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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/proximity_auth/fake_connection.h" | 5 #include "components/proximity_auth/fake_connection.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
| 9 #include "base/memory/ptr_util.h" |
9 #include "components/proximity_auth/wire_message.h" | 10 #include "components/proximity_auth/wire_message.h" |
10 | 11 |
11 namespace proximity_auth { | 12 namespace proximity_auth { |
12 | 13 |
13 FakeConnection::FakeConnection(const RemoteDevice& remote_device) | 14 FakeConnection::FakeConnection(const RemoteDevice& remote_device) |
14 : Connection(remote_device) { | 15 : Connection(remote_device) { |
15 Connect(); | 16 Connect(); |
16 } | 17 } |
17 | 18 |
18 FakeConnection::~FakeConnection() { | 19 FakeConnection::~FakeConnection() { |
19 Disconnect(); | 20 Disconnect(); |
20 } | 21 } |
21 | 22 |
22 void FakeConnection::Connect() { | 23 void FakeConnection::Connect() { |
23 SetStatus(CONNECTED); | 24 SetStatus(CONNECTED); |
24 } | 25 } |
25 | 26 |
26 void FakeConnection::Disconnect() { | 27 void FakeConnection::Disconnect() { |
27 SetStatus(DISCONNECTED); | 28 SetStatus(DISCONNECTED); |
28 } | 29 } |
29 | 30 |
30 void FakeConnection::FinishSendingMessageWithSuccess(bool success) { | 31 void FakeConnection::FinishSendingMessageWithSuccess(bool success) { |
31 CHECK(current_message_); | 32 CHECK(current_message_); |
32 // Capture a copy of the message, as OnDidSendMessage() might reentrantly | 33 // Capture a copy of the message, as OnDidSendMessage() might reentrantly |
33 // call SendMessage(). | 34 // call SendMessage(). |
34 scoped_ptr<WireMessage> sent_message = std::move(current_message_); | 35 std::unique_ptr<WireMessage> sent_message = std::move(current_message_); |
35 OnDidSendMessage(*sent_message, success); | 36 OnDidSendMessage(*sent_message, success); |
36 } | 37 } |
37 | 38 |
38 void FakeConnection::ReceiveMessageWithPayload(const std::string& payload) { | 39 void FakeConnection::ReceiveMessageWithPayload(const std::string& payload) { |
39 pending_payload_ = payload; | 40 pending_payload_ = payload; |
40 OnBytesReceived(std::string()); | 41 OnBytesReceived(std::string()); |
41 pending_payload_.clear(); | 42 pending_payload_.clear(); |
42 } | 43 } |
43 | 44 |
44 void FakeConnection::SendMessageImpl(scoped_ptr<WireMessage> message) { | 45 void FakeConnection::SendMessageImpl(std::unique_ptr<WireMessage> message) { |
45 CHECK(!current_message_); | 46 CHECK(!current_message_); |
46 current_message_ = std::move(message); | 47 current_message_ = std::move(message); |
47 } | 48 } |
48 | 49 |
49 scoped_ptr<WireMessage> FakeConnection::DeserializeWireMessage( | 50 std::unique_ptr<WireMessage> FakeConnection::DeserializeWireMessage( |
50 bool* is_incomplete_message) { | 51 bool* is_incomplete_message) { |
51 *is_incomplete_message = false; | 52 *is_incomplete_message = false; |
52 return make_scoped_ptr(new WireMessage(pending_payload_)); | 53 return base::WrapUnique(new WireMessage(pending_payload_)); |
53 } | 54 } |
54 | 55 |
55 } // namespace proximity_auth | 56 } // namespace proximity_auth |
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