| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #if SK_SUPPORT_GPU | 9 #if SK_SUPPORT_GPU |
| 10 #include "GrFragmentProcessor.h" | 10 #include "GrFragmentProcessor.h" |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 | 25 |
| 26 /////////////////////////////////////////////////////////////////////////////// | 26 /////////////////////////////////////////////////////////////////////////////// |
| 27 | 27 |
| 28 class DCShader : public SkShader { | 28 class DCShader : public SkShader { |
| 29 public: | 29 public: |
| 30 DCShader(const SkMatrix& matrix) : fDeviceMatrix(matrix) {} | 30 DCShader(const SkMatrix& matrix) : fDeviceMatrix(matrix) {} |
| 31 | 31 |
| 32 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(DCShader); | 32 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(DCShader); |
| 33 | 33 |
| 34 void flatten(SkWriteBuffer& buf) const override { | 34 void flatten(SkWriteBuffer& buf) const override { |
| 35 buf.writeMatrix(fDeviceMatrix); | 35 buf.writeMatrix("fDeviceMatrix", fDeviceMatrix); |
| 36 } | 36 } |
| 37 | 37 |
| 38 const GrFragmentProcessor* asFragmentProcessor(GrContext*, | 38 const GrFragmentProcessor* asFragmentProcessor(GrContext*, |
| 39 const SkMatrix& viewM, | 39 const SkMatrix& viewM, |
| 40 const SkMatrix* localMatrix, | 40 const SkMatrix* localMatrix, |
| 41 SkFilterQuality) const overri
de; | 41 SkFilterQuality) const overri
de; |
| 42 | 42 |
| 43 #ifndef SK_IGNORE_TO_STRING | 43 #ifndef SK_IGNORE_TO_STRING |
| 44 void toString(SkString* str) const override { | 44 void toString(SkString* str) const override { |
| 45 str->appendf("DCShader: ()"); | 45 str->appendf("DCShader: ()"); |
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| 290 }; | 290 }; |
| 291 | 291 |
| 292 SkTArray<Prim*> fPrims; | 292 SkTArray<Prim*> fPrims; |
| 293 | 293 |
| 294 typedef GM INHERITED; | 294 typedef GM INHERITED; |
| 295 }; | 295 }; |
| 296 | 296 |
| 297 DEF_GM(return new DCShaderGM;) | 297 DEF_GM(return new DCShaderGM;) |
| 298 } | 298 } |
| 299 #endif | 299 #endif |
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