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Unified Diff: third_party/WebKit/LayoutTests/webexposed/global-interface-listing-dedicated-worker-expected.txt

Issue 1914233006: Implement offscreenCanvas.getContext('webgl') on a worker thread (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address kbr@'s comment Created 4 years, 7 months ago
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Index: third_party/WebKit/LayoutTests/webexposed/global-interface-listing-dedicated-worker-expected.txt
diff --git a/third_party/WebKit/LayoutTests/webexposed/global-interface-listing-dedicated-worker-expected.txt b/third_party/WebKit/LayoutTests/webexposed/global-interface-listing-dedicated-worker-expected.txt
index 68d5c05030b83628257864d779dd80e8f6d0b122..d5eb250812605f8f65ae6f9187d67658d98439ff 100644
--- a/third_party/WebKit/LayoutTests/webexposed/global-interface-listing-dedicated-worker-expected.txt
+++ b/third_party/WebKit/LayoutTests/webexposed/global-interface-listing-dedicated-worker-expected.txt
@@ -741,6 +741,445 @@ Starting worker: resources/global-interface-listing.js
[Worker] method set
[Worker] method toString
[Worker] method values
+[Worker] interface WebGLRenderingContext
+[Worker] attribute @@toStringTag
+[Worker] attribute ACTIVE_ATTRIBUTES
+[Worker] attribute ACTIVE_TEXTURE
+[Worker] attribute ACTIVE_UNIFORMS
+[Worker] attribute ALIASED_LINE_WIDTH_RANGE
+[Worker] attribute ALIASED_POINT_SIZE_RANGE
+[Worker] attribute ALPHA
+[Worker] attribute ALPHA_BITS
+[Worker] attribute ALWAYS
+[Worker] attribute ARRAY_BUFFER
+[Worker] attribute ARRAY_BUFFER_BINDING
+[Worker] attribute ATTACHED_SHADERS
+[Worker] attribute BACK
+[Worker] attribute BLEND
+[Worker] attribute BLEND_COLOR
+[Worker] attribute BLEND_DST_ALPHA
+[Worker] attribute BLEND_DST_RGB
+[Worker] attribute BLEND_EQUATION
+[Worker] attribute BLEND_EQUATION_ALPHA
+[Worker] attribute BLEND_EQUATION_RGB
+[Worker] attribute BLEND_SRC_ALPHA
+[Worker] attribute BLEND_SRC_RGB
+[Worker] attribute BLUE_BITS
+[Worker] attribute BOOL
+[Worker] attribute BOOL_VEC2
+[Worker] attribute BOOL_VEC3
+[Worker] attribute BOOL_VEC4
+[Worker] attribute BROWSER_DEFAULT_WEBGL
+[Worker] attribute BUFFER_SIZE
+[Worker] attribute BUFFER_USAGE
+[Worker] attribute BYTE
+[Worker] attribute CCW
+[Worker] attribute CLAMP_TO_EDGE
+[Worker] attribute COLOR_ATTACHMENT0
+[Worker] attribute COLOR_BUFFER_BIT
+[Worker] attribute COLOR_CLEAR_VALUE
+[Worker] attribute COLOR_WRITEMASK
+[Worker] attribute COMPILE_STATUS
+[Worker] attribute COMPRESSED_TEXTURE_FORMATS
+[Worker] attribute CONSTANT_ALPHA
+[Worker] attribute CONSTANT_COLOR
+[Worker] attribute CONTEXT_LOST_WEBGL
+[Worker] attribute CULL_FACE
+[Worker] attribute CULL_FACE_MODE
+[Worker] attribute CURRENT_PROGRAM
+[Worker] attribute CURRENT_VERTEX_ATTRIB
+[Worker] attribute CW
+[Worker] attribute DECR
+[Worker] attribute DECR_WRAP
+[Worker] attribute DELETE_STATUS
+[Worker] attribute DEPTH_ATTACHMENT
+[Worker] attribute DEPTH_BITS
+[Worker] attribute DEPTH_BUFFER_BIT
+[Worker] attribute DEPTH_CLEAR_VALUE
+[Worker] attribute DEPTH_COMPONENT
+[Worker] attribute DEPTH_COMPONENT16
+[Worker] attribute DEPTH_FUNC
+[Worker] attribute DEPTH_RANGE
+[Worker] attribute DEPTH_STENCIL
+[Worker] attribute DEPTH_STENCIL_ATTACHMENT
+[Worker] attribute DEPTH_TEST
+[Worker] attribute DEPTH_WRITEMASK
+[Worker] attribute DITHER
+[Worker] attribute DONT_CARE
+[Worker] attribute DST_ALPHA
+[Worker] attribute DST_COLOR
+[Worker] attribute DYNAMIC_DRAW
+[Worker] attribute ELEMENT_ARRAY_BUFFER
+[Worker] attribute ELEMENT_ARRAY_BUFFER_BINDING
+[Worker] attribute EQUAL
+[Worker] attribute FASTEST
+[Worker] attribute FLOAT
+[Worker] attribute FLOAT_MAT2
+[Worker] attribute FLOAT_MAT3
+[Worker] attribute FLOAT_MAT4
+[Worker] attribute FLOAT_VEC2
+[Worker] attribute FLOAT_VEC3
+[Worker] attribute FLOAT_VEC4
+[Worker] attribute FRAGMENT_SHADER
+[Worker] attribute FRAMEBUFFER
+[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
+[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
+[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
+[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
+[Worker] attribute FRAMEBUFFER_BINDING
+[Worker] attribute FRAMEBUFFER_COMPLETE
+[Worker] attribute FRAMEBUFFER_INCOMPLETE_ATTACHMENT
+[Worker] attribute FRAMEBUFFER_INCOMPLETE_DIMENSIONS
+[Worker] attribute FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
+[Worker] attribute FRAMEBUFFER_UNSUPPORTED
+[Worker] attribute FRONT
+[Worker] attribute FRONT_AND_BACK
+[Worker] attribute FRONT_FACE
+[Worker] attribute FUNC_ADD
+[Worker] attribute FUNC_REVERSE_SUBTRACT
+[Worker] attribute FUNC_SUBTRACT
+[Worker] attribute GENERATE_MIPMAP_HINT
+[Worker] attribute GEQUAL
+[Worker] attribute GREATER
+[Worker] attribute GREEN_BITS
+[Worker] attribute HIGH_FLOAT
+[Worker] attribute HIGH_INT
+[Worker] attribute IMPLEMENTATION_COLOR_READ_FORMAT
+[Worker] attribute IMPLEMENTATION_COLOR_READ_TYPE
+[Worker] attribute INCR
+[Worker] attribute INCR_WRAP
+[Worker] attribute INT
+[Worker] attribute INT_VEC2
+[Worker] attribute INT_VEC3
+[Worker] attribute INT_VEC4
+[Worker] attribute INVALID_ENUM
+[Worker] attribute INVALID_FRAMEBUFFER_OPERATION
+[Worker] attribute INVALID_OPERATION
+[Worker] attribute INVALID_VALUE
+[Worker] attribute INVERT
+[Worker] attribute KEEP
+[Worker] attribute LEQUAL
+[Worker] attribute LESS
+[Worker] attribute LINEAR
+[Worker] attribute LINEAR_MIPMAP_LINEAR
+[Worker] attribute LINEAR_MIPMAP_NEAREST
+[Worker] attribute LINES
+[Worker] attribute LINE_LOOP
+[Worker] attribute LINE_STRIP
+[Worker] attribute LINE_WIDTH
+[Worker] attribute LINK_STATUS
+[Worker] attribute LOW_FLOAT
+[Worker] attribute LOW_INT
+[Worker] attribute LUMINANCE
+[Worker] attribute LUMINANCE_ALPHA
+[Worker] attribute MAX_COMBINED_TEXTURE_IMAGE_UNITS
+[Worker] attribute MAX_CUBE_MAP_TEXTURE_SIZE
+[Worker] attribute MAX_FRAGMENT_UNIFORM_VECTORS
+[Worker] attribute MAX_RENDERBUFFER_SIZE
+[Worker] attribute MAX_TEXTURE_IMAGE_UNITS
+[Worker] attribute MAX_TEXTURE_SIZE
+[Worker] attribute MAX_VARYING_VECTORS
+[Worker] attribute MAX_VERTEX_ATTRIBS
+[Worker] attribute MAX_VERTEX_TEXTURE_IMAGE_UNITS
+[Worker] attribute MAX_VERTEX_UNIFORM_VECTORS
+[Worker] attribute MAX_VIEWPORT_DIMS
+[Worker] attribute MEDIUM_FLOAT
+[Worker] attribute MEDIUM_INT
+[Worker] attribute MIRRORED_REPEAT
+[Worker] attribute NEAREST
+[Worker] attribute NEAREST_MIPMAP_LINEAR
+[Worker] attribute NEAREST_MIPMAP_NEAREST
+[Worker] attribute NEVER
+[Worker] attribute NICEST
+[Worker] attribute NONE
+[Worker] attribute NOTEQUAL
+[Worker] attribute NO_ERROR
+[Worker] attribute ONE
+[Worker] attribute ONE_MINUS_CONSTANT_ALPHA
+[Worker] attribute ONE_MINUS_CONSTANT_COLOR
+[Worker] attribute ONE_MINUS_DST_ALPHA
+[Worker] attribute ONE_MINUS_DST_COLOR
+[Worker] attribute ONE_MINUS_SRC_ALPHA
+[Worker] attribute ONE_MINUS_SRC_COLOR
+[Worker] attribute OUT_OF_MEMORY
+[Worker] attribute PACK_ALIGNMENT
+[Worker] attribute POINTS
+[Worker] attribute POLYGON_OFFSET_FACTOR
+[Worker] attribute POLYGON_OFFSET_FILL
+[Worker] attribute POLYGON_OFFSET_UNITS
+[Worker] attribute RED_BITS
+[Worker] attribute RENDERBUFFER
+[Worker] attribute RENDERBUFFER_ALPHA_SIZE
+[Worker] attribute RENDERBUFFER_BINDING
+[Worker] attribute RENDERBUFFER_BLUE_SIZE
+[Worker] attribute RENDERBUFFER_DEPTH_SIZE
+[Worker] attribute RENDERBUFFER_GREEN_SIZE
+[Worker] attribute RENDERBUFFER_HEIGHT
+[Worker] attribute RENDERBUFFER_INTERNAL_FORMAT
+[Worker] attribute RENDERBUFFER_RED_SIZE
+[Worker] attribute RENDERBUFFER_STENCIL_SIZE
+[Worker] attribute RENDERBUFFER_WIDTH
+[Worker] attribute RENDERER
+[Worker] attribute REPEAT
+[Worker] attribute REPLACE
+[Worker] attribute RGB
+[Worker] attribute RGB565
+[Worker] attribute RGB5_A1
+[Worker] attribute RGBA
+[Worker] attribute RGBA4
+[Worker] attribute SAMPLER_2D
+[Worker] attribute SAMPLER_CUBE
+[Worker] attribute SAMPLES
+[Worker] attribute SAMPLE_ALPHA_TO_COVERAGE
+[Worker] attribute SAMPLE_BUFFERS
+[Worker] attribute SAMPLE_COVERAGE
+[Worker] attribute SAMPLE_COVERAGE_INVERT
+[Worker] attribute SAMPLE_COVERAGE_VALUE
+[Worker] attribute SCISSOR_BOX
+[Worker] attribute SCISSOR_TEST
+[Worker] attribute SHADER_TYPE
+[Worker] attribute SHADING_LANGUAGE_VERSION
+[Worker] attribute SHORT
+[Worker] attribute SRC_ALPHA
+[Worker] attribute SRC_ALPHA_SATURATE
+[Worker] attribute SRC_COLOR
+[Worker] attribute STATIC_DRAW
+[Worker] attribute STENCIL_ATTACHMENT
+[Worker] attribute STENCIL_BACK_FAIL
+[Worker] attribute STENCIL_BACK_FUNC
+[Worker] attribute STENCIL_BACK_PASS_DEPTH_FAIL
+[Worker] attribute STENCIL_BACK_PASS_DEPTH_PASS
+[Worker] attribute STENCIL_BACK_REF
+[Worker] attribute STENCIL_BACK_VALUE_MASK
+[Worker] attribute STENCIL_BACK_WRITEMASK
+[Worker] attribute STENCIL_BITS
+[Worker] attribute STENCIL_BUFFER_BIT
+[Worker] attribute STENCIL_CLEAR_VALUE
+[Worker] attribute STENCIL_FAIL
+[Worker] attribute STENCIL_FUNC
+[Worker] attribute STENCIL_INDEX
+[Worker] attribute STENCIL_INDEX8
+[Worker] attribute STENCIL_PASS_DEPTH_FAIL
+[Worker] attribute STENCIL_PASS_DEPTH_PASS
+[Worker] attribute STENCIL_REF
+[Worker] attribute STENCIL_TEST
+[Worker] attribute STENCIL_VALUE_MASK
+[Worker] attribute STENCIL_WRITEMASK
+[Worker] attribute STREAM_DRAW
+[Worker] attribute SUBPIXEL_BITS
+[Worker] attribute TEXTURE
+[Worker] attribute TEXTURE0
+[Worker] attribute TEXTURE1
+[Worker] attribute TEXTURE10
+[Worker] attribute TEXTURE11
+[Worker] attribute TEXTURE12
+[Worker] attribute TEXTURE13
+[Worker] attribute TEXTURE14
+[Worker] attribute TEXTURE15
+[Worker] attribute TEXTURE16
+[Worker] attribute TEXTURE17
+[Worker] attribute TEXTURE18
+[Worker] attribute TEXTURE19
+[Worker] attribute TEXTURE2
+[Worker] attribute TEXTURE20
+[Worker] attribute TEXTURE21
+[Worker] attribute TEXTURE22
+[Worker] attribute TEXTURE23
+[Worker] attribute TEXTURE24
+[Worker] attribute TEXTURE25
+[Worker] attribute TEXTURE26
+[Worker] attribute TEXTURE27
+[Worker] attribute TEXTURE28
+[Worker] attribute TEXTURE29
+[Worker] attribute TEXTURE3
+[Worker] attribute TEXTURE30
+[Worker] attribute TEXTURE31
+[Worker] attribute TEXTURE4
+[Worker] attribute TEXTURE5
+[Worker] attribute TEXTURE6
+[Worker] attribute TEXTURE7
+[Worker] attribute TEXTURE8
+[Worker] attribute TEXTURE9
+[Worker] attribute TEXTURE_2D
+[Worker] attribute TEXTURE_BINDING_2D
+[Worker] attribute TEXTURE_BINDING_CUBE_MAP
+[Worker] attribute TEXTURE_CUBE_MAP
+[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_X
+[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Y
+[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Z
+[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_X
+[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Y
+[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Z
+[Worker] attribute TEXTURE_MAG_FILTER
+[Worker] attribute TEXTURE_MIN_FILTER
+[Worker] attribute TEXTURE_WRAP_S
+[Worker] attribute TEXTURE_WRAP_T
+[Worker] attribute TRIANGLES
+[Worker] attribute TRIANGLE_FAN
+[Worker] attribute TRIANGLE_STRIP
+[Worker] attribute UNPACK_ALIGNMENT
+[Worker] attribute UNPACK_COLORSPACE_CONVERSION_WEBGL
+[Worker] attribute UNPACK_FLIP_Y_WEBGL
+[Worker] attribute UNPACK_PREMULTIPLY_ALPHA_WEBGL
+[Worker] attribute UNSIGNED_BYTE
+[Worker] attribute UNSIGNED_INT
+[Worker] attribute UNSIGNED_SHORT
+[Worker] attribute UNSIGNED_SHORT_4_4_4_4
+[Worker] attribute UNSIGNED_SHORT_5_5_5_1
+[Worker] attribute UNSIGNED_SHORT_5_6_5
+[Worker] attribute VALIDATE_STATUS
+[Worker] attribute VENDOR
+[Worker] attribute VERSION
+[Worker] attribute VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
+[Worker] attribute VERTEX_ATTRIB_ARRAY_ENABLED
+[Worker] attribute VERTEX_ATTRIB_ARRAY_NORMALIZED
+[Worker] attribute VERTEX_ATTRIB_ARRAY_POINTER
+[Worker] attribute VERTEX_ATTRIB_ARRAY_SIZE
+[Worker] attribute VERTEX_ATTRIB_ARRAY_STRIDE
+[Worker] attribute VERTEX_ATTRIB_ARRAY_TYPE
+[Worker] attribute VERTEX_SHADER
+[Worker] attribute VIEWPORT
+[Worker] attribute ZERO
+[Worker] getter canvas
+[Worker] getter drawingBufferHeight
+[Worker] getter drawingBufferWidth
+[Worker] method activeTexture
+[Worker] method attachShader
+[Worker] method bindAttribLocation
+[Worker] method bindBuffer
+[Worker] method bindFramebuffer
+[Worker] method bindRenderbuffer
+[Worker] method bindTexture
+[Worker] method blendColor
+[Worker] method blendEquation
+[Worker] method blendEquationSeparate
+[Worker] method blendFunc
+[Worker] method blendFuncSeparate
+[Worker] method bufferData
+[Worker] method bufferSubData
+[Worker] method checkFramebufferStatus
+[Worker] method clear
+[Worker] method clearColor
+[Worker] method clearDepth
+[Worker] method clearStencil
+[Worker] method colorMask
+[Worker] method compileShader
+[Worker] method compressedTexImage2D
+[Worker] method compressedTexSubImage2D
+[Worker] method constructor
+[Worker] method copyTexImage2D
+[Worker] method copyTexSubImage2D
+[Worker] method createBuffer
+[Worker] method createFramebuffer
+[Worker] method createProgram
+[Worker] method createRenderbuffer
+[Worker] method createShader
+[Worker] method createTexture
+[Worker] method cullFace
+[Worker] method deleteBuffer
+[Worker] method deleteFramebuffer
+[Worker] method deleteProgram
+[Worker] method deleteRenderbuffer
+[Worker] method deleteShader
+[Worker] method deleteTexture
+[Worker] method depthFunc
+[Worker] method depthMask
+[Worker] method depthRange
+[Worker] method detachShader
+[Worker] method disable
+[Worker] method disableVertexAttribArray
+[Worker] method drawArrays
+[Worker] method drawElements
+[Worker] method enable
+[Worker] method enableVertexAttribArray
+[Worker] method finish
+[Worker] method flush
+[Worker] method framebufferRenderbuffer
+[Worker] method framebufferTexture2D
+[Worker] method frontFace
+[Worker] method generateMipmap
+[Worker] method getActiveAttrib
+[Worker] method getActiveUniform
+[Worker] method getAttachedShaders
+[Worker] method getAttribLocation
+[Worker] method getBufferParameter
+[Worker] method getContextAttributes
+[Worker] method getError
+[Worker] method getExtension
+[Worker] method getFramebufferAttachmentParameter
+[Worker] method getParameter
+[Worker] method getProgramInfoLog
+[Worker] method getProgramParameter
+[Worker] method getRenderbufferParameter
+[Worker] method getShaderInfoLog
+[Worker] method getShaderParameter
+[Worker] method getShaderPrecisionFormat
+[Worker] method getShaderSource
+[Worker] method getSupportedExtensions
+[Worker] method getTexParameter
+[Worker] method getUniform
+[Worker] method getUniformLocation
+[Worker] method getVertexAttrib
+[Worker] method getVertexAttribOffset
+[Worker] method hint
+[Worker] method isBuffer
+[Worker] method isContextLost
+[Worker] method isEnabled
+[Worker] method isFramebuffer
+[Worker] method isProgram
+[Worker] method isRenderbuffer
+[Worker] method isShader
+[Worker] method isTexture
+[Worker] method lineWidth
+[Worker] method linkProgram
+[Worker] method pixelStorei
+[Worker] method polygonOffset
+[Worker] method readPixels
+[Worker] method renderbufferStorage
+[Worker] method sampleCoverage
+[Worker] method scissor
+[Worker] method shaderSource
+[Worker] method stencilFunc
+[Worker] method stencilFuncSeparate
+[Worker] method stencilMask
+[Worker] method stencilMaskSeparate
+[Worker] method stencilOp
+[Worker] method stencilOpSeparate
+[Worker] method texImage2D
+[Worker] method texParameterf
+[Worker] method texParameteri
+[Worker] method texSubImage2D
+[Worker] method uniform1f
+[Worker] method uniform1fv
+[Worker] method uniform1i
+[Worker] method uniform1iv
+[Worker] method uniform2f
+[Worker] method uniform2fv
+[Worker] method uniform2i
+[Worker] method uniform2iv
+[Worker] method uniform3f
+[Worker] method uniform3fv
+[Worker] method uniform3i
+[Worker] method uniform3iv
+[Worker] method uniform4f
+[Worker] method uniform4fv
+[Worker] method uniform4i
+[Worker] method uniform4iv
+[Worker] method uniformMatrix2fv
+[Worker] method uniformMatrix3fv
+[Worker] method uniformMatrix4fv
+[Worker] method useProgram
+[Worker] method validateProgram
+[Worker] method vertexAttrib1f
+[Worker] method vertexAttrib1fv
+[Worker] method vertexAttrib2f
+[Worker] method vertexAttrib2fv
+[Worker] method vertexAttrib3f
+[Worker] method vertexAttrib3fv
+[Worker] method vertexAttrib4f
+[Worker] method vertexAttrib4fv
+[Worker] method vertexAttribPointer
+[Worker] method viewport
[Worker] interface WebSocket : EventTarget
[Worker] attribute @@toStringTag
[Worker] attribute CLOSED

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