Index: src/wasm/wasm-function-name-table.cc |
diff --git a/src/wasm/wasm-function-name-table.cc b/src/wasm/wasm-function-name-table.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9abcd9b0917364101225ea04b8095fec4c6b8f28 |
--- /dev/null |
+++ b/src/wasm/wasm-function-name-table.cc |
@@ -0,0 +1,71 @@ |
+// Copyright 2016 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "src/wasm/wasm-function-name-table.h" |
+ |
+#include "src/wasm/wasm-module.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace wasm { |
+ |
+// Build an array with all function names. If there are N functions in the |
+// module, then the first (kIntSize * (N+1)) bytes are integer entries. |
+// The first integer entry encodes the number of functions in the module. |
+// The entries 1 to N contain offsets into the second part of this array. |
+// After these N+1 integer entries, the second part begins, which holds a |
+// concatenation of all function names. |
+// |
+// Returns undefined if the array length would not fit in an integer value |
+Handle<Object> BuildFunctionNamesTable(Isolate* isolate, WasmModule* module) { |
+ uint64_t func_names_length = 0; |
+ for (auto& func : module->functions) func_names_length += func.name_length; |
+ int num_funcs_int = static_cast<int>(module->functions.size()); |
+ int current_offset = (num_funcs_int + 1) * kIntSize; |
+ uint64_t total_array_length = current_offset + func_names_length; |
+ int total_array_length_int = static_cast<int>(total_array_length); |
+ // Check for overflow. Just skip function names if it happens. |
+ if (total_array_length_int != total_array_length || num_funcs_int < 0 || |
+ num_funcs_int != module->functions.size()) |
+ return isolate->factory()->undefined_value(); |
+ Handle<ByteArray> func_names_array = |
+ isolate->factory()->NewByteArray(total_array_length_int, TENURED); |
+ if (func_names_array.is_null()) return isolate->factory()->undefined_value(); |
+ func_names_array->set_int(0, num_funcs_int); |
+ int func_index = 0; |
+ for (WasmFunction& fun : module->functions) { |
+ WasmName name = module->GetNameOrNull(&fun); |
+ func_names_array->copy_in(current_offset, |
+ reinterpret_cast<const byte*>(name.start()), |
+ name.length()); |
+ func_names_array->set_int(func_index + 1, current_offset); |
+ current_offset += name.length(); |
+ ++func_index; |
+ } |
+ return func_names_array; |
+} |
+ |
+Handle<Object> GetWasmFunctionNameFromTable(Handle<ByteArray> func_names_array, |
+ uint32_t func_index) { |
+ uint32_t num_funcs = static_cast<uint32_t>(func_names_array->get_int(0)); |
+ DCHECK(static_cast<int>(num_funcs) >= 0); |
+ auto undefined = [&func_names_array]() -> Handle<Object> { |
+ return func_names_array->GetIsolate()->factory()->undefined_value(); |
+ }; |
+ if (func_index >= num_funcs) return undefined(); |
+ int offset = func_names_array->get_int(func_index + 1); |
+ int next_offset = func_index == num_funcs - 1 |
+ ? func_names_array->length() |
+ : func_names_array->get_int(func_index + 2); |
+ ScopedVector<byte> buffer(next_offset - offset); |
+ func_names_array->copy_out(offset, buffer.start(), next_offset - offset); |
+ MaybeHandle<Object> maybe_name = |
+ func_names_array->GetIsolate()->factory()->NewStringFromUtf8( |
+ Vector<const char>::cast(buffer)); |
+ return maybe_name.is_null() ? undefined() : maybe_name.ToHandleChecked(); |
+} |
+ |
+} // namespace wasm |
+} // namespace internal |
+} // namespace v8 |