Index: ash/shelf/shelf_layout_manager.cc |
diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc |
index 88be2c2085559d37f35974066e3bf4fdfc77951e..9bc695ac525ae1f1c1148a25be4e1a3d20270ca3 100644 |
--- a/ash/shelf/shelf_layout_manager.cc |
+++ b/ash/shelf/shelf_layout_manager.cc |
@@ -388,12 +388,12 @@ void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) { |
} else { |
bool correct_direction = false; |
switch (GetAlignment()) { |
- case SHELF_ALIGNMENT_BOTTOM: |
- case SHELF_ALIGNMENT_BOTTOM_LOCKED: |
- case SHELF_ALIGNMENT_RIGHT: |
+ case wm::SHELF_ALIGNMENT_BOTTOM: |
+ case wm::SHELF_ALIGNMENT_BOTTOM_LOCKED: |
+ case wm::SHELF_ALIGNMENT_RIGHT: |
correct_direction = gesture_drag_amount_ < 0; |
break; |
- case SHELF_ALIGNMENT_LEFT: |
+ case wm::SHELF_ALIGNMENT_LEFT: |
correct_direction = gesture_drag_amount_ > 0; |
break; |
} |
@@ -846,7 +846,7 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture( |
} else { |
// Move and size the shelf with the gesture. |
int shelf_width = target_bounds->shelf_bounds_in_root.width(); |
- bool right_aligned = GetAlignment() == SHELF_ALIGNMENT_RIGHT; |
+ bool right_aligned = GetAlignment() == wm::SHELF_ALIGNMENT_RIGHT; |
if (right_aligned) |
shelf_width -= translate; |
else |
@@ -869,26 +869,26 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture( |
void ShelfLayoutManager::UpdateShelfBackground( |
BackgroundAnimatorChangeType type) { |
- const ShelfBackgroundType background_type(GetShelfBackgroundType()); |
+ const wm::ShelfBackgroundType background_type(GetShelfBackgroundType()); |
shelf_->SetPaintsBackground(background_type, type); |
FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, |
OnBackgroundUpdated(background_type, type)); |
} |
-ShelfBackgroundType ShelfLayoutManager::GetShelfBackgroundType() const { |
+wm::ShelfBackgroundType ShelfLayoutManager::GetShelfBackgroundType() const { |
if (state_.visibility_state != SHELF_AUTO_HIDE && |
state_.window_state == wm::WORKSPACE_WINDOW_STATE_MAXIMIZED) { |
- return SHELF_BACKGROUND_MAXIMIZED; |
+ return wm::SHELF_BACKGROUND_MAXIMIZED; |
} |
if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS || |
(!state_.is_screen_locked && !state_.is_adding_user_screen && |
window_overlaps_shelf_) || |
(state_.visibility_state == SHELF_AUTO_HIDE)) { |
- return SHELF_BACKGROUND_OVERLAP; |
+ return wm::SHELF_BACKGROUND_OVERLAP; |
} |
- return SHELF_BACKGROUND_DEFAULT; |
+ return wm::SHELF_BACKGROUND_DEFAULT; |
} |
void ShelfLayoutManager::UpdateAutoHideStateNow() { |
@@ -990,11 +990,13 @@ ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( |
IsVisible()) { |
// Increase the the hit test area to prevent the shelf from disappearing |
// when the mouse is over the bubble gap. |
- ShelfAlignment alignment = GetAlignment(); |
+ wm::ShelfAlignment alignment = GetAlignment(); |
shelf_region.Inset( |
- alignment == SHELF_ALIGNMENT_RIGHT ? -kNotificationBubbleGapHeight : 0, |
+ alignment == wm::SHELF_ALIGNMENT_RIGHT ? -kNotificationBubbleGapHeight |
+ : 0, |
IsHorizontalAlignment() ? -kNotificationBubbleGapHeight : 0, |
- alignment == SHELF_ALIGNMENT_LEFT ? -kNotificationBubbleGapHeight : 0, |
+ alignment == wm::SHELF_ALIGNMENT_LEFT ? -kNotificationBubbleGapHeight |
+ : 0, |
0); |
} |