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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/scheduler/renderer/renderer_scheduler_impl.h" | 5 #include "components/scheduler/renderer/renderer_scheduler_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/stack_trace.h" | 8 #include "base/debug/stack_trace.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
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377 "RendererSchedulerImpl::OnRendererForegrounded"); | 377 "RendererSchedulerImpl::OnRendererForegrounded"); |
378 helper_.CheckOnValidThread(); | 378 helper_.CheckOnValidThread(); |
379 if (helper_.IsShutdown() || !MainThreadOnly().renderer_backgrounded) | 379 if (helper_.IsShutdown() || !MainThreadOnly().renderer_backgrounded) |
380 return; | 380 return; |
381 | 381 |
382 MainThreadOnly().renderer_backgrounded = false; | 382 MainThreadOnly().renderer_backgrounded = false; |
383 suspend_timers_when_backgrounded_closure_.Cancel(); | 383 suspend_timers_when_backgrounded_closure_.Cancel(); |
384 ResumeTimerQueueWhenForegrounded(); | 384 ResumeTimerQueueWhenForegrounded(); |
385 } | 385 } |
386 | 386 |
387 void RendererSchedulerImpl::OnRendererPurgeAndSuspend() { | |
388 helper_.CheckOnValidThread(); | |
389 if (helper_.IsShutdown() || !MainThreadOnly().renderer_backgrounded) | |
Sami
2016/04/27 15:44:43
We should probably cancel suspend_timers_when_back
hajimehoshi
2016/04/28 10:26:58
Done.
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390 return; | |
391 // TODO(hajimehoshi): Implement purging e.g. cache (crbug/607077) | |
Sami
2016/04/27 15:44:43
Have you thought about what kind of interfaces wou
hajimehoshi
2016/04/28 10:26:58
Right. Moved this comment to RenderThreadImpl and
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392 SuspendTimerQueueWhenBackgrounded(); | |
Sami
2016/04/27 15:44:43
We should think about whether we need to suspend o
hajimehoshi
2016/04/28 10:26:58
Good point, we might need to do what you suggest.
| |
393 } | |
394 | |
387 void RendererSchedulerImpl::EndIdlePeriod() { | 395 void RendererSchedulerImpl::EndIdlePeriod() { |
388 if (MainThreadOnly().in_idle_period_for_testing) | 396 if (MainThreadOnly().in_idle_period_for_testing) |
389 return; | 397 return; |
390 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), | 398 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), |
391 "RendererSchedulerImpl::EndIdlePeriod"); | 399 "RendererSchedulerImpl::EndIdlePeriod"); |
392 helper_.CheckOnValidThread(); | 400 helper_.CheckOnValidThread(); |
393 idle_helper_.EndIdlePeriod(); | 401 idle_helper_.EndIdlePeriod(); |
394 } | 402 } |
395 | 403 |
396 void RendererSchedulerImpl::EndIdlePeriodForTesting( | 404 void RendererSchedulerImpl::EndIdlePeriodForTesting( |
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1245 } | 1253 } |
1246 MainThreadOnly().have_reported_blocking_intervention_since_navigation = | 1254 MainThreadOnly().have_reported_blocking_intervention_since_navigation = |
1247 true; | 1255 true; |
1248 BroadcastConsoleWarning( | 1256 BroadcastConsoleWarning( |
1249 "Deferred long-running timer task(s) to improve scrolling smoothness. " | 1257 "Deferred long-running timer task(s) to improve scrolling smoothness. " |
1250 "See crbug.com/574343."); | 1258 "See crbug.com/574343."); |
1251 } | 1259 } |
1252 } | 1260 } |
1253 | 1261 |
1254 } // namespace scheduler | 1262 } // namespace scheduler |
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