Index: src/wasm/wasm-module.cc |
diff --git a/src/wasm/wasm-module.cc b/src/wasm/wasm-module.cc |
index e15b8d1f55318c7dcc8a51ad1746c06b4b8c3fc6..a2df5ee3df3f88d573bfd3554292e86e985bf7cc 100644 |
--- a/src/wasm/wasm-module.cc |
+++ b/src/wasm/wasm-module.cc |
@@ -200,11 +200,12 @@ class WasmLinker { |
namespace { |
// Internal constants for the layout of the module object. |
-const int kWasmModuleInternalFieldCount = 4; |
+const int kWasmModuleInternalFieldCount = 5; |
const int kWasmModuleFunctionTable = 0; |
const int kWasmModuleCodeTable = 1; |
const int kWasmMemArrayBuffer = 2; |
const int kWasmGlobalsArrayBuffer = 3; |
+const int kWasmFunctionNamesArray = 4; |
size_t AllocateGlobalsOffsets(std::vector<WasmGlobal>& globals) { |
uint32_t offset = 0; |
@@ -246,6 +247,57 @@ Handle<FixedArray> BuildFunctionTable(Isolate* isolate, WasmModule* module) { |
return fixed; |
} |
+// Build an array with all function names. If there are N functions in the |
+// module, then the first (kIntSize * (N+1)) bytes are integer entries. |
+// The first integer entry encodes the number of functions in the module. |
+// The entries 1 to N contain offsets into the seconds part of this array. |
titzer
2016/04/22 13:21:08
s/seconds/second/
|
+// After these N+1 integer entries, the second part begins, which holds a |
+// concatenation of all function names. If a function is unnamed (not to be |
+// confused with an empty name), then the corresponding integer entry contains |
+// the negative distance to the next entry with a name. It points behind the |
+// last integer entry if there are no more entries with names. |
+// This allows to easily determine for each function the start of the next |
+// function name, and hence the length of the function name. |
+Handle<Object> BuildFunctionNamesArray(Isolate* isolate, WasmModule* module) { |
titzer
2016/04/22 13:21:08
Can we factor out the encoding and decoding logic
Clemens Hammacher
2016/04/22 14:38:40
OK, will work on that on Monday and then update th
|
+ uint64_t func_names_length = 0; |
+ for (auto& func : module->functions) func_names_length += func.name_length; |
+ int num_funcs_int = static_cast<int>(module->functions.size()); |
+ int current_offset = (num_funcs_int + 1) * kIntSize; |
+ uint64_t total_array_length = current_offset + func_names_length; |
+ int total_array_length_int = static_cast<int>(total_array_length); |
+ // Check for overflow. Just skip function names if it happens. |
+ if (total_array_length_int != total_array_length || num_funcs_int < 0 || |
+ num_funcs_int != module->functions.size()) |
+ return isolate->factory()->undefined_value(); |
+ Handle<ByteArray> func_names_arr = |
+ isolate->factory()->NewByteArray(total_array_length_int, TENURED); |
+ func_names_arr->set_int(0, num_funcs_int); |
+ for (int func_index = 0; func_index != num_funcs_int; ++func_index) { |
titzer
2016/04/22 13:21:08
Would prefer a C++ foreach-loop with a separate in
Clemens Hammacher
2016/04/22 14:38:40
C++ foreach does not work, since we increase func_
|
+ WasmName name = module->GetNameOrNull(&module->functions[func_index]); |
+ if (name.name == nullptr) { |
+ // Find next function with a name, and store the negative distance to that |
+ // function. On the way, we also set all the entries inbetween. |
+ int next_func_with_name = func_index + 1; |
+ while ( |
+ next_func_with_name != num_funcs_int && |
+ module->GetNameOrNull(&module->functions[next_func_with_name]).name == |
+ nullptr) |
+ ++next_func_with_name; |
+ for (; func_index < next_func_with_name; ++func_index) |
+ func_names_arr->set_int(func_index + 1, |
+ func_index - next_func_with_name); |
+ --func_index; |
+ } else { |
+ func_names_arr->set(current_offset, |
+ reinterpret_cast<const byte*>(name.name), |
+ name.length); |
+ func_names_arr->set_int(func_index + 1, current_offset); |
+ current_offset += name.length; |
+ } |
+ } |
+ return func_names_arr; |
+} |
+ |
Handle<JSArrayBuffer> NewArrayBuffer(Isolate* isolate, size_t size, |
byte** backing_store) { |
if (size > (WasmModule::kMaxMemPages * WasmModule::kPageSize)) { |
@@ -415,7 +467,7 @@ MaybeHandle<JSObject> WasmModule::Instantiate(Isolate* isolate, |
// Allocate the instance and its JS counterpart. |
//------------------------------------------------------------------------- |
Handle<Map> map = factory->NewMap( |
- JS_OBJECT_TYPE, |
+ JS_WASM_TYPE, |
JSObject::kHeaderSize + kWasmModuleInternalFieldCount * kPointerSize); |
WasmModuleInstance instance(this); |
instance.context = isolate->native_context(); |
@@ -582,6 +634,15 @@ MaybeHandle<JSObject> WasmModule::Instantiate(Isolate* isolate, |
} |
} |
+ //------------------------------------------------------------------------- |
+ // Attach an array with function names and an array with offsets into that |
+ // first array. |
+ //------------------------------------------------------------------------- |
+ { |
+ Handle<Object> arr = BuildFunctionNamesArray(isolate, module_env.module); |
+ instance.js_object->SetInternalField(kWasmFunctionNamesArray, *arr); |
+ } |
+ |
// Run the start function if one was specified. |
if (this->start_function_index >= 0) { |
HandleScope scope(isolate); |
@@ -732,6 +793,42 @@ int32_t CompileAndRunWasmModule(Isolate* isolate, WasmModule* module) { |
thrower.Error("WASM.compileRun() failed: Return value should be number"); |
return -1; |
} |
+ |
+Handle<Object> GetWasmFunctionName(Handle<JSObject> wasm, uint32_t func_index) { |
+ DCHECK(wasm->map()->instance_type() == JS_WASM_TYPE); |
+ Handle<Object> func_names_arr_obj = handle( |
+ wasm->GetInternalField(kWasmFunctionNamesArray), wasm->GetIsolate()); |
+ if (func_names_arr_obj->IsUndefined()) |
+ return func_names_arr_obj; // Return undefined. |
+ Handle<ByteArray> func_names_arr = |
+ Handle<ByteArray>::cast(func_names_arr_obj); |
+ uint32_t num_funcs = static_cast<uint32_t>(func_names_arr->get_int(0)); |
+ DCHECK(static_cast<int>(num_funcs) >= 0); |
+ if (func_index >= num_funcs) |
+ return wasm->GetIsolate()->factory()->undefined_value(); |
+ int offset = func_names_arr->get_int(func_index + 1); |
+ if (offset < 0) return wasm->GetIsolate()->factory()->undefined_value(); |
+ int next_offset = func_index == num_funcs - 1 |
+ ? func_names_arr->length() |
+ : func_names_arr->get_int(func_index + 2); |
+ if (next_offset < 0) { |
+ uint32_t next_func_index = func_index + 1 - next_offset; |
+ next_offset = next_func_index == num_funcs |
+ ? func_names_arr->length() |
+ : func_names_arr->get_int(next_func_index + 1); |
+ } |
+ DCHECK(next_offset >= 0 && next_offset <= func_names_arr->length()); |
+ DCHECK(next_offset >= offset); |
+ ScopedVector<byte> buffer(next_offset - offset); |
+ func_names_arr->get(offset, buffer.start(), next_offset - offset); |
+ MaybeHandle<Object> maybe_name = |
+ wasm->GetIsolate()->factory()->NewStringFromUtf8( |
+ Vector<const char>::cast(buffer)); |
+ if (maybe_name.is_null()) |
+ return wasm->GetIsolate()->factory()->undefined_value(); |
+ return maybe_name.ToHandleChecked(); |
+} |
+ |
} // namespace wasm |
} // namespace internal |
} // namespace v8 |