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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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586 | 586 |
587 // Overridden from GLES2Decoder. | 587 // Overridden from GLES2Decoder. |
588 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, | 588 bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, |
589 const scoped_refptr<gfx::GLContext>& context, | 589 const scoped_refptr<gfx::GLContext>& context, |
590 bool offscreen, | 590 bool offscreen, |
591 const gfx::Size& offscreen_size, | 591 const gfx::Size& offscreen_size, |
592 const DisallowedFeatures& disallowed_features, | 592 const DisallowedFeatures& disallowed_features, |
593 const std::vector<int32_t>& attribs) override; | 593 const std::vector<int32_t>& attribs) override; |
594 void Destroy(bool have_context) override; | 594 void Destroy(bool have_context) override; |
595 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override; | 595 void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) override; |
596 void ProduceFrontBuffer(const Mailbox& mailbox) override; | 596 void TakeFrontBuffer(const Mailbox& mailbox) override; |
| 597 void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) override; |
597 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; | 598 bool ResizeOffscreenFrameBuffer(const gfx::Size& size) override; |
598 void UpdateParentTextureInfo(); | 599 void UpdateParentTextureInfo(); |
599 bool MakeCurrent() override; | 600 bool MakeCurrent() override; |
600 GLES2Util* GetGLES2Util() override { return &util_; } | 601 GLES2Util* GetGLES2Util() override { return &util_; } |
601 gfx::GLContext* GetGLContext() override { return context_.get(); } | 602 gfx::GLContext* GetGLContext() override { return context_.get(); } |
602 ContextGroup* GetContextGroup() override { return group_.get(); } | 603 ContextGroup* GetContextGroup() override { return group_.get(); } |
603 Capabilities GetCapabilities() override; | 604 Capabilities GetCapabilities() override; |
604 void RestoreState(const ContextState* prev_state) override; | 605 void RestoreState(const ContextState* prev_state) override; |
605 | 606 |
606 void RestoreActiveTexture() const override { state_.RestoreActiveTexture(); } | 607 void RestoreActiveTexture() const override { state_.RestoreActiveTexture(); } |
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1987 GLenum offscreen_target_stencil_format_; | 1988 GLenum offscreen_target_stencil_format_; |
1988 GLsizei offscreen_target_samples_; | 1989 GLsizei offscreen_target_samples_; |
1989 GLboolean offscreen_target_buffer_preserved_; | 1990 GLboolean offscreen_target_buffer_preserved_; |
1990 | 1991 |
1991 // The copy that is saved when SwapBuffers is called. | 1992 // The copy that is saved when SwapBuffers is called. |
1992 std::unique_ptr<BackFramebuffer> offscreen_saved_frame_buffer_; | 1993 std::unique_ptr<BackFramebuffer> offscreen_saved_frame_buffer_; |
1993 std::unique_ptr<BackTexture> offscreen_saved_color_texture_; | 1994 std::unique_ptr<BackTexture> offscreen_saved_color_texture_; |
1994 scoped_refptr<TextureRef> | 1995 scoped_refptr<TextureRef> |
1995 offscreen_saved_color_texture_info_; | 1996 offscreen_saved_color_texture_info_; |
1996 | 1997 |
| 1998 // When a client requests ownership of the swapped front buffer, all |
| 1999 // information is saved in this structure, and |in_use| is set to true. When a |
| 2000 // client releases ownership, |in_use| is set to false. |
| 2001 // |
| 2002 // An instance of this struct, with |in_use| = false may be reused instead of |
| 2003 // making a new BackTexture. |
| 2004 struct SavedBackTexture { |
| 2005 std::unique_ptr<BackTexture> back_texture; |
| 2006 scoped_refptr<TextureRef> texture_ref; |
| 2007 bool in_use; |
| 2008 }; |
| 2009 std::vector<SavedBackTexture> saved_back_textures_; |
| 2010 |
| 2011 // If there's a SavedBackTexture that's not in use, takes that. Otherwise, |
| 2012 // generates a new back texture. |
| 2013 void CreateBackTexture(); |
| 2014 size_t create_back_texture_count_for_test_ = 0; |
| 2015 |
| 2016 // Releases all saved BackTextures that are not in use by a client. |
| 2017 void ReleaseNotInUseBackTextures(); |
| 2018 |
| 2019 // Releases all saved BackTextures. |
| 2020 void ReleaseAllBackTextures(); |
| 2021 |
| 2022 size_t GetSavedBackTextureCountForTest() override; |
| 2023 size_t GetCreatedBackTextureCountForTest() override; |
| 2024 |
1997 // The copy that is used as the destination for multi-sample resolves. | 2025 // The copy that is used as the destination for multi-sample resolves. |
1998 std::unique_ptr<BackFramebuffer> offscreen_resolved_frame_buffer_; | 2026 std::unique_ptr<BackFramebuffer> offscreen_resolved_frame_buffer_; |
1999 std::unique_ptr<BackTexture> offscreen_resolved_color_texture_; | 2027 std::unique_ptr<BackTexture> offscreen_resolved_color_texture_; |
2000 GLenum offscreen_saved_color_format_; | 2028 GLenum offscreen_saved_color_format_; |
2001 | 2029 |
2002 std::unique_ptr<QueryManager> query_manager_; | 2030 std::unique_ptr<QueryManager> query_manager_; |
2003 | 2031 |
2004 std::unique_ptr<VertexArrayManager> vertex_array_manager_; | 2032 std::unique_ptr<VertexArrayManager> vertex_array_manager_; |
2005 | 2033 |
2006 std::unique_ptr<ImageManager> image_manager_; | 2034 std::unique_ptr<ImageManager> image_manager_; |
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4060 framebuffer_state_.bound_draw_framebuffer = NULL; | 4088 framebuffer_state_.bound_draw_framebuffer = NULL; |
4061 state_.bound_renderbuffer = NULL; | 4089 state_.bound_renderbuffer = NULL; |
4062 | 4090 |
4063 if (offscreen_saved_color_texture_info_.get()) { | 4091 if (offscreen_saved_color_texture_info_.get()) { |
4064 DCHECK(offscreen_target_color_texture_); | 4092 DCHECK(offscreen_target_color_texture_); |
4065 DCHECK_EQ(offscreen_saved_color_texture_info_->service_id(), | 4093 DCHECK_EQ(offscreen_saved_color_texture_info_->service_id(), |
4066 offscreen_saved_color_texture_->id()); | 4094 offscreen_saved_color_texture_->id()); |
4067 offscreen_saved_color_texture_->Invalidate(); | 4095 offscreen_saved_color_texture_->Invalidate(); |
4068 offscreen_saved_color_texture_info_ = NULL; | 4096 offscreen_saved_color_texture_info_ = NULL; |
4069 } | 4097 } |
| 4098 ReleaseAllBackTextures(); |
4070 if (have_context) { | 4099 if (have_context) { |
4071 if (copy_texture_CHROMIUM_.get()) { | 4100 if (copy_texture_CHROMIUM_.get()) { |
4072 copy_texture_CHROMIUM_->Destroy(); | 4101 copy_texture_CHROMIUM_->Destroy(); |
4073 copy_texture_CHROMIUM_.reset(); | 4102 copy_texture_CHROMIUM_.reset(); |
4074 } | 4103 } |
4075 | 4104 |
4076 clear_framebuffer_blit_.reset(); | 4105 clear_framebuffer_blit_.reset(); |
4077 | 4106 |
4078 if (state_.current_program.get()) { | 4107 if (state_.current_program.get()) { |
4079 program_manager()->UnuseProgram(shader_manager(), | 4108 program_manager()->UnuseProgram(shader_manager(), |
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4198 } | 4227 } |
4199 | 4228 |
4200 void GLES2DecoderImpl::SetSurface( | 4229 void GLES2DecoderImpl::SetSurface( |
4201 const scoped_refptr<gfx::GLSurface>& surface) { | 4230 const scoped_refptr<gfx::GLSurface>& surface) { |
4202 DCHECK(context_->IsCurrent(NULL)); | 4231 DCHECK(context_->IsCurrent(NULL)); |
4203 DCHECK(surface_.get()); | 4232 DCHECK(surface_.get()); |
4204 surface_ = surface; | 4233 surface_ = surface; |
4205 RestoreCurrentFramebufferBindings(); | 4234 RestoreCurrentFramebufferBindings(); |
4206 } | 4235 } |
4207 | 4236 |
4208 void GLES2DecoderImpl::ProduceFrontBuffer(const Mailbox& mailbox) { | 4237 void GLES2DecoderImpl::TakeFrontBuffer(const Mailbox& mailbox) { |
4209 if (!offscreen_saved_color_texture_.get()) { | 4238 if (!offscreen_saved_color_texture_.get()) { |
4210 LOG(ERROR) << "Called ProduceFrontBuffer on a non-offscreen context"; | 4239 DLOG(ERROR) << "Called TakeFrontBuffer on a non-offscreen context"; |
4211 return; | 4240 return; |
4212 } | 4241 } |
| 4242 |
4213 if (!offscreen_saved_color_texture_info_.get()) { | 4243 if (!offscreen_saved_color_texture_info_.get()) { |
4214 GLuint service_id = offscreen_saved_color_texture_->id(); | 4244 GLuint service_id = offscreen_saved_color_texture_->id(); |
4215 offscreen_saved_color_texture_info_ = TextureRef::Create( | 4245 offscreen_saved_color_texture_info_ = TextureRef::Create( |
4216 texture_manager(), 0, service_id); | 4246 texture_manager(), 0, service_id); |
4217 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(), | 4247 texture_manager()->SetTarget(offscreen_saved_color_texture_info_.get(), |
4218 GL_TEXTURE_2D); | 4248 GL_TEXTURE_2D); |
4219 UpdateParentTextureInfo(); | 4249 UpdateParentTextureInfo(); |
4220 } | 4250 } |
| 4251 |
4221 mailbox_manager()->ProduceTexture( | 4252 mailbox_manager()->ProduceTexture( |
4222 mailbox, offscreen_saved_color_texture_info_->texture()); | 4253 mailbox, offscreen_saved_color_texture_info_->texture()); |
| 4254 |
| 4255 // Save the BackTexture and TextureRef. |
| 4256 SavedBackTexture save; |
| 4257 save.back_texture.swap(offscreen_saved_color_texture_); |
| 4258 save.texture_ref = offscreen_saved_color_texture_info_; |
| 4259 offscreen_saved_color_texture_info_ = nullptr; |
| 4260 save.in_use = true; |
| 4261 saved_back_textures_.push_back(std::move(save)); |
| 4262 |
| 4263 CreateBackTexture(); |
| 4264 } |
| 4265 |
| 4266 void GLES2DecoderImpl::ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) { |
| 4267 Texture* texture = mailbox_manager()->ConsumeTexture(mailbox); |
| 4268 for (auto it = saved_back_textures_.begin(); it != saved_back_textures_.end(); |
| 4269 ++it) { |
| 4270 if (texture != it->texture_ref->texture()) |
| 4271 continue; |
| 4272 |
| 4273 if (is_lost || it->back_texture->size() != offscreen_size_) { |
| 4274 it->back_texture->Invalidate(); |
| 4275 saved_back_textures_.erase(it); |
| 4276 return; |
| 4277 } |
| 4278 |
| 4279 it->in_use = false; |
| 4280 return; |
| 4281 } |
| 4282 |
| 4283 DLOG(ERROR) << "Attempting to return a frontbuffer that was not saved."; |
| 4284 } |
| 4285 |
| 4286 void GLES2DecoderImpl::CreateBackTexture() { |
| 4287 for (auto it = saved_back_textures_.begin(); it != saved_back_textures_.end(); |
| 4288 ++it) { |
| 4289 if (it->in_use) |
| 4290 continue; |
| 4291 |
| 4292 if (it->back_texture->size() != offscreen_size_) |
| 4293 continue; |
| 4294 offscreen_saved_color_texture_ = std::move(it->back_texture); |
| 4295 offscreen_saved_color_texture_info_ = it->texture_ref; |
| 4296 saved_back_textures_.erase(it); |
| 4297 return; |
| 4298 } |
| 4299 |
| 4300 ++create_back_texture_count_for_test_; |
| 4301 offscreen_saved_color_texture_.reset( |
| 4302 new BackTexture(memory_tracker(), &state_)); |
| 4303 offscreen_saved_color_texture_->Create(); |
| 4304 offscreen_saved_color_texture_->AllocateStorage( |
| 4305 offscreen_size_, offscreen_saved_color_format_, false); |
| 4306 offscreen_saved_frame_buffer_->AttachRenderTexture( |
| 4307 offscreen_saved_color_texture_.get()); |
| 4308 } |
| 4309 |
| 4310 void GLES2DecoderImpl::ReleaseNotInUseBackTextures() { |
| 4311 for (auto& saved_back_texture : saved_back_textures_) { |
| 4312 if (!saved_back_texture.in_use) |
| 4313 saved_back_texture.back_texture->Invalidate(); |
| 4314 } |
| 4315 |
| 4316 std::remove_if(saved_back_textures_.begin(), saved_back_textures_.end(), |
| 4317 [](const SavedBackTexture& saved_back_texture) { |
| 4318 return !saved_back_texture.in_use; |
| 4319 }); |
| 4320 } |
| 4321 |
| 4322 void GLES2DecoderImpl::ReleaseAllBackTextures() { |
| 4323 for (auto& saved_back_texture : saved_back_textures_) { |
| 4324 // The texture will be destroyed by texture_ref's destructor. |
| 4325 DCHECK(saved_back_texture.texture_ref); |
| 4326 saved_back_texture.back_texture->Invalidate(); |
| 4327 } |
| 4328 saved_back_textures_.clear(); |
| 4329 } |
| 4330 |
| 4331 size_t GLES2DecoderImpl::GetSavedBackTextureCountForTest() { |
| 4332 return saved_back_textures_.size(); |
| 4333 } |
| 4334 |
| 4335 size_t GLES2DecoderImpl::GetCreatedBackTextureCountForTest() { |
| 4336 return create_back_texture_count_for_test_; |
4223 } | 4337 } |
4224 | 4338 |
4225 bool GLES2DecoderImpl::ResizeOffscreenFrameBuffer(const gfx::Size& size) { | 4339 bool GLES2DecoderImpl::ResizeOffscreenFrameBuffer(const gfx::Size& size) { |
4226 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); | 4340 bool is_offscreen = !!offscreen_target_frame_buffer_.get(); |
4227 if (!is_offscreen) { | 4341 if (!is_offscreen) { |
4228 LOG(ERROR) << "GLES2DecoderImpl::ResizeOffscreenFrameBuffer called " | 4342 LOG(ERROR) << "GLES2DecoderImpl::ResizeOffscreenFrameBuffer called " |
4229 << " with an onscreen framebuffer."; | 4343 << " with an onscreen framebuffer."; |
4230 return false; | 4344 return false; |
4231 } | 4345 } |
4232 | 4346 |
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12708 "width", offscreen_size_.width(), "height", offscreen_size_.height()); | 12822 "width", offscreen_size_.width(), "height", offscreen_size_.height()); |
12709 if (offscreen_size_ != offscreen_saved_color_texture_->size()) { | 12823 if (offscreen_size_ != offscreen_saved_color_texture_->size()) { |
12710 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557, | 12824 // Workaround for NVIDIA driver bug on OS X; crbug.com/89557, |
12711 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will | 12825 // crbug.com/94163. TODO(kbr): figure out reproduction so Apple will |
12712 // fix this. | 12826 // fix this. |
12713 if (workarounds().needs_offscreen_buffer_workaround) { | 12827 if (workarounds().needs_offscreen_buffer_workaround) { |
12714 offscreen_saved_frame_buffer_->Create(); | 12828 offscreen_saved_frame_buffer_->Create(); |
12715 glFinish(); | 12829 glFinish(); |
12716 } | 12830 } |
12717 | 12831 |
| 12832 // The size has changed, so none of the cached BackTextures are useful |
| 12833 // anymore. |
| 12834 ReleaseNotInUseBackTextures(); |
| 12835 |
12718 // Allocate the offscreen saved color texture. | 12836 // Allocate the offscreen saved color texture. |
12719 DCHECK(offscreen_saved_color_format_); | 12837 DCHECK(offscreen_saved_color_format_); |
12720 offscreen_saved_color_texture_->AllocateStorage( | 12838 offscreen_saved_color_texture_->AllocateStorage( |
12721 offscreen_size_, offscreen_saved_color_format_, false); | 12839 offscreen_size_, offscreen_saved_color_format_, false); |
12722 | 12840 |
12723 offscreen_saved_frame_buffer_->AttachRenderTexture( | 12841 offscreen_saved_frame_buffer_->AttachRenderTexture( |
12724 offscreen_saved_color_texture_.get()); | 12842 offscreen_saved_color_texture_.get()); |
12725 if (offscreen_size_.width() != 0 && offscreen_size_.height() != 0) { | 12843 if (offscreen_size_.width() != 0 && offscreen_size_.height() != 0) { |
12726 if (offscreen_saved_frame_buffer_->CheckStatus() != | 12844 if (offscreen_saved_frame_buffer_->CheckStatus() != |
12727 GL_FRAMEBUFFER_COMPLETE) { | 12845 GL_FRAMEBUFFER_COMPLETE) { |
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16357 } | 16475 } |
16358 | 16476 |
16359 // Include the auto-generated part of this file. We split this because it means | 16477 // Include the auto-generated part of this file. We split this because it means |
16360 // we can easily edit the non-auto generated parts right here in this file | 16478 // we can easily edit the non-auto generated parts right here in this file |
16361 // instead of having to edit some template or the code generator. | 16479 // instead of having to edit some template or the code generator. |
16362 #include "base/macros.h" | 16480 #include "base/macros.h" |
16363 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 16481 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
16364 | 16482 |
16365 } // namespace gles2 | 16483 } // namespace gles2 |
16366 } // namespace gpu | 16484 } // namespace gpu |
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