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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 9 | 9 |
| 10 #include <stdint.h> | 10 #include <stdint.h> |
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| 26 | 26 |
| 27 namespace gfx { | 27 namespace gfx { |
| 28 class GLContext; | 28 class GLContext; |
| 29 class GLSurface; | 29 class GLSurface; |
| 30 class Size; | 30 class Size; |
| 31 } | 31 } |
| 32 | 32 |
| 33 namespace gpu { | 33 namespace gpu { |
| 34 | 34 |
| 35 struct Mailbox; | 35 struct Mailbox; |
| 36 struct SyncToken; |
| 36 | 37 |
| 37 namespace gles2 { | 38 namespace gles2 { |
| 38 | 39 |
| 39 class ContextGroup; | 40 class ContextGroup; |
| 40 class ErrorState; | 41 class ErrorState; |
| 41 class GLES2Util; | 42 class GLES2Util; |
| 42 class ImageManager; | 43 class ImageManager; |
| 43 class Logger; | 44 class Logger; |
| 44 class QueryManager; | 45 class QueryManager; |
| 45 class Texture; | 46 class Texture; |
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| 151 const gfx::Size& offscreen_size, | 152 const gfx::Size& offscreen_size, |
| 152 const DisallowedFeatures& disallowed_features, | 153 const DisallowedFeatures& disallowed_features, |
| 153 const std::vector<int32_t>& attribs) = 0; | 154 const std::vector<int32_t>& attribs) = 0; |
| 154 | 155 |
| 155 // Destroys the graphics context. | 156 // Destroys the graphics context. |
| 156 virtual void Destroy(bool have_context) = 0; | 157 virtual void Destroy(bool have_context) = 0; |
| 157 | 158 |
| 158 // Set the surface associated with the default FBO. | 159 // Set the surface associated with the default FBO. |
| 159 virtual void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) = 0; | 160 virtual void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) = 0; |
| 160 | 161 |
| 161 virtual void ProduceFrontBuffer(const Mailbox& mailbox) = 0; | 162 virtual void TakeFrontBuffer(const Mailbox& mailbox) = 0; |
| 163 virtual void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) = 0; |
| 162 | 164 |
| 163 // Resize an offscreen frame buffer. | 165 // Resize an offscreen frame buffer. |
| 164 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0; | 166 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0; |
| 165 | 167 |
| 166 // Make this decoder's GL context current. | 168 // Make this decoder's GL context current. |
| 167 virtual bool MakeCurrent() = 0; | 169 virtual bool MakeCurrent() = 0; |
| 168 | 170 |
| 169 // Gets the GLES2 Util which holds info. | 171 // Gets the GLES2 Util which holds info. |
| 170 virtual GLES2Util* GetGLES2Util() = 0; | 172 virtual GLES2Util* GetGLES2Util() = 0; |
| 171 | 173 |
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| 193 virtual void RestoreTextureState(unsigned service_id) const = 0; | 195 virtual void RestoreTextureState(unsigned service_id) const = 0; |
| 194 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; | 196 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; |
| 195 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; | 197 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; |
| 196 | 198 |
| 197 virtual void ClearAllAttributes() const = 0; | 199 virtual void ClearAllAttributes() const = 0; |
| 198 virtual void RestoreAllAttributes() const = 0; | 200 virtual void RestoreAllAttributes() const = 0; |
| 199 | 201 |
| 200 virtual void SetIgnoreCachedStateForTest(bool ignore) = 0; | 202 virtual void SetIgnoreCachedStateForTest(bool ignore) = 0; |
| 201 virtual void SetForceShaderNameHashingForTest(bool force) = 0; | 203 virtual void SetForceShaderNameHashingForTest(bool force) = 0; |
| 202 virtual uint32_t GetAndClearBackbufferClearBitsForTest(); | 204 virtual uint32_t GetAndClearBackbufferClearBitsForTest(); |
| 205 virtual size_t GetSavedBackTextureCountForTest() = 0; |
| 206 virtual size_t GetCreatedBackTextureCountForTest() = 0; |
| 203 | 207 |
| 204 // Gets the QueryManager for this context. | 208 // Gets the QueryManager for this context. |
| 205 virtual QueryManager* GetQueryManager() = 0; | 209 virtual QueryManager* GetQueryManager() = 0; |
| 206 | 210 |
| 207 // Gets the VertexArrayManager for this context. | 211 // Gets the VertexArrayManager for this context. |
| 208 virtual VertexArrayManager* GetVertexArrayManager() = 0; | 212 virtual VertexArrayManager* GetVertexArrayManager() = 0; |
| 209 | 213 |
| 210 // Gets the ImageManager for this context. | 214 // Gets the ImageManager for this context. |
| 211 virtual ImageManager* GetImageManager() = 0; | 215 virtual ImageManager* GetImageManager() = 0; |
| 212 | 216 |
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| 297 bool log_commands_; | 301 bool log_commands_; |
| 298 bool unsafe_es3_apis_enabled_; | 302 bool unsafe_es3_apis_enabled_; |
| 299 bool force_shader_name_hashing_for_test_; | 303 bool force_shader_name_hashing_for_test_; |
| 300 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 304 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
| 301 }; | 305 }; |
| 302 | 306 |
| 303 } // namespace gles2 | 307 } // namespace gles2 |
| 304 } // namespace gpu | 308 } // namespace gpu |
| 305 | 309 |
| 306 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 310 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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