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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/display/win/screen_win.h" | 5 #include "ui/display/win/screen_win.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
| 11 #include "ui/display/display.h" |
| 11 #include "ui/display/win/display_info.h" | 12 #include "ui/display/win/display_info.h" |
| 12 #include "ui/display/win/dpi.h" | 13 #include "ui/display/win/dpi.h" |
| 13 #include "ui/display/win/screen_win_display.h" | 14 #include "ui/display/win/screen_win_display.h" |
| 14 #include "ui/gfx/display.h" | |
| 15 #include "ui/gfx/geometry/point.h" | 15 #include "ui/gfx/geometry/point.h" |
| 16 #include "ui/gfx/geometry/point_conversions.h" | 16 #include "ui/gfx/geometry/point_conversions.h" |
| 17 #include "ui/gfx/geometry/rect.h" | 17 #include "ui/gfx/geometry/rect.h" |
| 18 #include "ui/gfx/geometry/rect_conversions.h" | 18 #include "ui/gfx/geometry/rect_conversions.h" |
| 19 #include "ui/gfx/geometry/size_conversions.h" | 19 #include "ui/gfx/geometry/size_conversions.h" |
| 20 | 20 |
| 21 namespace display { | 21 namespace display { |
| 22 namespace win { | 22 namespace win { |
| 23 | 23 |
| 24 namespace { | 24 namespace { |
| 25 | 25 |
| 26 std::vector<ScreenWinDisplay> DisplayInfosToScreenWinDisplays( | 26 std::vector<ScreenWinDisplay> DisplayInfosToScreenWinDisplays( |
| 27 const std::vector<DisplayInfo>& display_infos) { | 27 const std::vector<DisplayInfo>& display_infos) { |
| 28 std::vector<ScreenWinDisplay> screen_win_displays; | 28 std::vector<ScreenWinDisplay> screen_win_displays; |
| 29 for (const auto& display_info : display_infos) | 29 for (const auto& display_info : display_infos) |
| 30 screen_win_displays.push_back(ScreenWinDisplay(display_info)); | 30 screen_win_displays.push_back(ScreenWinDisplay(display_info)); |
| 31 | 31 |
| 32 return screen_win_displays; | 32 return screen_win_displays; |
| 33 } | 33 } |
| 34 | 34 |
| 35 std::vector<gfx::Display> ScreenWinDisplaysToDisplays( | 35 std::vector<display::Display> ScreenWinDisplaysToDisplays( |
| 36 const std::vector<ScreenWinDisplay>& screen_win_displays) { | 36 const std::vector<ScreenWinDisplay>& screen_win_displays) { |
| 37 std::vector<gfx::Display> displays; | 37 std::vector<display::Display> displays; |
| 38 for (const auto& screen_win_display : screen_win_displays) | 38 for (const auto& screen_win_display : screen_win_displays) |
| 39 displays.push_back(screen_win_display.display()); | 39 displays.push_back(screen_win_display.display()); |
| 40 | 40 |
| 41 return displays; | 41 return displays; |
| 42 } | 42 } |
| 43 | 43 |
| 44 MONITORINFOEX MonitorInfoFromHMONITOR(HMONITOR monitor) { | 44 MONITORINFOEX MonitorInfoFromHMONITOR(HMONITOR monitor) { |
| 45 MONITORINFOEX monitor_info; | 45 MONITORINFOEX monitor_info; |
| 46 ::ZeroMemory(&monitor_info, sizeof(monitor_info)); | 46 ::ZeroMemory(&monitor_info, sizeof(monitor_info)); |
| 47 monitor_info.cbSize = sizeof(monitor_info); | 47 monitor_info.cbSize = sizeof(monitor_info); |
| (...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 170 | 170 |
| 171 gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) { | 171 gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) { |
| 172 gfx::Point point_in_pixels = DIPToScreenPoint(point); | 172 gfx::Point point_in_pixels = DIPToScreenPoint(point); |
| 173 return GetNativeWindowFromHWND(WindowFromPoint(point_in_pixels.ToPOINT())); | 173 return GetNativeWindowFromHWND(WindowFromPoint(point_in_pixels.ToPOINT())); |
| 174 } | 174 } |
| 175 | 175 |
| 176 int ScreenWin::GetNumDisplays() const { | 176 int ScreenWin::GetNumDisplays() const { |
| 177 return static_cast<int>(screen_win_displays_.size()); | 177 return static_cast<int>(screen_win_displays_.size()); |
| 178 } | 178 } |
| 179 | 179 |
| 180 std::vector<gfx::Display> ScreenWin::GetAllDisplays() const { | 180 std::vector<display::Display> ScreenWin::GetAllDisplays() const { |
| 181 return ScreenWinDisplaysToDisplays(screen_win_displays_); | 181 return ScreenWinDisplaysToDisplays(screen_win_displays_); |
| 182 } | 182 } |
| 183 | 183 |
| 184 gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const { | 184 display::Display ScreenWin::GetDisplayNearestWindow( |
| 185 gfx::NativeView window) const { |
| 185 HWND window_hwnd = GetHWNDFromNativeView(window); | 186 HWND window_hwnd = GetHWNDFromNativeView(window); |
| 186 if (!window_hwnd) { | 187 if (!window_hwnd) { |
| 187 // When |window| isn't rooted to a display, we should just return the | 188 // When |window| isn't rooted to a display, we should just return the |
| 188 // default display so we get some correct display information like the | 189 // default display so we get some correct display information like the |
| 189 // scaling factor. | 190 // scaling factor. |
| 190 return GetPrimaryDisplay(); | 191 return GetPrimaryDisplay(); |
| 191 } | 192 } |
| 192 ScreenWinDisplay screen_win_display = | 193 ScreenWinDisplay screen_win_display = |
| 193 GetScreenWinDisplayNearestHWND(window_hwnd); | 194 GetScreenWinDisplayNearestHWND(window_hwnd); |
| 194 return screen_win_display.display(); | 195 return screen_win_display.display(); |
| 195 } | 196 } |
| 196 | 197 |
| 197 gfx::Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const { | 198 Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const { |
| 198 gfx::Point screen_point(DIPToScreenPoint(point)); | 199 gfx::Point screen_point(DIPToScreenPoint(point)); |
| 199 ScreenWinDisplay screen_win_display = | 200 ScreenWinDisplay screen_win_display = |
| 200 GetScreenWinDisplayNearestScreenPoint(screen_point); | 201 GetScreenWinDisplayNearestScreenPoint(screen_point); |
| 201 return screen_win_display.display(); | 202 return screen_win_display.display(); |
| 202 } | 203 } |
| 203 | 204 |
| 204 gfx::Display ScreenWin::GetDisplayMatching(const gfx::Rect& match_rect) const { | 205 display::Display ScreenWin::GetDisplayMatching( |
| 206 const gfx::Rect& match_rect) const { |
| 205 ScreenWinDisplay screen_win_display = | 207 ScreenWinDisplay screen_win_display = |
| 206 GetScreenWinDisplayNearestScreenRect(match_rect); | 208 GetScreenWinDisplayNearestScreenRect(match_rect); |
| 207 return screen_win_display.display(); | 209 return screen_win_display.display(); |
| 208 } | 210 } |
| 209 | 211 |
| 210 gfx::Display ScreenWin::GetPrimaryDisplay() const { | 212 display::Display ScreenWin::GetPrimaryDisplay() const { |
| 211 return GetPrimaryScreenWinDisplay().display(); | 213 return GetPrimaryScreenWinDisplay().display(); |
| 212 } | 214 } |
| 213 | 215 |
| 214 void ScreenWin::AddObserver(gfx::DisplayObserver* observer) { | 216 void ScreenWin::AddObserver(display::DisplayObserver* observer) { |
| 215 change_notifier_.AddObserver(observer); | 217 change_notifier_.AddObserver(observer); |
| 216 } | 218 } |
| 217 | 219 |
| 218 void ScreenWin::RemoveObserver(gfx::DisplayObserver* observer) { | 220 void ScreenWin::RemoveObserver(display::DisplayObserver* observer) { |
| 219 change_notifier_.RemoveObserver(observer); | 221 change_notifier_.RemoveObserver(observer); |
| 220 } | 222 } |
| 221 | 223 |
| 222 void ScreenWin::UpdateFromDisplayInfos( | 224 void ScreenWin::UpdateFromDisplayInfos( |
| 223 const std::vector<DisplayInfo>& display_infos) { | 225 const std::vector<DisplayInfo>& display_infos) { |
| 224 screen_win_displays_ = DisplayInfosToScreenWinDisplays(display_infos); | 226 screen_win_displays_ = DisplayInfosToScreenWinDisplays(display_infos); |
| 225 } | 227 } |
| 226 | 228 |
| 227 void ScreenWin::Initialize() { | 229 void ScreenWin::Initialize() { |
| 228 singleton_hwnd_observer_.reset( | 230 singleton_hwnd_observer_.reset( |
| (...skipping 25 matching lines...) Expand all Loading... |
| 254 return ::GetAncestor(hwnd, GA_ROOT); | 256 return ::GetAncestor(hwnd, GA_ROOT); |
| 255 } | 257 } |
| 256 | 258 |
| 257 void ScreenWin::OnWndProc(HWND hwnd, | 259 void ScreenWin::OnWndProc(HWND hwnd, |
| 258 UINT message, | 260 UINT message, |
| 259 WPARAM wparam, | 261 WPARAM wparam, |
| 260 LPARAM lparam) { | 262 LPARAM lparam) { |
| 261 if (message != WM_DISPLAYCHANGE) | 263 if (message != WM_DISPLAYCHANGE) |
| 262 return; | 264 return; |
| 263 | 265 |
| 264 std::vector<gfx::Display> old_displays = GetAllDisplays(); | 266 std::vector<display::Display> old_displays = GetAllDisplays(); |
| 265 UpdateFromDisplayInfos(GetDisplayInfosFromSystem()); | 267 UpdateFromDisplayInfos(GetDisplayInfosFromSystem()); |
| 266 change_notifier_.NotifyDisplaysChanged(old_displays, GetAllDisplays()); | 268 change_notifier_.NotifyDisplaysChanged(old_displays, GetAllDisplays()); |
| 267 } | 269 } |
| 268 | 270 |
| 269 ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestHWND(HWND hwnd) | 271 ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestHWND(HWND hwnd) |
| 270 const { | 272 const { |
| 271 return GetScreenWinDisplay(MonitorInfoFromWindow(hwnd, | 273 return GetScreenWinDisplay(MonitorInfoFromWindow(hwnd, |
| 272 MONITOR_DEFAULTTONEAREST)); | 274 MONITOR_DEFAULTTONEAREST)); |
| 273 } | 275 } |
| 274 | 276 |
| 275 ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenRect( | 277 ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenRect( |
| 276 const gfx::Rect& screen_rect) const { | 278 const gfx::Rect& screen_rect) const { |
| 277 return GetScreenWinDisplay(MonitorInfoFromScreenRect(screen_rect)); | 279 return GetScreenWinDisplay(MonitorInfoFromScreenRect(screen_rect)); |
| 278 } | 280 } |
| 279 | 281 |
| 280 ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenPoint( | 282 ScreenWinDisplay ScreenWin::GetScreenWinDisplayNearestScreenPoint( |
| 281 const gfx::Point& screen_point) const { | 283 const gfx::Point& screen_point) const { |
| 282 return GetScreenWinDisplay(MonitorInfoFromScreenPoint(screen_point)); | 284 return GetScreenWinDisplay(MonitorInfoFromScreenPoint(screen_point)); |
| 283 } | 285 } |
| 284 | 286 |
| 285 ScreenWinDisplay ScreenWin::GetPrimaryScreenWinDisplay() const { | 287 ScreenWinDisplay ScreenWin::GetPrimaryScreenWinDisplay() const { |
| 286 MONITORINFOEX monitor_info = MonitorInfoFromWindow(nullptr, | 288 MONITORINFOEX monitor_info = MonitorInfoFromWindow(nullptr, |
| 287 MONITOR_DEFAULTTOPRIMARY); | 289 MONITOR_DEFAULTTOPRIMARY); |
| 288 ScreenWinDisplay screen_win_display = GetScreenWinDisplay(monitor_info); | 290 ScreenWinDisplay screen_win_display = GetScreenWinDisplay(monitor_info); |
| 289 gfx::Display display = screen_win_display.display(); | 291 display::Display display = screen_win_display.display(); |
| 290 // The Windows primary monitor is defined to have an origin of (0, 0). | 292 // The Windows primary monitor is defined to have an origin of (0, 0). |
| 291 DCHECK_EQ(0, display.bounds().origin().x()); | 293 DCHECK_EQ(0, display.bounds().origin().x()); |
| 292 DCHECK_EQ(0, display.bounds().origin().y()); | 294 DCHECK_EQ(0, display.bounds().origin().y()); |
| 293 return screen_win_display; | 295 return screen_win_display; |
| 294 } | 296 } |
| 295 | 297 |
| 296 ScreenWinDisplay ScreenWin::GetScreenWinDisplay( | 298 ScreenWinDisplay ScreenWin::GetScreenWinDisplay( |
| 297 const MONITORINFOEX& monitor_info) const { | 299 const MONITORINFOEX& monitor_info) const { |
| 298 int64_t id = DisplayInfo::DeviceIdFromDeviceName(monitor_info.szDevice); | 300 int64_t id = DisplayInfo::DeviceIdFromDeviceName(monitor_info.szDevice); |
| 299 for (const auto& screen_win_display : screen_win_displays_) { | 301 for (const auto& screen_win_display : screen_win_displays_) { |
| 300 if (screen_win_display.display().id() == id) | 302 if (screen_win_display.display().id() == id) |
| 301 return screen_win_display; | 303 return screen_win_display; |
| 302 } | 304 } |
| 303 // There is 1:1 correspondence between MONITORINFOEX and ScreenWinDisplay. | 305 // There is 1:1 correspondence between MONITORINFOEX and ScreenWinDisplay. |
| 304 // If we make it here, it means we have no displays and we should hand out the | 306 // If we make it here, it means we have no displays and we should hand out the |
| 305 // default display. | 307 // default display. |
| 306 DCHECK_EQ(screen_win_displays_.size(), 0u); | 308 DCHECK_EQ(screen_win_displays_.size(), 0u); |
| 307 return ScreenWinDisplay(); | 309 return ScreenWinDisplay(); |
| 308 } | 310 } |
| 309 | 311 |
| 310 } // namespace win | 312 } // namespace win |
| 311 } // namespace display | 313 } // namespace display |
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