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Side by Side Diff: ash/wm/workspace/multi_window_resize_controller.cc

Issue 1913473002: Makes WorkspaceWindowResizer use ash/wm/common types (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@root_controller_observer
Patch Set: fix exo again Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/multi_window_resize_controller.h" 5 #include "ash/wm/workspace/multi_window_resize_controller.h"
6 6
7 #include "ash/screen_util.h" 7 #include "ash/screen_util.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/shell_window_ids.h" 9 #include "ash/shell_window_ids.h"
10 #include "ash/wm/aura/wm_window_aura.h"
10 #include "ash/wm/window_animations.h" 11 #include "ash/wm/window_animations.h"
11 #include "ash/wm/window_state_aura.h" 12 #include "ash/wm/window_state_aura.h"
12 #include "ash/wm/workspace/workspace_event_handler.h" 13 #include "ash/wm/workspace/workspace_event_handler.h"
13 #include "ash/wm/workspace/workspace_window_resizer.h" 14 #include "ash/wm/workspace/workspace_window_resizer.h"
14 #include "grit/ash_resources.h" 15 #include "grit/ash_resources.h"
15 #include "ui/aura/client/screen_position_client.h" 16 #include "ui/aura/client/screen_position_client.h"
16 #include "ui/aura/window.h" 17 #include "ui/aura/window.h"
17 #include "ui/aura/window_delegate.h" 18 #include "ui/aura/window_delegate.h"
18 #include "ui/aura/window_event_dispatcher.h" 19 #include "ui/aura/window_event_dispatcher.h"
19 #include "ui/base/hit_test.h" 20 #include "ui/base/hit_test.h"
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439 FindWindowsTouching(windows_.window2, windows_.direction, 440 FindWindowsTouching(windows_.window2, windows_.direction,
440 &windows_.other_windows); 441 &windows_.other_windows);
441 for (size_t i = 0; i < windows_.other_windows.size(); ++i) { 442 for (size_t i = 0; i < windows_.other_windows.size(); ++i) {
442 windows_.other_windows[i]->AddObserver(this); 443 windows_.other_windows[i]->AddObserver(this);
443 windows.push_back(windows_.other_windows[i]); 444 windows.push_back(windows_.other_windows[i]);
444 } 445 }
445 int component = windows_.direction == LEFT_RIGHT ? HTRIGHT : HTBOTTOM; 446 int component = windows_.direction == LEFT_RIGHT ? HTRIGHT : HTBOTTOM;
446 wm::WindowState* window_state = wm::GetWindowState(windows_.window1); 447 wm::WindowState* window_state = wm::GetWindowState(windows_.window1);
447 window_state->CreateDragDetails(location_in_parent, component, 448 window_state->CreateDragDetails(location_in_parent, component,
448 aura::client::WINDOW_MOVE_SOURCE_MOUSE); 449 aura::client::WINDOW_MOVE_SOURCE_MOUSE);
449 window_resizer_.reset(WorkspaceWindowResizer::Create(window_state, windows)); 450 window_resizer_.reset(WorkspaceWindowResizer::Create(
451 window_state, wm::WmWindowAura::FromAuraWindows(windows)));
450 452
451 // Do not hide the resize widget while a drag is active. 453 // Do not hide the resize widget while a drag is active.
452 mouse_watcher_.reset(); 454 mouse_watcher_.reset();
453 } 455 }
454 456
455 void MultiWindowResizeController::Resize(const gfx::Point& location_in_screen, 457 void MultiWindowResizeController::Resize(const gfx::Point& location_in_screen,
456 int event_flags) { 458 int event_flags) {
457 gfx::Point location_in_parent(location_in_screen); 459 gfx::Point location_in_parent(location_in_screen);
458 aura::client::GetScreenPositionClient(windows_.window1->GetRootWindow())-> 460 aura::client::GetScreenPositionClient(windows_.window1->GetRootWindow())->
459 ConvertPointFromScreen(windows_.window1->parent(), &location_in_parent); 461 ConvertPointFromScreen(windows_.window1->parent(), &location_in_parent);
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573 bool MultiWindowResizeController::IsOverComponent( 575 bool MultiWindowResizeController::IsOverComponent(
574 aura::Window* window, 576 aura::Window* window,
575 const gfx::Point& location_in_screen, 577 const gfx::Point& location_in_screen,
576 int component) const { 578 int component) const {
577 gfx::Point window_loc(location_in_screen); 579 gfx::Point window_loc(location_in_screen);
578 ::wm::ConvertPointFromScreen(window, &window_loc); 580 ::wm::ConvertPointFromScreen(window, &window_loc);
579 return window->delegate()->GetNonClientComponent(window_loc) == component; 581 return window->delegate()->GetNonClientComponent(window_loc) == component;
580 } 582 }
581 583
582 } // namespace ash 584 } // namespace ash
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