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1 /* | |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #include "bindings/core/v8/V8CustomElementLifecycleCallbacks.h" | |
32 | |
33 #include "bindings/core/v8/CustomElementBinding.h" | |
34 #include "bindings/core/v8/DOMDataStore.h" | |
35 #include "bindings/core/v8/ScriptController.h" | |
36 #include "bindings/core/v8/V8Binding.h" | |
37 #include "bindings/core/v8/V8Element.h" | |
38 #include "bindings/core/v8/V8HiddenValue.h" | |
39 #include "bindings/core/v8/V8PerContextData.h" | |
40 #include "core/dom/ExecutionContext.h" | |
41 #include "wtf/PassOwnPtr.h" | |
42 | |
43 namespace blink { | |
44 | |
45 #define CALLBACK_LIST(V) \ | |
46 V(created, CreatedCallback) \ | |
47 V(attached, AttachedCallback) \ | |
48 V(detached, DetachedCallback) \ | |
49 V(attributeChanged, AttributeChangedCallback) | |
50 | |
51 V8CustomElementLifecycleCallbacks* V8CustomElementLifecycleCallbacks::create(Scr
iptState* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Funct
ion> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function
> detached, v8::MaybeLocal<v8::Function> attributeChanged) | |
52 { | |
53 v8::Isolate* isolate = scriptState->isolate(); | |
54 // A given object can only be used as a Custom Element prototype | |
55 // once; see customElementIsInterfacePrototypeObject | |
56 #define SET_HIDDEN_VALUE(Value, Name) \ | |
57 ASSERT(V8HiddenValue::getHiddenValue(scriptState, prototype, V8HiddenValue::
customElement##Name(isolate)).IsEmpty()); \ | |
58 if (!Value.IsEmpty()) \ | |
59 V8HiddenValue::setHiddenValue(scriptState, prototype, V8HiddenValue::cus
tomElement##Name(isolate), Value.ToLocalChecked()); | |
60 | |
61 CALLBACK_LIST(SET_HIDDEN_VALUE) | |
62 #undef SET_HIDDEN_VALUE | |
63 | |
64 return new V8CustomElementLifecycleCallbacks(scriptState, prototype, created
, attached, detached, attributeChanged); | |
65 } | |
66 | |
67 static CustomElementLifecycleCallbacks::CallbackType flagSet(v8::MaybeLocal<v8::
Function> attached, v8::MaybeLocal<v8::Function> detached, v8::MaybeLocal<v8::Fu
nction> attributeChanged) | |
68 { | |
69 // V8 Custom Elements always run created to swizzle prototypes. | |
70 int flags = CustomElementLifecycleCallbacks::CreatedCallback; | |
71 | |
72 if (!attached.IsEmpty()) | |
73 flags |= CustomElementLifecycleCallbacks::AttachedCallback; | |
74 | |
75 if (!detached.IsEmpty()) | |
76 flags |= CustomElementLifecycleCallbacks::DetachedCallback; | |
77 | |
78 if (!attributeChanged.IsEmpty()) | |
79 flags |= CustomElementLifecycleCallbacks::AttributeChangedCallback; | |
80 | |
81 return CustomElementLifecycleCallbacks::CallbackType(flags); | |
82 } | |
83 | |
84 template <typename T> | |
85 static void weakCallback(const v8::WeakCallbackInfo<ScopedPersistent<T>>& data) | |
86 { | |
87 data.GetParameter()->clear(); | |
88 } | |
89 | |
90 V8CustomElementLifecycleCallbacks::V8CustomElementLifecycleCallbacks(ScriptState
* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::Function> cre
ated, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Function> detach
ed, v8::MaybeLocal<v8::Function> attributeChanged) | |
91 : CustomElementLifecycleCallbacks(flagSet(attached, detached, attributeChang
ed)) | |
92 , ContextLifecycleObserver(scriptState->getExecutionContext()) | |
93 , m_scriptState(scriptState) | |
94 , m_prototype(scriptState->isolate(), prototype) | |
95 , m_created(scriptState->isolate(), created) | |
96 , m_attached(scriptState->isolate(), attached) | |
97 , m_detached(scriptState->isolate(), detached) | |
98 , m_attributeChanged(scriptState->isolate(), attributeChanged) | |
99 { | |
100 m_prototype.setWeak(&m_prototype, weakCallback<v8::Object>); | |
101 | |
102 #define MAKE_WEAK(Var, _) \ | |
103 if (!m_##Var.isEmpty()) \ | |
104 m_##Var.setWeak(&m_##Var, weakCallback<v8::Function>); | |
105 | |
106 CALLBACK_LIST(MAKE_WEAK) | |
107 #undef MAKE_WEAK | |
108 } | |
109 | |
110 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData() | |
111 { | |
112 if (!getExecutionContext()) | |
113 return 0; | |
114 | |
115 v8::Local<v8::Context> context = m_scriptState->context(); | |
116 if (context.IsEmpty()) | |
117 return 0; | |
118 | |
119 return V8PerContextData::from(context); | |
120 } | |
121 | |
122 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks() | |
123 { | |
124 } | |
125 | |
126 bool V8CustomElementLifecycleCallbacks::setBinding(PassOwnPtr<CustomElementBindi
ng> binding) | |
127 { | |
128 V8PerContextData* perContextData = creationContextData(); | |
129 if (!perContextData) | |
130 return false; | |
131 | |
132 // The context is responsible for keeping the prototype | |
133 // alive. This in turn keeps callbacks alive through hidden | |
134 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE). | |
135 perContextData->addCustomElementBinding(std::move(binding)); | |
136 return true; | |
137 } | |
138 | |
139 void V8CustomElementLifecycleCallbacks::created(Element* element) | |
140 { | |
141 // FIXME: callbacks while paused should be queued up for execution to | |
142 // continue then be delivered in order rather than delivered immediately. | |
143 // Bug 329665 tracks similar behavior for other synchronous events. | |
144 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) | |
145 return; | |
146 | |
147 if (!m_scriptState->contextIsValid()) | |
148 return; | |
149 | |
150 element->setCustomElementState(Element::Upgraded); | |
151 | |
152 ScriptState::Scope scope(m_scriptState.get()); | |
153 v8::Isolate* isolate = m_scriptState->isolate(); | |
154 v8::Local<v8::Context> context = m_scriptState->context(); | |
155 v8::Local<v8::Value> receiverValue = toV8(element, context->Global(), isolat
e); | |
156 if (receiverValue.IsEmpty()) | |
157 return; | |
158 v8::Local<v8::Object> receiver = receiverValue.As<v8::Object>(); | |
159 | |
160 // Swizzle the prototype of the wrapper. | |
161 v8::Local<v8::Object> prototype = m_prototype.newLocal(isolate); | |
162 if (prototype.IsEmpty()) | |
163 return; | |
164 if (!v8CallBoolean(receiver->SetPrototype(context, prototype))) | |
165 return; | |
166 | |
167 v8::Local<v8::Function> callback = m_created.newLocal(isolate); | |
168 if (callback.IsEmpty()) | |
169 return; | |
170 | |
171 v8::TryCatch exceptionCatcher(isolate); | |
172 exceptionCatcher.SetVerbose(true); | |
173 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); | |
174 } | |
175 | |
176 void V8CustomElementLifecycleCallbacks::attached(Element* element) | |
177 { | |
178 call(m_attached, element); | |
179 } | |
180 | |
181 void V8CustomElementLifecycleCallbacks::detached(Element* element) | |
182 { | |
183 call(m_detached, element); | |
184 } | |
185 | |
186 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const
AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue) | |
187 { | |
188 // FIXME: callbacks while paused should be queued up for execution to | |
189 // continue then be delivered in order rather than delivered immediately. | |
190 // Bug 329665 tracks similar behavior for other synchronous events. | |
191 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) | |
192 return; | |
193 | |
194 if (!m_scriptState->contextIsValid()) | |
195 return; | |
196 ScriptState::Scope scope(m_scriptState.get()); | |
197 v8::Isolate* isolate = m_scriptState->isolate(); | |
198 v8::Local<v8::Context> context = m_scriptState->context(); | |
199 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate); | |
200 if (receiver.IsEmpty()) | |
201 return; | |
202 | |
203 v8::Local<v8::Function> callback = m_attributeChanged.newLocal(isolate); | |
204 if (callback.IsEmpty()) | |
205 return; | |
206 | |
207 v8::Local<v8::Value> argv[] = { | |
208 v8String(isolate, name), | |
209 oldValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local<
v8::Value>(v8String(isolate, oldValue)), | |
210 newValue.isNull() ? v8::Local<v8::Value>(v8::Null(isolate)) : v8::Local<
v8::Value>(v8String(isolate, newValue)) | |
211 }; | |
212 | |
213 v8::TryCatch exceptionCatcher(isolate); | |
214 exceptionCatcher.SetVerbose(true); | |
215 ScriptController::callFunction(getExecutionContext(), callback, receiver, WT
F_ARRAY_LENGTH(argv), argv, isolate); | |
216 } | |
217 | |
218 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function
>& weakCallback, Element* element) | |
219 { | |
220 // FIXME: callbacks while paused should be queued up for execution to | |
221 // continue then be delivered in order rather than delivered immediately. | |
222 // Bug 329665 tracks similar behavior for other synchronous events. | |
223 if (!getExecutionContext() || getExecutionContext()->activeDOMObjectsAreStop
ped()) | |
224 return; | |
225 | |
226 if (!m_scriptState->contextIsValid()) | |
227 return; | |
228 ScriptState::Scope scope(m_scriptState.get()); | |
229 v8::Isolate* isolate = m_scriptState->isolate(); | |
230 v8::Local<v8::Context> context = m_scriptState->context(); | |
231 v8::Local<v8::Function> callback = weakCallback.newLocal(isolate); | |
232 if (callback.IsEmpty()) | |
233 return; | |
234 | |
235 v8::Local<v8::Value> receiver = toV8(element, context->Global(), isolate); | |
236 if (receiver.IsEmpty()) | |
237 return; | |
238 | |
239 v8::TryCatch exceptionCatcher(isolate); | |
240 exceptionCatcher.SetVerbose(true); | |
241 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); | |
242 } | |
243 | |
244 DEFINE_TRACE(V8CustomElementLifecycleCallbacks) | |
245 { | |
246 CustomElementLifecycleCallbacks::trace(visitor); | |
247 ContextLifecycleObserver::trace(visitor); | |
248 } | |
249 | |
250 } // namespace blink | |
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