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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef WebGLContextProviderCreationInfo_h | |
| 6 #define WebGLContextProviderCreationInfo_h | |
| 7 | |
| 8 #include "bindings/core/v8/ScriptState.h" | |
| 9 #include "modules/ModulesExport.h" | |
| 10 #include "public/platform/Platform.h" | |
| 11 #include "public/platform/WebGraphicsContext3DProvider.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 class MODULES_EXPORT WebGLContextProviderCreationInfo { | |
|
sof
2016/05/08 07:05:00
This class can be made local to WebGLRenderingCont
xidachen
2016/05/08 17:17:45
Sorry, I must have mis-interpret your previous com
sof
2016/05/08 17:30:21
WebGLRenderingContextBase.h:
class WebGLRendering
xidachen
2016/05/08 18:04:53
Thank you. I have made changes accordingly. Also,
| |
| 16 public: | |
| 17 WebGLContextProviderCreationInfo(Platform::ContextAttributes contextAttribut es, Platform::GraphicsInfo glInfo, ScriptState* scriptState) | |
| 18 { | |
| 19 m_contextAttributes = contextAttributes; | |
| 20 m_glInfo = glInfo; | |
| 21 m_scriptState = scriptState; | |
| 22 } | |
| 23 Platform::ContextAttributes contextAttributes() { return m_contextAttributes ; } | |
| 24 Platform::GraphicsInfo glInfo() { return m_glInfo; } | |
| 25 ScriptState* scriptState() { return m_scriptState; } | |
| 26 void setContextProvider(PassOwnPtr<WebGraphicsContext3DProvider> provider) { m_provider = std::move(provider); } | |
| 27 PassOwnPtr<WebGraphicsContext3DProvider> releaseContextProvider() { return m _provider.release(); } | |
| 28 private: | |
| 29 Platform::ContextAttributes m_contextAttributes; | |
| 30 Platform::GraphicsInfo m_glInfo; | |
| 31 ScriptState* m_scriptState; | |
| 32 OwnPtr<WebGraphicsContext3DProvider> m_provider; | |
| 33 }; | |
| 34 | |
| 35 } // namespace blink | |
| 36 | |
| 37 #endif // WebGLContextProviderCreationInfo_h | |
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