDDEN_VALUE |
| 63 | 63 |
| 64 return new V8CustomElementLifecycleCallbacks(scriptState, prototype, created
, attached, detached, attributeChanged); | 64 return new V8V0CustomElementLifecycleCallbacks(scriptState, prototype, creat
ed, attached, detached, attributeChanged); |
| 65 } | 65 } |
| 66 | 66 |
| 67 static CustomElementLifecycleCallbacks::CallbackType flagSet(v8::MaybeLocal<v8::
Function> attached, v8::MaybeLocal<v8::Function> detached, v8::MaybeLocal<v8::Fu
nction> attributeChanged) | 67 static V0CustomElementLifecycleCallbacks::CallbackType flagSet(v8::MaybeLocal<v8
::Function> attached, v8::MaybeLocal<v8::Function> detached, v8::MaybeLocal<v8::
Function> attributeChanged) |
| 68 { | 68 { |
| 69 // V8 Custom Elements always run created to swizzle prototypes. | 69 // V8 Custom Elements always run created to swizzle prototypes. |
| 70 int flags = CustomElementLifecycleCallbacks::CreatedCallback; | 70 int flags = V0CustomElementLifecycleCallbacks::CreatedCallback; |
| 71 | 71 |
| 72 if (!attached.IsEmpty()) | 72 if (!attached.IsEmpty()) |
| 73 flags |= CustomElementLifecycleCallbacks::AttachedCallback; | 73 flags |= V0CustomElementLifecycleCallbacks::AttachedCallback; |
| 74 | 74 |
| 75 if (!detached.IsEmpty()) | 75 if (!detached.IsEmpty()) |
| 76 flags |= CustomElementLifecycleCallbacks::DetachedCallback; | 76 flags |= V0CustomElementLifecycleCallbacks::DetachedCallback; |
| 77 | 77 |
| 78 if (!attributeChanged.IsEmpty()) | 78 if (!attributeChanged.IsEmpty()) |
| 79 flags |= CustomElementLifecycleCallbacks::AttributeChangedCallback; | 79 flags |= V0CustomElementLifecycleCallbacks::AttributeChangedCallback; |
| 80 | 80 |
| 81 return CustomElementLifecycleCallbacks::CallbackType(flags); | 81 return V0CustomElementLifecycleCallbacks::CallbackType(flags); |
| 82 } | 82 } |
| 83 | 83 |
| 84 template <typename T> | 84 template <typename T> |
| 85 static void weakCallback(const v8::WeakCallbackInfo<ScopedPersistent<T>>& data) | 85 static void weakCallback(const v8::WeakCallbackInfo<ScopedPersistent<T>>& data) |
| 86 { | 86 { |
| 87 data.GetParameter()->clear(); | 87 data.GetParameter()->clear(); |
| 88 } | 88 } |
| 89 | 89 |
| 90 V8CustomElementLifecycleCallbacks::V8CustomElementLifecycleCallbacks(ScriptState
* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Function> cre
ated, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function> detach
ed, v8::MaybeLocal<v8::Function> attributeChanged) | 90 V8V0CustomElementLifecycleCallbacks::V8V0CustomElementLifecycleCallbacks(ScriptS
tate* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Function>
created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function> de
tached, v8::MaybeLocal<v8::Function> attributeChanged) |
| 91 : CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeChang
ed)) | 91 : V0CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeCha
nged)) |
| 92 , ContextLifecycleObserver(scriptState->getExecutionContext()) | 92 , ContextLifecycleObserver(scriptState->getExecutionContext()) |
| 93 , m_scriptState(scriptState) | 93 , m_scriptState(scriptState) |
| 94 , m_prototype(scriptState->isolate(), prototype) | 94 , m_prototype(scriptState->isolate(), prototype) |
| 95 , m_created(scriptState->isolate(), created) | 95 , m_created(scriptState->isolate(), created) |
| 96 , m_attached(scriptState->isolate(), attached) | 96 , m_attached(scriptState->isolate(), attached) |
| 97 , m_detached(scriptState->isolate(), detached) | 97 , m_detached(scriptState->isolate(), detached) |
| 98 , m_attributeChanged(scriptState->isolate(), attributeChanged) | 98 , m_attributeChanged(scriptState->isolate(), attributeChanged) |
| 99 { | 99 { |
| 100 m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>); | 100 m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>); |
| 101 | 101 |
| 102 #define MAKE_WEAK(Var, _) \ | 102 #define MAKE_WEAK(Var, _) \ |
| 103 if (!m_##Var.isEmpty()) \ | 103 if (!m_##Var.isEmpty()) \ |
| 104 m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>); | 104 m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>); |
| 105 | 105 |
| 106 CALLBACK_LIST(MAKE_WEAK) | 106 CALLBACK_LIST(MAKE_WEAK) |
| 107 #undef MAKE_WEAK | 107 #undef MAKE_WEAK |
| 108 } | 108 } |
| 109 | 109 |
| 110 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData() | 110 V8PerContextData* V8V0CustomElementLifecycleCallbacks::creationContextData() |
| 111 { | 111 { |
| 112 if (!getExecutionContext()) | 112 if (!getExecutionContext()) |
| 113 return 0; | 113 return 0; |
| 114 | 114 |
| 115 v8::Local<v8::Context> context = m_scriptState->context(); | 115 v8::Local<v8::Context> context = m_scriptState->context(); |
| 116 if (context.IsEmpty()) | 116 if (context.IsEmpty()) |
| 117 return 0; | 117 return 0; |
| 118 | 118 |
| 119 return V8PerContextData::from(context); | 119 return V8PerContextData::from(context); |
| 120 } | 120 } |
| 121 | 121 |
| 122 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks() | 122 V8V0CustomElementLifecycleCallbacks::~V8V0CustomElementLifecycleCallbacks() |
| 123 { | 123 { |
| 124 } | 124 } |
| 125 | 125 |
| 126 bool V8CustomElementLifecycleCallbacks::setBinding(PassOwnPtr<CustomElementBindi
ng> binding) | 126 bool V8V0CustomElementLifecycleCallbacks::setBinding(PassOwnPtr<V0CustomElementB
inding> binding) |
| 127 { | 127 { |
| 128 V8PerContextData* perContextData = creationContextData(); | 128 V8PerContextData* perContextData = creationContextData(); |
| 129 if (!perContextData) | 129 if (!perContextData) |
| 130 return false; | 130 return false; |
| 131 | 131 |
| 132 // The context is responsible for keeping the prototype | 132 // The context is responsible for keeping the prototype |
| 133 // alive. This in turn keeps callbacks alive through hidden | 133 // alive. This in turn keeps callbacks alive through hidden |
| 134 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE). | 134 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE). |
| 135 perContextData->addCustomElementBinding(std::move(binding)); | 135 perContextData->addCustomElementBinding(std::move(binding)); |
| 136 return true; | 136 return true; |
| 137 } | 137 } |
| 138 | 138 |
| 139 void V8CustomElementLifecycleCallbacks::created(Element* element) | 139 void V8V0CustomElementLifecycleCallbacks::created(Element* element) |
| 140 { | 140 { |
| 141 // FIXME: callbacks while paused should be queued up for execution to | 141 // FIXME: callbacks while paused should be queued up for execution to |
| 142 // continue then be delivered in order rather than delivered immediately. | 142 // continue then be delivered in order rather than delivered immediately. |
| 143 // Bug 329665 tracks similar behavior for other synchronous events. | 143 // Bug 329665 tracks similar behavior for other synchronous events. |
| 144 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) | 144 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) |
| 145 return; | 145 return; |
| 146 | 146 |
| 147 if (!m_scriptState->contextIsValid()) | 147 if (!m_scriptState->contextIsValid()) |
| 148 return; | 148 return; |
| 149 | 149 |
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| 166 | 166 |
| 167 v8::Local<v8::Function> callback = m_created.newLocal(isolate); | 167 v8::Local<v8::Function> callback = m_created.newLocal(isolate); |
| 168 if (callback.IsEmpty()) | 168 if (callback.IsEmpty()) |
| 169 return; | 169 return; |
| 170 | 170 |
| 171 v8::TryCatch exceptionCatcher(isolate); | 171 v8::TryCatch exceptionCatcher(isolate); |
| 172 exceptionCatcher.SetVerbose(true); | 172 exceptionCatcher.SetVerbose(true); |
| 173 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); | 173 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); |
| 174 } | 174 } |
| 175 | 175 |
| 176 void V8CustomElementLifecycleCallbacks::attached(Element* element) | 176 void V8V0CustomElementLifecycleCallbacks::attached(Element* element) |
| 177 { | 177 { |
| 178 call(m_attached, element); | 178 call(m_attached, element); |
| 179 } | 179 } |
| 180 | 180 |
| 181 void V8CustomElementLifecycleCallbacks::detached(Element* element) | 181 void V8V0CustomElementLifecycleCallbacks::detached(Element* element) |
| 182 { | 182 { |
| 183 call(m_detached, element); | 183 call(m_detached, element); |
| 184 } | 184 } |
| 185 | 185 |
| 186 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const
AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue) | 186 void V8V0CustomElementLifecycleCallbacks::attributeChanged(Element* element, con
st AtomicString& name, const AtomicString& oldValue, const AtomicString& newValu
e) |
| 187 { | 187 { |
| 188 // FIXME: callbacks while paused should be queued up for execution to | 188 // FIXME: callbacks while paused should be queued up for execution to |
| 189 // continue then be delivered in order rather than delivered immediately. | 189 // continue then be delivered in order rather than delivered immediately. |
| 190 // Bug 329665 tracks similar behavior for other synchronous events. | 190 // Bug 329665 tracks similar behavior for other synchronous events. |
| 191 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) | 191 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) |
| 192 return; | 192 return; |
| 193 | 193 |
| 194 if (!m_scriptState->contextIsValid()) | 194 if (!m_scriptState->contextIsValid()) |
| 195 return; | 195 return; |
| 196 ScriptState::Scope scope(m_scriptState.get()); | 196 ScriptState::Scope scope(m_scriptState.get()); |
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| 208 v8String(isolate, name), | 208 v8String(isolate, name), |
| 209 oldValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local<
v8::Value>(v8String(isolate, oldValue)), | 209 oldValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local<
v8::Value>(v8String(isolate, oldValue)), |
| 210 newValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local<
v8::Value>(v8String(isolate, newValue)) | 210 newValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local<
v8::Value>(v8String(isolate, newValue)) |
| 211 }; | 211 }; |
| 212 | 212 |
| 213 v8::TryCatch exceptionCatcher(isolate); | 213 v8::TryCatch exceptionCatcher(isolate); |
| 214 exceptionCatcher.SetVerbose(true); | 214 exceptionCatcher.SetVerbose(true); |
| 215 ScriptController::callFunction(getExecutionContext(), callback, receiver, WT
F_ARRAY_LENGTH(argv), argv, isolate); | 215 ScriptController::callFunction(getExecutionContext(), callback, receiver, WT
F_ARRAY_LENGTH(argv), argv, isolate); |
| 216 } | 216 } |
| 217 | 217 |
| 218 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function
>& weakCallback, Element* element) | 218 void V8V0CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Functi
on>& weakCallback, Element* element) |
| 219 { | 219 { |
| 220 // FIXME: callbacks while paused should be queued up for execution to | 220 // FIXME: callbacks while paused should be queued up for execution to |
| 221 // continue then be delivered in order rather than delivered immediately. | 221 // continue then be delivered in order rather than delivered immediately. |
| 222 // Bug 329665 tracks similar behavior for other synchronous events. | 222 // Bug 329665 tracks similar behavior for other synchronous events. |
| 223 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) | 223 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) |
| 224 return; | 224 return; |
| 225 | 225 |
| 226 if (!m_scriptState->contextIsValid()) | 226 if (!m_scriptState->contextIsValid()) |
| 227 return; | 227 return; |
| 228 ScriptState::Scope scope(m_scriptState.get()); | 228 ScriptState::Scope scope(m_scriptState.get()); |
| 229 v8::Isolate* isolate = m_scriptState->isolate(); | 229 v8::Isolate* isolate = m_scriptState->isolate(); |
| 230 v8::Local<v8::Context> context = m_scriptState->context(); | 230 v8::Local<v8::Context> context = m_scriptState->context(); |
| 231 v8::Local<v8::Function> callback = weakCallback.newLocal(isolate); | 231 v8::Local<v8::Function> callback = weakCallback.newLocal(isolate); |
| 232 if (callback.IsEmpty()) | 232 if (callback.IsEmpty()) |
| 233 return; | 233 return; |
| 234 | 234 |
| 235 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate); | 235 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate); |
| 236 if (receiver.IsEmpty()) | 236 if (receiver.IsEmpty()) |
| 237 return; | 237 return; |
| 238 | 238 |
| 239 v8::TryCatch exceptionCatcher(isolate); | 239 v8::TryCatch exceptionCatcher(isolate); |
| 240 exceptionCatcher.SetVerbose(true); | 240 exceptionCatcher.SetVerbose(true); |
| 241 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); | 241 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); |
| 242 } | 242 } |
| 243 | 243 |
| 244 DEFINE_TRACE(V8CustomElementLifecycleCallbacks) | 244 DEFINE_TRACE(V8V0CustomElementLifecycleCallbacks) |
| 245 { | 245 { |
| 246 CustomElementLifecycleCallbacks::trace(visitor); | 246 V0CustomElementLifecycleCallbacks::trace(visitor); |
| 247 ContextLifecycleObserver::trace(visitor); | 247 ContextLifecycleObserver::trace(visitor); |
| 248 } | 248 } |
| 249 | 249 |
| 250 } // namespace blink | 250 } // namespace blink |
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