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Issue 1914093002: Refactors DockedWindowLayoutManager in terms of ash/wm/common (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@nuke_aura_window
Patch Set: merge 2 trunk Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_animations.h" 5 #include "ash/wm/window_animations.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 #include <algorithm> 8 #include <algorithm>
9 #include <utility> 9 #include <utility>
10 #include <vector> 10 #include <vector>
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462 return item_rect; 462 return item_rect;
463 463
464 // If both the icon width and height are 0, then there is no icon in the 464 // If both the icon width and height are 0, then there is no icon in the
465 // launcher for |window|. If the launcher is auto hidden, one of the height or 465 // launcher for |window|. If the launcher is auto hidden, one of the height or
466 // width will be 0 but the position in the launcher and the major dimension 466 // width will be 0 but the position in the launcher and the major dimension
467 // are still reported correctly and the window can be animated to the launcher 467 // are still reported correctly and the window can be animated to the launcher
468 // item's light bar. 468 // item's light bar.
469 if (item_rect.width() != 0 || item_rect.height() != 0) { 469 if (item_rect.width() != 0 || item_rect.height() != 0) {
470 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) { 470 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) {
471 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); 471 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen();
472 if (shelf->alignment() == SHELF_ALIGNMENT_LEFT) 472 if (shelf->alignment() == wm::SHELF_ALIGNMENT_LEFT)
473 item_rect.set_x(shelf_bounds.right()); 473 item_rect.set_x(shelf_bounds.right());
474 else if (shelf->alignment() == SHELF_ALIGNMENT_RIGHT) 474 else if (shelf->alignment() == wm::SHELF_ALIGNMENT_RIGHT)
475 item_rect.set_x(shelf_bounds.x()); 475 item_rect.set_x(shelf_bounds.x());
476 else 476 else
477 item_rect.set_y(shelf_bounds.y()); 477 item_rect.set_y(shelf_bounds.y());
478 return item_rect; 478 return item_rect;
479 } 479 }
480 } 480 }
481 481
482 // Coming here, there is no visible icon of that shelf item and we zoom back 482 // Coming here, there is no visible icon of that shelf item and we zoom back
483 // to the location of the application launcher (which is fixed as first item 483 // to the location of the application launcher (which is fixed as first item
484 // of the shelf). 484 // of the shelf).
485 gfx::Rect work_area = 485 gfx::Rect work_area =
486 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); 486 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area();
487 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x(); 487 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x();
488 return shelf->SelectValueForShelfAlignment( 488 return shelf->SelectValueForShelfAlignment(
489 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0), 489 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0),
490 gfx::Rect(work_area.x(), work_area.y(), 0, 0), 490 gfx::Rect(work_area.x(), work_area.y(), 0, 0),
491 gfx::Rect(work_area.right(), work_area.y(), 0, 0)); 491 gfx::Rect(work_area.right(), work_area.y(), 0, 0));
492 } 492 }
493 493
494 } // namespace ash 494 } // namespace ash
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