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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/overflow_bubble_view.h" | 5 #include "ash/shelf/overflow_bubble_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
10 #include "ash/shelf/shelf.h" | 10 #include "ash/shelf/shelf.h" |
11 #include "ash/shelf/shelf_constants.h" | 11 #include "ash/shelf/shelf_constants.h" |
12 #include "ash/shelf/shelf_view.h" | 12 #include "ash/shelf/shelf_view.h" |
13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
14 #include "ash/shell_window_ids.h" | 14 #include "ash/shell_window_ids.h" |
| 15 #include "ash/wm/common/shelf/wm_shelf_constants.h" |
15 #include "ui/events/event.h" | 16 #include "ui/events/event.h" |
16 #include "ui/gfx/geometry/insets.h" | 17 #include "ui/gfx/geometry/insets.h" |
17 #include "ui/gfx/screen.h" | 18 #include "ui/gfx/screen.h" |
18 #include "ui/views/bubble/bubble_frame_view.h" | 19 #include "ui/views/bubble/bubble_frame_view.h" |
19 #include "ui/views/widget/widget.h" | 20 #include "ui/views/widget/widget.h" |
20 | 21 |
21 namespace ash { | 22 namespace ash { |
22 namespace { | 23 namespace { |
23 | 24 |
24 // Max bubble size to screen size ratio. | 25 // Max bubble size to screen size ratio. |
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36 | 37 |
37 OverflowBubbleView::~OverflowBubbleView() {} | 38 OverflowBubbleView::~OverflowBubbleView() {} |
38 | 39 |
39 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, | 40 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, |
40 ShelfView* shelf_view) { | 41 ShelfView* shelf_view) { |
41 shelf_view_ = shelf_view; | 42 shelf_view_ = shelf_view; |
42 | 43 |
43 SetAnchorView(anchor); | 44 SetAnchorView(anchor); |
44 set_arrow(GetBubbleArrow()); | 45 set_arrow(GetBubbleArrow()); |
45 set_background(NULL); | 46 set_background(NULL); |
46 set_color(SkColorSetARGB(kShelfBackgroundAlpha, 0, 0, 0)); | 47 set_color(SkColorSetARGB(wm::kShelfBackgroundAlpha, 0, 0, 0)); |
47 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); | 48 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); |
48 // Overflow bubble should not get focus. If it get focus when it is shown, | 49 // Overflow bubble should not get focus. If it get focus when it is shown, |
49 // active state item is changed to running state. | 50 // active state item is changed to running state. |
50 set_can_activate(false); | 51 set_can_activate(false); |
51 | 52 |
52 // Makes bubble view has a layer and clip its children layers. | 53 // Makes bubble view has a layer and clip its children layers. |
53 SetPaintToLayer(true); | 54 SetPaintToLayer(true); |
54 layer()->SetFillsBoundsOpaquely(false); | 55 layer()->SetFillsBoundsOpaquely(false); |
55 layer()->SetMasksToBounds(true); | 56 layer()->SetMasksToBounds(true); |
56 | 57 |
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206 | 207 |
207 bubble_rect.Offset(0, offset); | 208 bubble_rect.Offset(0, offset); |
208 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); | 209 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); |
209 } | 210 } |
210 | 211 |
211 GetBubbleFrameView()->SchedulePaint(); | 212 GetBubbleFrameView()->SchedulePaint(); |
212 return bubble_rect; | 213 return bubble_rect; |
213 } | 214 } |
214 | 215 |
215 } // namespace ash | 216 } // namespace ash |
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