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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkComposeShader.h" | 8 #include "SkComposeShader.h" |
| 9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 43 sk_sp<SkShader> shaderA(buffer.readShader()); | 43 sk_sp<SkShader> shaderA(buffer.readShader()); |
| 44 sk_sp<SkShader> shaderB(buffer.readShader()); | 44 sk_sp<SkShader> shaderB(buffer.readShader()); |
| 45 sk_sp<SkXfermode> mode(buffer.readXfermode()); | 45 sk_sp<SkXfermode> mode(buffer.readXfermode()); |
| 46 if (!shaderA || !shaderB) { | 46 if (!shaderA || !shaderB) { |
| 47 return nullptr; | 47 return nullptr; |
| 48 } | 48 } |
| 49 return sk_make_sp<SkComposeShader>(std::move(shaderA), std::move(shaderB), s
td::move(mode)); | 49 return sk_make_sp<SkComposeShader>(std::move(shaderA), std::move(shaderB), s
td::move(mode)); |
| 50 } | 50 } |
| 51 | 51 |
| 52 void SkComposeShader::flatten(SkWriteBuffer& buffer) const { | 52 void SkComposeShader::flatten(SkWriteBuffer& buffer) const { |
| 53 buffer.writeFlattenable(fShaderA.get()); | 53 buffer.writeFlattenable("fShaderA", fShaderA.get()); |
| 54 buffer.writeFlattenable(fShaderB.get()); | 54 buffer.writeFlattenable("fShaderB", fShaderB.get()); |
| 55 buffer.writeFlattenable(fMode.get()); | 55 buffer.writeFlattenable("fMode", fMode.get()); |
| 56 } | 56 } |
| 57 | 57 |
| 58 template <typename T> void safe_call_destructor(T* obj) { | 58 template <typename T> void safe_call_destructor(T* obj) { |
| 59 if (obj) { | 59 if (obj) { |
| 60 obj->~T(); | 60 obj->~T(); |
| 61 } | 61 } |
| 62 } | 62 } |
| 63 | 63 |
| 64 SkShader::Context* SkComposeShader::onCreateContext(const ContextRec& rec, void*
storage) const { | 64 SkShader::Context* SkComposeShader::onCreateContext(const ContextRec& rec, void*
storage) const { |
| 65 char* aStorage = (char*) storage + sizeof(ComposeShaderContext); | 65 char* aStorage = (char*) storage + sizeof(ComposeShaderContext); |
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| 246 if (!dst || !src) { | 246 if (!dst || !src) { |
| 247 return nullptr; | 247 return nullptr; |
| 248 } | 248 } |
| 249 return sk_make_sp<SkComposeShader>(std::move(dst), std::move(src), std::move
(xfer)); | 249 return sk_make_sp<SkComposeShader>(std::move(dst), std::move(src), std::move
(xfer)); |
| 250 } | 250 } |
| 251 | 251 |
| 252 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader>
src, | 252 sk_sp<SkShader> SkShader::MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader>
src, |
| 253 SkXfermode::Mode mode) { | 253 SkXfermode::Mode mode) { |
| 254 return MakeComposeShader(std::move(dst), std::move(src), SkXfermode::Make(mo
de)); | 254 return MakeComposeShader(std::move(dst), std::move(src), SkXfermode::Make(mo
de)); |
| 255 } | 255 } |
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