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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/overflow_bubble_view.h" | 5 #include "ash/shelf/overflow_bubble_view.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/shelf/shelf.h" | 10 #include "ash/shelf/shelf.h" |
| 11 #include "ash/shelf/shelf_constants.h" | 11 #include "ash/shelf/shelf_constants.h" |
| 12 #include "ash/shelf/shelf_view.h" | 12 #include "ash/shelf/shelf_view.h" |
| 13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
| 14 #include "ash/shell_window_ids.h" | 14 #include "ash/shell_window_ids.h" |
| 15 #include "ash/wm/common/shelf/wm_shelf_constants.h" |
| 15 #include "ui/events/event.h" | 16 #include "ui/events/event.h" |
| 16 #include "ui/gfx/geometry/insets.h" | 17 #include "ui/gfx/geometry/insets.h" |
| 17 #include "ui/gfx/screen.h" | 18 #include "ui/gfx/screen.h" |
| 18 #include "ui/views/bubble/bubble_frame_view.h" | 19 #include "ui/views/bubble/bubble_frame_view.h" |
| 19 #include "ui/views/widget/widget.h" | 20 #include "ui/views/widget/widget.h" |
| 20 | 21 |
| 21 namespace ash { | 22 namespace ash { |
| 22 namespace { | 23 namespace { |
| 23 | 24 |
| 24 // Max bubble size to screen size ratio. | 25 // Max bubble size to screen size ratio. |
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| 36 | 37 |
| 37 OverflowBubbleView::~OverflowBubbleView() {} | 38 OverflowBubbleView::~OverflowBubbleView() {} |
| 38 | 39 |
| 39 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, | 40 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, |
| 40 ShelfView* shelf_view) { | 41 ShelfView* shelf_view) { |
| 41 shelf_view_ = shelf_view; | 42 shelf_view_ = shelf_view; |
| 42 | 43 |
| 43 SetAnchorView(anchor); | 44 SetAnchorView(anchor); |
| 44 set_arrow(GetBubbleArrow()); | 45 set_arrow(GetBubbleArrow()); |
| 45 set_background(NULL); | 46 set_background(NULL); |
| 46 set_color(SkColorSetARGB(kShelfBackgroundAlpha, 0, 0, 0)); | 47 set_color(SkColorSetARGB(wm::kShelfBackgroundAlpha, 0, 0, 0)); |
| 47 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); | 48 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); |
| 48 // Overflow bubble should not get focus. If it get focus when it is shown, | 49 // Overflow bubble should not get focus. If it get focus when it is shown, |
| 49 // active state item is changed to running state. | 50 // active state item is changed to running state. |
| 50 set_can_activate(false); | 51 set_can_activate(false); |
| 51 | 52 |
| 52 // Makes bubble view has a layer and clip its children layers. | 53 // Makes bubble view has a layer and clip its children layers. |
| 53 SetPaintToLayer(true); | 54 SetPaintToLayer(true); |
| 54 layer()->SetFillsBoundsOpaquely(false); | 55 layer()->SetFillsBoundsOpaquely(false); |
| 55 layer()->SetMasksToBounds(true); | 56 layer()->SetMasksToBounds(true); |
| 56 | 57 |
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| 206 | 207 |
| 207 bubble_rect.Offset(0, offset); | 208 bubble_rect.Offset(0, offset); |
| 208 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); | 209 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); |
| 209 } | 210 } |
| 210 | 211 |
| 211 GetBubbleFrameView()->SchedulePaint(); | 212 GetBubbleFrameView()->SchedulePaint(); |
| 212 return bubble_rect; | 213 return bubble_rect; |
| 213 } | 214 } |
| 214 | 215 |
| 215 } // namespace ash | 216 } // namespace ash |
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