| Index: components/scheduler/renderer/renderer_scheduler_impl.cc
|
| diff --git a/components/scheduler/renderer/renderer_scheduler_impl.cc b/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| index 3ae7991381cf6b59f152c4dbce6d4b3b2a3a95e5..dcee76a62920766fe3f86024aa828938d36e790e 100644
|
| --- a/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| +++ b/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| @@ -387,6 +387,14 @@ void RendererSchedulerImpl::OnRendererForegrounded() {
|
| ResumeTimerQueueWhenForegrounded();
|
| }
|
|
|
| +void RendererSchedulerImpl::SuspendRendererWhenBackgrounded() {
|
| + helper_.CheckOnValidThread();
|
| + if (helper_.IsShutdown() || !MainThreadOnly().renderer_backgrounded)
|
| + return;
|
| + suspend_timers_when_backgrounded_closure_.Cancel();
|
| + SuspendTimerQueueWhenBackgrounded();
|
| +}
|
| +
|
| void RendererSchedulerImpl::EndIdlePeriod() {
|
| if (MainThreadOnly().in_idle_period_for_testing)
|
| return;
|
|
|