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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CRYPTAUTH_SYNC_SCHEDULER_H | 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CRYPTAUTH_SYNC_SCHEDULER_H |
| 6 #define COMPONENTS_PROXIMITY_AUTH_CRYPTAUTH_SYNC_SCHEDULER_H | 6 #define COMPONENTS_PROXIMITY_AUTH_CRYPTAUTH_SYNC_SCHEDULER_H |
| 7 | 7 |
| 8 #include <memory> |
| 9 |
| 8 #include "base/macros.h" | 10 #include "base/macros.h" |
| 9 #include "base/memory/scoped_ptr.h" | |
| 10 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
| 11 #include "base/time/time.h" | 12 #include "base/time/time.h" |
| 12 | 13 |
| 13 namespace proximity_auth { | 14 namespace proximity_auth { |
| 14 | 15 |
| 15 // Interface for scheduling the next CryptAuth sync (e.g. enrollment or device | 16 // Interface for scheduling the next CryptAuth sync (e.g. enrollment or device |
| 16 // sync). The scheduler has two different strategies affecting when to perform | 17 // sync). The scheduler has two different strategies affecting when to perform |
| 17 // the next operation: | 18 // the next operation: |
| 18 // PERIODIC_REFRESH: The last sync was made successfully, so we can wait a | 19 // PERIODIC_REFRESH: The last sync was made successfully, so we can wait a |
| 19 // relatively long time before making another sync. | 20 // relatively long time before making another sync. |
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| 49 DISALLOW_COPY_AND_ASSIGN(SyncRequest); | 50 DISALLOW_COPY_AND_ASSIGN(SyncRequest); |
| 50 }; | 51 }; |
| 51 | 52 |
| 52 // Handles the actual sync operation. | 53 // Handles the actual sync operation. |
| 53 class Delegate { | 54 class Delegate { |
| 54 public: | 55 public: |
| 55 virtual ~Delegate() {} | 56 virtual ~Delegate() {} |
| 56 | 57 |
| 57 // Called when the scheduler fires and requests a sync attempt. The delegate | 58 // Called when the scheduler fires and requests a sync attempt. The delegate |
| 58 // should call sync_request->Complete() when the request finishes. | 59 // should call sync_request->Complete() when the request finishes. |
| 59 virtual void OnSyncRequested(scoped_ptr<SyncRequest> sync_request) = 0; | 60 virtual void OnSyncRequested(std::unique_ptr<SyncRequest> sync_request) = 0; |
| 60 }; | 61 }; |
| 61 | 62 |
| 62 virtual ~SyncScheduler() {} | 63 virtual ~SyncScheduler() {} |
| 63 | 64 |
| 64 // Starts the scheduler with an aggressive recovery strategy if | 65 // Starts the scheduler with an aggressive recovery strategy if |
| 65 // |strategy| is true; otherwise, it will be started with | 66 // |strategy| is true; otherwise, it will be started with |
| 66 // periodic refresh. | 67 // periodic refresh. |
| 67 // | 68 // |
| 68 // |elapsed_time_since_last_sync| is the time since the last successful sync, | 69 // |elapsed_time_since_last_sync| is the time since the last successful sync, |
| 69 // so we can determine the duration of the first sync period. For example, the | 70 // so we can determine the duration of the first sync period. For example, the |
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| 88 virtual SyncState GetSyncState() const = 0; | 89 virtual SyncState GetSyncState() const = 0; |
| 89 | 90 |
| 90 protected: | 91 protected: |
| 91 // Called by SyncRequest instances when the sync completes. | 92 // Called by SyncRequest instances when the sync completes. |
| 92 virtual void OnSyncCompleted(bool success) = 0; | 93 virtual void OnSyncCompleted(bool success) = 0; |
| 93 }; | 94 }; |
| 94 | 95 |
| 95 } // namespace proximity_auth | 96 } // namespace proximity_auth |
| 96 | 97 |
| 97 #endif // COMPONENTS_PROXIMITY_CRYPTAUTH_SYNC_SCHEDULER_H | 98 #endif // COMPONENTS_PROXIMITY_CRYPTAUTH_SYNC_SCHEDULER_H |
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