| Index: ash/shelf/shelf_layout_manager.cc
|
| diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc
|
| index 88be2c2085559d37f35974066e3bf4fdfc77951e..9bc695ac525ae1f1c1148a25be4e1a3d20270ca3 100644
|
| --- a/ash/shelf/shelf_layout_manager.cc
|
| +++ b/ash/shelf/shelf_layout_manager.cc
|
| @@ -388,12 +388,12 @@ void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) {
|
| } else {
|
| bool correct_direction = false;
|
| switch (GetAlignment()) {
|
| - case SHELF_ALIGNMENT_BOTTOM:
|
| - case SHELF_ALIGNMENT_BOTTOM_LOCKED:
|
| - case SHELF_ALIGNMENT_RIGHT:
|
| + case wm::SHELF_ALIGNMENT_BOTTOM:
|
| + case wm::SHELF_ALIGNMENT_BOTTOM_LOCKED:
|
| + case wm::SHELF_ALIGNMENT_RIGHT:
|
| correct_direction = gesture_drag_amount_ < 0;
|
| break;
|
| - case SHELF_ALIGNMENT_LEFT:
|
| + case wm::SHELF_ALIGNMENT_LEFT:
|
| correct_direction = gesture_drag_amount_ > 0;
|
| break;
|
| }
|
| @@ -846,7 +846,7 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture(
|
| } else {
|
| // Move and size the shelf with the gesture.
|
| int shelf_width = target_bounds->shelf_bounds_in_root.width();
|
| - bool right_aligned = GetAlignment() == SHELF_ALIGNMENT_RIGHT;
|
| + bool right_aligned = GetAlignment() == wm::SHELF_ALIGNMENT_RIGHT;
|
| if (right_aligned)
|
| shelf_width -= translate;
|
| else
|
| @@ -869,26 +869,26 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture(
|
|
|
| void ShelfLayoutManager::UpdateShelfBackground(
|
| BackgroundAnimatorChangeType type) {
|
| - const ShelfBackgroundType background_type(GetShelfBackgroundType());
|
| + const wm::ShelfBackgroundType background_type(GetShelfBackgroundType());
|
| shelf_->SetPaintsBackground(background_type, type);
|
| FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_,
|
| OnBackgroundUpdated(background_type, type));
|
| }
|
|
|
| -ShelfBackgroundType ShelfLayoutManager::GetShelfBackgroundType() const {
|
| +wm::ShelfBackgroundType ShelfLayoutManager::GetShelfBackgroundType() const {
|
| if (state_.visibility_state != SHELF_AUTO_HIDE &&
|
| state_.window_state == wm::WORKSPACE_WINDOW_STATE_MAXIMIZED) {
|
| - return SHELF_BACKGROUND_MAXIMIZED;
|
| + return wm::SHELF_BACKGROUND_MAXIMIZED;
|
| }
|
|
|
| if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS ||
|
| (!state_.is_screen_locked && !state_.is_adding_user_screen &&
|
| window_overlaps_shelf_) ||
|
| (state_.visibility_state == SHELF_AUTO_HIDE)) {
|
| - return SHELF_BACKGROUND_OVERLAP;
|
| + return wm::SHELF_BACKGROUND_OVERLAP;
|
| }
|
|
|
| - return SHELF_BACKGROUND_DEFAULT;
|
| + return wm::SHELF_BACKGROUND_DEFAULT;
|
| }
|
|
|
| void ShelfLayoutManager::UpdateAutoHideStateNow() {
|
| @@ -990,11 +990,13 @@ ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState(
|
| IsVisible()) {
|
| // Increase the the hit test area to prevent the shelf from disappearing
|
| // when the mouse is over the bubble gap.
|
| - ShelfAlignment alignment = GetAlignment();
|
| + wm::ShelfAlignment alignment = GetAlignment();
|
| shelf_region.Inset(
|
| - alignment == SHELF_ALIGNMENT_RIGHT ? -kNotificationBubbleGapHeight : 0,
|
| + alignment == wm::SHELF_ALIGNMENT_RIGHT ? -kNotificationBubbleGapHeight
|
| + : 0,
|
| IsHorizontalAlignment() ? -kNotificationBubbleGapHeight : 0,
|
| - alignment == SHELF_ALIGNMENT_LEFT ? -kNotificationBubbleGapHeight : 0,
|
| + alignment == wm::SHELF_ALIGNMENT_LEFT ? -kNotificationBubbleGapHeight
|
| + : 0,
|
| 0);
|
| }
|
|
|
|
|