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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef SkWriteBuffer_DEFINED | 9 #ifndef SkWriteBuffer_DEFINED |
10 #define SkWriteBuffer_DEFINED | 10 #define SkWriteBuffer_DEFINED |
11 | 11 |
12 #include "SkData.h" | 12 #include "SkData.h" |
13 #include "SkImage.h" | 13 #include "SkImage.h" |
14 #include "SkPath.h" | 14 #include "SkPath.h" |
15 #include "SkPicture.h" | 15 #include "SkPicture.h" |
16 #include "SkPixelSerializer.h" | 16 #include "SkPixelSerializer.h" |
17 #include "SkRefCnt.h" | 17 #include "SkRefCnt.h" |
18 #include "SkWriter32.h" | 18 #include "SkWriter32.h" |
19 #include "../private/SkTHash.h" | 19 #include "../private/SkTHash.h" |
20 | 20 |
21 class SkBitmap; | 21 class SkBitmap; |
22 class SkBitmapHeap; | 22 class SkBitmapHeap; |
23 class SkFactorySet; | 23 class SkFactorySet; |
24 class SkFlattenable; | 24 class SkFlattenable; |
25 class SkRefCntSet; | 25 class SkRefCntSet; |
26 | 26 |
27 #define SK_STRING_AND_VALUE(x) #x , x | |
mtklein
2016/04/27 13:55:05
Looks like this is used sparsely.
What are your t
| |
28 | |
27 class SkWriteBuffer { | 29 class SkWriteBuffer { |
28 public: | 30 public: |
29 enum Flags { | 31 enum Flags { |
30 kCrossProcess_Flag = 1 << 0, | 32 kCrossProcess_Flag = 1 << 0, |
31 }; | 33 }; |
32 | 34 |
33 SkWriteBuffer(uint32_t flags = 0); | 35 SkWriteBuffer(uint32_t flags = 0); |
34 SkWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0); | 36 SkWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0); |
35 ~SkWriteBuffer(); | 37 ~SkWriteBuffer(); |
36 | 38 |
37 bool isCrossProcess() const { | 39 bool isCrossProcess() const { |
38 return SkToBool(fFlags & kCrossProcess_Flag); | 40 return SkToBool(fFlags & kCrossProcess_Flag); |
39 } | 41 } |
40 | 42 |
41 SkWriter32* getWriter32() { return &fWriter; } | 43 SkWriter32* getWriter32() { return &fWriter; } |
42 void reset(void* storage = NULL, size_t storageSize = 0) { | 44 void reset(void* storage = NULL, size_t storageSize = 0) { |
43 fWriter.reset(storage, storageSize); | 45 fWriter.reset(storage, storageSize); |
44 } | 46 } |
45 | 47 |
46 uint32_t* reserve(size_t size) { return fWriter.reserve(size); } | 48 uint32_t* reserve(size_t size) { return fWriter.reserve(size); } |
47 | 49 |
48 size_t bytesWritten() const { return fWriter.bytesWritten(); } | 50 size_t bytesWritten() const { return fWriter.bytesWritten(); } |
49 | 51 |
50 void writeByteArray(const void* data, size_t size); | 52 virtual void writeByteArray(const char* name, const void* data, size_t size) ; |
51 void writeDataAsByteArray(SkData* data) { this->writeByteArray(data->data(), data->size()); } | 53 void writeDataAsByteArray(const char* name, SkData* data) { |
52 void writeBool(bool value); | 54 this->writeByteArray(name, data->data(), data->size()); |
53 void writeScalar(SkScalar value); | 55 } |
54 void writeScalarArray(const SkScalar* value, uint32_t count); | 56 virtual void writeBool(const char* name, bool value); |
55 void writeInt(int32_t value); | 57 virtual void writeScalar(const char* name, SkScalar value); |
56 void writeIntArray(const int32_t* value, uint32_t count); | 58 virtual void writeScalarArray(const char* name, const SkScalar* value, uint3 2_t count); |
57 void writeUInt(uint32_t value); | 59 virtual void writeInt(const char* name, int32_t value); |
58 void write32(int32_t value); | 60 virtual void writeIntArray(const char* name, const int32_t* value, uint32_t count); |
59 void writeString(const char* value); | 61 virtual void writeUInt(const char* name, uint32_t value); |
60 void writeEncodedString(const void* value, size_t byteLength, SkPaint::TextE ncoding encoding); | 62 virtual void write32(const char* name, int32_t value); |
61 void writeFunctionPtr(void* ptr) { fWriter.writePtr(ptr); } | 63 virtual void writeString(const char* name, const char* value); |
64 virtual void writeEncodedString(const char* name, const void* value, size_t byteLength, | |
65 SkPaint::TextEncoding encoding); | |
66 virtual void writeFunctionPtr(const char* name, void* ptr) { fWriter.writePt r(ptr); } | |
62 | 67 |
63 void writeFlattenable(const SkFlattenable* flattenable); | 68 virtual void writeFlattenable(const char* name, const SkFlattenable* flatten able); |
64 void writeColor(const SkColor& color); | 69 virtual void writeColor(const char* name, const SkColor& color); |
65 void writeColorArray(const SkColor* color, uint32_t count); | 70 virtual void writeColorArray(const char* name, const SkColor* color, uint32_ t count); |
66 void writePoint(const SkPoint& point); | 71 virtual void writePoint(const char* name, const SkPoint& point); |
67 void writePointArray(const SkPoint* point, uint32_t count); | 72 virtual void writePointArray(const char* name, const SkPoint* point, uint32_ t count); |
68 void writeMatrix(const SkMatrix& matrix); | 73 virtual void writeMatrix(const char* name, const SkMatrix& matrix); |
69 void writeIRect(const SkIRect& rect); | 74 virtual void writeIRect(const char* name, const SkIRect& rect); |
70 void writeRect(const SkRect& rect); | 75 virtual void writeRect(const char* name, const SkRect& rect); |
71 void writeRegion(const SkRegion& region); | 76 virtual void writeRegion(const char* name, const SkRegion& region); |
72 void writePath(const SkPath& path); | 77 virtual void writePath(const char* name, const SkPath& path); |
73 size_t writeStream(SkStream* stream, size_t length); | 78 virtual size_t writeStream(const char* name, SkStream* stream, size_t length ); |
74 void writeBitmap(const SkBitmap& bitmap); | 79 virtual void writeBitmap(const char* name, const SkBitmap& bitmap); |
75 void writeImage(const SkImage*); | 80 virtual void writeImage(const char* name, const SkImage*); |
76 void writeTypeface(SkTypeface* typeface); | 81 virtual void writeTypeface(const char* name, SkTypeface* typeface); |
77 void writePaint(const SkPaint& paint) { paint.flatten(*this); } | 82 virtual void writePaint(const char* name, const SkPaint& paint) { paint.flat ten(*this); } |
78 | 83 |
79 bool writeToStream(SkWStream*); | 84 bool writeToStream(SkWStream*); |
80 void writeToMemory(void* dst) { fWriter.flatten(dst); } | 85 void writeToMemory(void* dst) { fWriter.flatten(dst); } |
81 | 86 |
82 SkFactorySet* setFactoryRecorder(SkFactorySet*); | 87 SkFactorySet* setFactoryRecorder(SkFactorySet*); |
83 | 88 |
84 SkRefCntSet* getTypefaceRecorder() const { return fTFSet; } | 89 SkRefCntSet* getTypefaceRecorder() const { return fTFSet; } |
85 SkRefCntSet* setTypefaceRecorder(SkRefCntSet*); | 90 SkRefCntSet* setTypefaceRecorder(SkRefCntSet*); |
86 | 91 |
87 /** | 92 /** |
(...skipping 27 matching lines...) Expand all Loading... | |
115 SkBitmapHeap* fBitmapHeap; | 120 SkBitmapHeap* fBitmapHeap; |
116 SkRefCntSet* fTFSet; | 121 SkRefCntSet* fTFSet; |
117 | 122 |
118 SkAutoTUnref<SkPixelSerializer> fPixelSerializer; | 123 SkAutoTUnref<SkPixelSerializer> fPixelSerializer; |
119 | 124 |
120 // Only used if we do not have an fFactorySet | 125 // Only used if we do not have an fFactorySet |
121 SkTHashMap<SkString, uint32_t> fFlattenableDict; | 126 SkTHashMap<SkString, uint32_t> fFlattenableDict; |
122 }; | 127 }; |
123 | 128 |
124 #endif // SkWriteBuffer_DEFINED | 129 #endif // SkWriteBuffer_DEFINED |
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