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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/V8V0CustomElementLifecycleCallbacks.cpp

Issue 1914923002: Rename all existing custom element classes as V0 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: CustomElementV0 -> V0CustomElement Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 10 matching lines...) Expand all
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "bindings/core/v8/V8CustomElementLifecycleCallbacks.h" 31 #include "bindings/core/v8/V8V0CustomElementLifecycleCallbacks.h"
32 32
33 #include "bindings/core/v8/CustomElementBinding.h"
34 #include "bindings/core/v8/DOMDataStore.h" 33 #include "bindings/core/v8/DOMDataStore.h"
35 #include "bindings/core/v8/ScriptController.h" 34 #include "bindings/core/v8/ScriptController.h"
35 #include "bindings/core/v8/V0CustomElementBinding.h"
36 #include "bindings/core/v8/V8Binding.h" 36 #include "bindings/core/v8/V8Binding.h"
37 #include "bindings/core/v8/V8Element.h" 37 #include "bindings/core/v8/V8Element.h"
38 #include "bindings/core/v8/V8HiddenValue.h" 38 #include "bindings/core/v8/V8HiddenValue.h"
39 #include "bindings/core/v8/V8PerContextData.h" 39 #include "bindings/core/v8/V8PerContextData.h"
40 #include "core/dom/ExecutionContext.h" 40 #include "core/dom/ExecutionContext.h"
41 #include "wtf/PassOwnPtr.h" 41 #include "wtf/PassOwnPtr.h"
42 42
43 namespace blink { 43 namespace blink {
44 44
45 #define CALLBACK_LIST(V) \ 45 #define CALLBACK_LIST(V) \
46 V(created, CreatedCallback) \ 46 V(created, CreatedCallback) \
47 V(attached, AttachedCallback) \ 47 V(attached, AttachedCallback) \
48 V(detached, DetachedCallback) \ 48 V(detached, DetachedCallback) \
49 V(attributeChanged, AttributeChangedCallback) 49 V(attributeChanged, AttributeChangedCallback)
50 50
51 V8CustomElementLifecycleCallbacks* V8CustomElementLifecycleCallbacks::create(Scr iptState* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Funct ion> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function > detached, v8::MaybeLocal<v8::Function> attributeChanged) 51 V8V0CustomElementLifecycleCallbacks* V8V0CustomElementLifecycleCallbacks::create (ScriptState* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::F unction> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Func tion> detached, v8::MaybeLocal<v8::Function> attributeChanged)
52 { 52 {
53 v8::Isolate* isolate = scriptState->isolate(); 53 v8::Isolate* isolate = scriptState->isolate();
54 // A given object can only be used as a Custom Element prototype 54 // A given object can only be used as a Custom Element prototype
55 // once; see customElementIsInterfacePrototypeObject 55 // once; see customElementIsInterfacePrototypeObject
56 #define SET_HIDDEN_VALUE(Value, Name) \ 56 #define SET_HIDDEN_VALUE(Value, Name) \
57 ASSERT(V8HiddenValue::getHiddenValue(scriptState, prototype, V8HiddenValue:: customElement##Name(isolate)).IsEmpty()); \ 57 ASSERT(V8HiddenValue::getHiddenValue(scriptState, prototype, V8HiddenValue:: customElement##Name(isolate)).IsEmpty()); \
58 if (!Value.IsEmpty()) \ 58 if (!Value.IsEmpty()) \
59 V8HiddenValue::setHiddenValue(scriptState, prototype, V8HiddenValue::cus tomElement##Name(isolate), Value.ToLocalChecked()); 59 V8HiddenValue::setHiddenValue(scriptState, prototype, V8HiddenValue::cus tomElement##Name(isolate), Value.ToLocalChecked());
60 60
61 CALLBACK_LIST(SET_HIDDEN_VALUE) 61 CALLBACK_LIST(SET_HIDDEN_VALUE)
62 #undef SET_HIDDEN_VALUE 62 #undef SET_HIDDEN_VALUE
63 63
64 return new V8CustomElementLifecycleCallbacks(scriptState, prototype, created , attached, detached, attributeChanged); 64 return new V8V0CustomElementLifecycleCallbacks(scriptState, prototype, creat ed, attached, detached, attributeChanged);
65 } 65 }
66 66
67 static CustomElementLifecycleCallbacks::CallbackType flagSet(v8::MaybeLocal<v8:: Function> attached, v8::MaybeLocal<v8::Function> detached, v8::MaybeLocal<v8::Fu nction> attributeChanged) 67 static V0CustomElementLifecycleCallbacks::CallbackType flagSet(v8::MaybeLocal<v8 ::Function> attached, v8::MaybeLocal<v8::Function> detached, v8::MaybeLocal<v8:: Function> attributeChanged)
68 { 68 {
69 // V8 Custom Elements always run created to swizzle prototypes. 69 // V8 Custom Elements always run created to swizzle prototypes.
70 int flags = CustomElementLifecycleCallbacks::CreatedCallback; 70 int flags = V0CustomElementLifecycleCallbacks::CreatedCallback;
71 71
72 if (!attached.IsEmpty()) 72 if (!attached.IsEmpty())
73 flags |= CustomElementLifecycleCallbacks::AttachedCallback; 73 flags |= V0CustomElementLifecycleCallbacks::AttachedCallback;
74 74
75 if (!detached.IsEmpty()) 75 if (!detached.IsEmpty())
76 flags |= CustomElementLifecycleCallbacks::DetachedCallback; 76 flags |= V0CustomElementLifecycleCallbacks::DetachedCallback;
77 77
78 if (!attributeChanged.IsEmpty()) 78 if (!attributeChanged.IsEmpty())
79 flags |= CustomElementLifecycleCallbacks::AttributeChangedCallback; 79 flags |= V0CustomElementLifecycleCallbacks::AttributeChangedCallback;
80 80
81 return CustomElementLifecycleCallbacks::CallbackType(flags); 81 return V0CustomElementLifecycleCallbacks::CallbackType(flags);
82 } 82 }
83 83
84 template <typename T> 84 template <typename T>
85 static void weakCallback(const v8::WeakCallbackInfo<ScopedPersistent<T>>& data) 85 static void weakCallback(const v8::WeakCallbackInfo<ScopedPersistent<T>>& data)
86 { 86 {
87 data.GetParameter()->clear(); 87 data.GetParameter()->clear();
88 } 88 }
89 89
90 V8CustomElementLifecycleCallbacks::V8CustomElementLifecycleCallbacks(ScriptState * scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Function> cre ated, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function> detach ed, v8::MaybeLocal<v8::Function> attributeChanged) 90 V8V0CustomElementLifecycleCallbacks::V8V0CustomElementLifecycleCallbacks(ScriptS tate* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Function> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function> de tached, v8::MaybeLocal<v8::Function> attributeChanged)
91 : CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeChang ed)) 91 : V0CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeCha nged))
92 , ContextLifecycleObserver(scriptState->getExecutionContext()) 92 , ContextLifecycleObserver(scriptState->getExecutionContext())
93 , m_scriptState(scriptState) 93 , m_scriptState(scriptState)
94 , m_prototype(scriptState->isolate(), prototype) 94 , m_prototype(scriptState->isolate(), prototype)
95 , m_created(scriptState->isolate(), created) 95 , m_created(scriptState->isolate(), created)
96 , m_attached(scriptState->isolate(), attached) 96 , m_attached(scriptState->isolate(), attached)
97 , m_detached(scriptState->isolate(), detached) 97 , m_detached(scriptState->isolate(), detached)
98 , m_attributeChanged(scriptState->isolate(), attributeChanged) 98 , m_attributeChanged(scriptState->isolate(), attributeChanged)
99 { 99 {
100 m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>); 100 m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>);
101 101
102 #define MAKE_WEAK(Var, _) \ 102 #define MAKE_WEAK(Var, _) \
103 if (!m_##Var.isEmpty()) \ 103 if (!m_##Var.isEmpty()) \
104 m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>); 104 m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>);
105 105
106 CALLBACK_LIST(MAKE_WEAK) 106 CALLBACK_LIST(MAKE_WEAK)
107 #undef MAKE_WEAK 107 #undef MAKE_WEAK
108 } 108 }
109 109
110 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData() 110 V8PerContextData* V8V0CustomElementLifecycleCallbacks::creationContextData()
111 { 111 {
112 if (!getExecutionContext()) 112 if (!getExecutionContext())
113 return 0; 113 return 0;
114 114
115 v8::Local<v8::Context> context = m_scriptState->context(); 115 v8::Local<v8::Context> context = m_scriptState->context();
116 if (context.IsEmpty()) 116 if (context.IsEmpty())
117 return 0; 117 return 0;
118 118
119 return V8PerContextData::from(context); 119 return V8PerContextData::from(context);
120 } 120 }
121 121
122 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks() 122 V8V0CustomElementLifecycleCallbacks::~V8V0CustomElementLifecycleCallbacks()
123 { 123 {
124 } 124 }
125 125
126 bool V8CustomElementLifecycleCallbacks::setBinding(PassOwnPtr<CustomElementBindi ng> binding) 126 bool V8V0CustomElementLifecycleCallbacks::setBinding(PassOwnPtr<V0CustomElementB inding> binding)
127 { 127 {
128 V8PerContextData* perContextData = creationContextData(); 128 V8PerContextData* perContextData = creationContextData();
129 if (!perContextData) 129 if (!perContextData)
130 return false; 130 return false;
131 131
132 // The context is responsible for keeping the prototype 132 // The context is responsible for keeping the prototype
133 // alive. This in turn keeps callbacks alive through hidden 133 // alive. This in turn keeps callbacks alive through hidden
134 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE). 134 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE).
135 perContextData->addCustomElementBinding(std::move(binding)); 135 perContextData->addCustomElementBinding(std::move(binding));
136 return true; 136 return true;
137 } 137 }
138 138
139 void V8CustomElementLifecycleCallbacks::created(Element* element) 139 void V8V0CustomElementLifecycleCallbacks::created(Element* element)
140 { 140 {
141 // FIXME: callbacks while paused should be queued up for execution to 141 // FIXME: callbacks while paused should be queued up for execution to
142 // continue then be delivered in order rather than delivered immediately. 142 // continue then be delivered in order rather than delivered immediately.
143 // Bug 329665 tracks similar behavior for other synchronous events. 143 // Bug 329665 tracks similar behavior for other synchronous events.
144 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop ped()) 144 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop ped())
145 return; 145 return;
146 146
147 if (!m_scriptState->contextIsValid()) 147 if (!m_scriptState->contextIsValid())
148 return; 148 return;
149 149
(...skipping 16 matching lines...) Expand all
166 166
167 v8::Local<v8::Function> callback = m_created.newLocal(isolate); 167 v8::Local<v8::Function> callback = m_created.newLocal(isolate);
168 if (callback.IsEmpty()) 168 if (callback.IsEmpty())
169 return; 169 return;
170 170
171 v8::TryCatch exceptionCatcher(isolate); 171 v8::TryCatch exceptionCatcher(isolate);
172 exceptionCatcher.SetVerbose(true); 172 exceptionCatcher.SetVerbose(true);
173 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0, 0, isolate); 173 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0, 0, isolate);
174 } 174 }
175 175
176 void V8CustomElementLifecycleCallbacks::attached(Element* element) 176 void V8V0CustomElementLifecycleCallbacks::attached(Element* element)
177 { 177 {
178 call(m_attached, element); 178 call(m_attached, element);
179 } 179 }
180 180
181 void V8CustomElementLifecycleCallbacks::detached(Element* element) 181 void V8V0CustomElementLifecycleCallbacks::detached(Element* element)
182 { 182 {
183 call(m_detached, element); 183 call(m_detached, element);
184 } 184 }
185 185
186 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue) 186 void V8V0CustomElementLifecycleCallbacks::attributeChanged(Element* element, con st AtomicString& name, const AtomicString& oldValue, const AtomicString& newValu e)
187 { 187 {
188 // FIXME: callbacks while paused should be queued up for execution to 188 // FIXME: callbacks while paused should be queued up for execution to
189 // continue then be delivered in order rather than delivered immediately. 189 // continue then be delivered in order rather than delivered immediately.
190 // Bug 329665 tracks similar behavior for other synchronous events. 190 // Bug 329665 tracks similar behavior for other synchronous events.
191 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop ped()) 191 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop ped())
192 return; 192 return;
193 193
194 if (!m_scriptState->contextIsValid()) 194 if (!m_scriptState->contextIsValid())
195 return; 195 return;
196 ScriptState::Scope scope(m_scriptState.get()); 196 ScriptState::Scope scope(m_scriptState.get());
(...skipping 11 matching lines...) Expand all
208 v8String(isolate, name), 208 v8String(isolate, name),
209 oldValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local< v8::Value>(v8String(isolate, oldValue)), 209 oldValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local< v8::Value>(v8String(isolate, oldValue)),
210 newValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local< v8::Value>(v8String(isolate, newValue)) 210 newValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local< v8::Value>(v8String(isolate, newValue))
211 }; 211 };
212 212
213 v8::TryCatch exceptionCatcher(isolate); 213 v8::TryCatch exceptionCatcher(isolate);
214 exceptionCatcher.SetVerbose(true); 214 exceptionCatcher.SetVerbose(true);
215 ScriptController::callFunction(getExecutionContext(), callback, receiver, WT F_ARRAY_LENGTH(argv), argv, isolate); 215 ScriptController::callFunction(getExecutionContext(), callback, receiver, WT F_ARRAY_LENGTH(argv), argv, isolate);
216 } 216 }
217 217
218 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function >& weakCallback, Element* element) 218 void V8V0CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Functi on>& weakCallback, Element* element)
219 { 219 {
220 // FIXME: callbacks while paused should be queued up for execution to 220 // FIXME: callbacks while paused should be queued up for execution to
221 // continue then be delivered in order rather than delivered immediately. 221 // continue then be delivered in order rather than delivered immediately.
222 // Bug 329665 tracks similar behavior for other synchronous events. 222 // Bug 329665 tracks similar behavior for other synchronous events.
223 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop ped()) 223 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop ped())
224 return; 224 return;
225 225
226 if (!m_scriptState->contextIsValid()) 226 if (!m_scriptState->contextIsValid())
227 return; 227 return;
228 ScriptState::Scope scope(m_scriptState.get()); 228 ScriptState::Scope scope(m_scriptState.get());
229 v8::Isolate* isolate = m_scriptState->isolate(); 229 v8::Isolate* isolate = m_scriptState->isolate();
230 v8::Local<v8::Context> context = m_scriptState->context(); 230 v8::Local<v8::Context> context = m_scriptState->context();
231 v8::Local<v8::Function> callback = weakCallback.newLocal(isolate); 231 v8::Local<v8::Function> callback = weakCallback.newLocal(isolate);
232 if (callback.IsEmpty()) 232 if (callback.IsEmpty())
233 return; 233 return;
234 234
235 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate); 235 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate);
236 if (receiver.IsEmpty()) 236 if (receiver.IsEmpty())
237 return; 237 return;
238 238
239 v8::TryCatch exceptionCatcher(isolate); 239 v8::TryCatch exceptionCatcher(isolate);
240 exceptionCatcher.SetVerbose(true); 240 exceptionCatcher.SetVerbose(true);
241 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0, 0, isolate); 241 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0, 0, isolate);
242 } 242 }
243 243
244 DEFINE_TRACE(V8CustomElementLifecycleCallbacks) 244 DEFINE_TRACE(V8V0CustomElementLifecycleCallbacks)
245 { 245 {
246 CustomElementLifecycleCallbacks::trace(visitor); 246 V0CustomElementLifecycleCallbacks::trace(visitor);
247 ContextLifecycleObserver::trace(visitor); 247 ContextLifecycleObserver::trace(visitor);
248 } 248 }
249 249
250 } // namespace blink 250 } // namespace blink
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