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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H | 5 #ifndef COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H |
| 6 #define COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H | 6 #define COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H |
| 7 | 7 |
| 8 #include <memory> | |
| 8 #include <string> | 9 #include <string> |
| 9 | 10 |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 | 11 |
|
Ilya Sherman
2016/04/20 22:08:57
nit: Unnecessary extra blank line
dcheng
2016/04/20 22:13:52
Done.
| |
| 12 namespace proximity_auth { | 12 namespace proximity_auth { |
| 13 | 13 |
| 14 struct RemoteStatusUpdate; | 14 struct RemoteStatusUpdate; |
| 15 | 15 |
| 16 // An interface for observing events that happen on a Messenger. | 16 // An interface for observing events that happen on a Messenger. |
| 17 class MessengerObserver { | 17 class MessengerObserver { |
| 18 public: | 18 public: |
| 19 // Called when sending an "Easy Unlock used" local event message completes. | 19 // Called when sending an "Easy Unlock used" local event message completes. |
| 20 // |success| is true iff the event was sent successfully. | 20 // |success| is true iff the event was sent successfully. |
| 21 virtual void OnUnlockEventSent(bool success){}; | 21 virtual void OnUnlockEventSent(bool success){}; |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 32 // |success| is true iff the request was made successfully. | 32 // |success| is true iff the request was made successfully. |
| 33 virtual void OnUnlockResponse(bool success){}; | 33 virtual void OnUnlockResponse(bool success){}; |
| 34 | 34 |
| 35 // Called when the underlying secure channel disconnects. | 35 // Called when the underlying secure channel disconnects. |
| 36 virtual void OnDisconnected(){}; | 36 virtual void OnDisconnected(){}; |
| 37 }; | 37 }; |
| 38 | 38 |
| 39 } // namespace proximity_auth | 39 } // namespace proximity_auth |
| 40 | 40 |
| 41 #endif // COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H | 41 #endif // COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H |
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